I don't mind 1v1s. I often participate in them. There's a few people I don't get along with, and a few people who don't get along with me, that may bump heads occasionally and gank each other. As I stated earlier in this thread (or one similar to it) I get over it. However, when there's 25 ppl at 1v1s, that's not a time to 1v1. That's a time to do group vs group action or raid vs raid. That was the case Friday night, if my memory serves me right. Spiderbyte suggested we zerg them, and I agreed with him. 1v1s are an awesome form of pvp, but if there's numbers out to have something more, I think we're doing a disservice to pvp to just "1v1" with 12+ on each side. Others have posted that they'll just start zerging them, I won't commit myself to that. But when I feel that better action can be had when 1v1s are occurring, I will run my raid through there, which is what I did Friday night (3x at 3 different locations).
PVP on this server has sucked lately. Freeps have formed up a few times and forced me to call it a night as the raid I was leading was unable to overcome them. However, more often than not, it has been a blue map with freeps camping Grams or hugging the backdoor of Lug. As soon as they aren't able to do either of those, they bounce. Then I see the same freeps who were camping grams or farming creeps at Lug backdoor ---- "1v1ing". The main issue, as of late, imo is freeps wanting to farm solo/small group and as soon as the creeps form up, they bounce or revert to "1v1s" as a means for renown. The potential for good raids on this server is still there. There were 26 freeps at TR tonight. We had some awesome fights throughout the night. Unfortunately, the creeps consolidated and the freeps didn't.
Freeps farming grams or lug backdoor solo and small group til they can't and bouncing is getting old. And I'm not trying to point fingers, but I'm pretty sure we can all agree it's the same thing night after night with perhaps one exception one night out of each week.
I've mostly played creep since expansion so I realize my opinion is biased, so if anyone on the other side wants to chime in, I welcome it. But I'm pretty adamant on the lack of large action on each side is due to freeps wanting to farm solo or small group and bouncing when they can't. I'm pretty sure any creep would agree with me, though I'm sure some freeps can offer a differing opinion on the matter and welcome it. But it'd be a hard argument to persuade me to believe that the action tonight would not have persisted much longer if the FND and SB groups out had consolidated, instead of not and just logging. Tonight's action was awesome, and it could have lasted much longer, but freeps refused to group with each other. If anyone wants to step up and try to consolidate the freeps and lead more often, I welcome it. I believe a few have done it a few nights in the last month. I'd volunteer, but let's be real, not many of the freeps would group up with me
Addendum: There were 18 freeps at TR front area tonight. There were 13 creeps in raid plus maybe a few others out of group. All the OPs were blue. Instead of pushing TR or finding the creeps, the freeps focused on getting on some rock. During this period, the creep raid split in two, making either half very vulnerable, to flip IOP and AEOP. Instead of pushing TR or finding the creeps, the 18 freeps just tried to get on an near-impossible rock. Before the raid had formed, about 2 hours earlier, I had just logged on my warg and there were 4 hunters and 3 other freeps hugging GV against Pottymouth (r6 reaver) and Bagbalm. I don't understnad the contentness to sit in oneshots, hug a backdoor, or whatevs, but I think that idealogy needs to change. Freeps are on balanced ground compared to creeps solo, or maybe creeps even have a slight advantage. But freeps certainly possess the advantage in numbers as a certain minstrel was outhealing 4 reavers the other night as the only healer in a half raid.
Dernière modification par Ravyrn ; 06/01/2014 à 01h10.
Misadventure - R14 Hunter, Fatwanda-1 - R10 Guard
Velvetsixteen - R13 Reaver, Reported - R11 Warg, Gloriousleader - R10 WL[/COLOR]