Update 48.4 Release Notes

Here are the Release Notes for Update 48.4: A Glorious Hunt, Patch 4 released on Wed, June 3, 2026.

Of Special Note:

Angmar and Mordor now have a level cap of 105!

Our Legendary Worlds of Angmar and Mordor now have a level cap of 105. The maximum item level for Legendary Items has also increased to 250! Additionally, all six previously-seen Veil of the Nine Ringwraiths are being rotated into the game during this level cap, so if you have missed any Ringwraiths they can now appear. The Ringwraiths are The Black Blade of Lebennin, The Gloom of Nurn, The Grim Southron, The Bane of Rhûn, The Forsaken Reaver, and The High Sorcerer of Harad. The Throne of the Dread Terror raid opens on Angmar and Mordor at Noon Eastern (-4 GMT) on June 11th.

The 18th Legendary Items and 7th PvMP Reward Tracks are now available!

The 18th Legendary Items Reward Track begins at 10:00 AM Eastern (-4 GMT) on June 3rd and continues until 9:59 AM Eastern (-4 GMT) on September 2nd, 2026. The 7th PvMP Reward Track now begins and ends alongside the Legendary Items Reward Track as well. VIPs can unlock access to the PvMP Reward Track at a 50% discount in the LOTRO Store! New rewards in the LI Reward Track include an Incomparable Coffer of the Ambarûl Property Guard, the Tome of the Arabian Pony Pet, the Legendary Coffer of the Hamât Renewed Protectors, and the Tome of the Tame Hyena. New Rewards in the PvMP Track include new appearances for each Monster Play class and a selection of cosmetic items for weapons!

News and Notes:

General Notes:

  • Housing Shared Storage capacity has been updated for certain non-kinship premium houses that were purchased during a short time window during the launch of Rivendell housing. The housing shared storage capacity should now correctly update to match the highest value of another house owned by the account on the world.
    • NOTES:
      • This change will not resolve outstanding issues with kinship housing storage capacity, only personal homes.
      • This change will not resolve an account's Shared Storage housing capacity if it does not own another home with the correct higher capacity.
      • Players with outstanding housing storage issues should work with Customer Support to resolve.
  • The retry timer on all festival horse races has been reduced from five minutes to one minute.
  • The cost to repeat the festival horse races sooner than the daily cooldown has been reduced from 5 Mithril Coins to 3 Mithril Coins.
  • Monster Play:
    • The cosmetic weapons Gundabad Captain's Bow, and Wight's Great Axe have been adjusted to hide when the user is not in combat.
    • The visual appearance to the Wight's Great Axe has been upgraded.
  • In the private instance "The Silent Street" Telemnar now spawns correctly, no longer blocking progress.
  • Lions will now have a more natural looking out-of-combat idle animations. This includes the Maned Lion and Proud Lioness cosmetic pets, but not the Shadow Lion cosmetic pet.
  • Fixed incorrect physics and origin placement of Rivendell housing decorations. Note that a few of the decorations have moved relative to their current placement in housing hooks, but they will now be more accurately positioned for future placements. You will need to unhook and re-hook any of these decorations already placed in order for these changes to fully take effect.
  • The following Rivendell housing decorations have been slightly to moderately scaled up in size to better suit elf housing interiors. You will need to unhook and re-hook any of these decorations already placed in order for the size changes to fully take effect.
    • Rivendell Portrait Set
    • Portrait of Elrond
    • Rivendell Tapestry
    • Rivendell Fire-side Set
    • Rivendell Trunk
    • Rivendell Bed
    • Rivendell Bedroom Set
    • Rivendell Bedside Table
    • Rivendell Coffee Table
    • Rivendell Fireplace
    • Rivendell Book-shelf
    • Rivendell Stove
  • The Timeless Elf-hawk cosmetic pet will correctly play hawk sounds.
  • Fixed a bug that would result in the player ending up in the default housing neighborhood when leaving a instance via the right-click menu.
  • We have addressed the issue in the Mission: Drive the Enemy Away where the enemies continue to respawn making it very difficult to get the scout to appear.