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Affichage des résultats 1 à 6 sur 6
  1. #1
    Date d'inscription
    février 2007
    Messages
    172

    here is an idea for future content.

    T1 6 man, T2 12 man, T3 24 man. + challenges of course.

  2. #2
    Date d'inscription
    février 2011
    Localisation
    NJ
    Messages
    713
    Citation Envoyé par Dantrag28 Voir le message
    T1 6 man, T2 12 man, T3 24 man. + challenges of course.
    A 24 man raid might be a far reaching goal at this point. Turbine would have to completely reenergized the raider base for kins to be able to have 24 competent raiders online to attempt a challenge. This is assuming it isn't face roll content, of course.

  3. #3
    Date d'inscription
    septembre 2007
    Messages
    311
    I want to say I remember them saying they would never do a 24 man raid after Helegrod. But that was many years ago, and on the original forums, so I have no source to back that up.

  4. #4
    Date d'inscription
    juin 2007
    Messages
    35 875
    Citation Envoyé par Shadowhunter78 Voir le message
    I want to say I remember them saying they would never do a 24 man raid after Helegrod. But that was many years ago, and on the original forums, so I have no source to back that up.
    I remember reading this statement. Turbine said they would never do another 24 person raid. It was so long ago. I do not remember the reason. I suspect it is a combination of - very few 24 raid instances are started - even smaller number are completed - they are very difficult and costly to design and test because you need twice as many testers as for a 12 person raid - Helegrod was not doable by a lot of people due to game performance issues. My PC would go to 1 frame a second or lower for the 24 person version of Helegrod.
    Unless stated otherwise, all content in this post is My Personal Opinion.

  5. #5
    Date d'inscription
    décembre 2008
    Localisation
    Middle Earth, Arda
    Messages
    4 785

    Exclamation

    I remember reading it & it have their reasons. 24 man raids didn't work well. If we asume that all players have super computers that can withstand the load of so much avatars, pets, enemies & all special effects, on 1 single place we still have the schedule issue. Is too hard to organize the 24 people to do the raid, not everyone is available at the same times & can stick to the group that long.
    Is this Alternate Playable Character Disorder? :

    Check my Kinship at Gladden server: The Fate of Middle Earth

  6. #6
    Date d'inscription
    octobre 2010
    Localisation
    Rez Circle
    Messages
    913
    Citation Envoyé par Yula_the_Mighty Voir le message
    I remember reading this statement. Turbine said they would never do another 24 person raid. It was so long ago. I do not remember the reason. I suspect it is a combination of - very few 24 raid instances are started - even smaller number are completed - they are very difficult and costly to design and test because you need twice as many testers as for a 12 person raid - Helegrod was not doable by a lot of people due to game performance issues. My PC would go to 1 frame a second or lower for the 24 person version of Helegrod.

    Sad, but true.


    I honestly don't know if we'll even get another challenging 12-man ever again.
    Eniigmatik

 

 

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