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Affichage des résultats 51 à 61 sur 61
  1. #51
    Date d'inscription
    juin 2011
    Messages
    106
    Citation Envoyé par Marxlne Voir le message
    I think Lynx3d here is close to the root of the problems. To me it also looks like it's a memory corruption on client side. Objects (rocks, bridges, walls etc) start to disappear when i've been in a game for some time and swapping through different regions - that mean when lots of info has been hold in memory. Restarting game (that means flushing memory) fixes problem, so it confirms my theory.

    I have monitored gfx card memory usage, and its never anywhere near maxing out when it happens. Seen it happening around 300meg already, out of 1gig. And the bug goes away too, when i just simply enter some buildin and come right out.

  2. #52
    Date d'inscription
    juin 2011
    Messages
    45
    Entering buildings is quite a problem in the moors unless you own a keep and use the backdoor of it. But even that doesn't make the bug disappear most of the time.
    Pretty annoying running into every tree or rock you do not see midfight...

  3. #53
    Date d'inscription
    février 2007
    Localisation
    Tennessee
    Messages
    2 277
    NVIDIA came out with a new driver on the 19th, in case anyone hasn't tried it.

  4. #54
    Date d'inscription
    juin 2011
    Messages
    74
    I have this problem too, and it started after 11.4, before that patch it happened like once a month. Now it's everyday on close areas like moria or areas with many sparse buildings, like eregion.

  5. #55
    Date d'inscription
    janvier 2012
    Messages
    196
    I upgraded my NVIDIA drivers to version 327.23 yesterday and haven't had any problems since. Played 4 hours today and no disappearing objects/textures Hope it stays that way.

  6. #56
    Date d'inscription
    mars 2007
    Localisation
    Herndon, VA
    Messages
    22

    Thumbs down Same missing buildings, trees, etc...

    Happens for me, and I've updated my NVIDIA drivers. Someone told me to change to DX9 vs. my current settings of DX11. I changed that today and it seemed to work, then I went to North Downs and now it's happening there as well.

    Not a huge issue for me, but it does get bothersome...
    Strength & Honor
    [URL="http://www.siglaunch.com/sigs/index.php"][IMG]http://www.siglaunch.com/sigs/wsiga.php/5924155UtLlk.png[/IMG][/URL]

  7. #57
    Date d'inscription
    juin 2007
    Messages
    13
    This happens to me off and on as well,

    Win 7 x64
    i5@4Ghz
    16Gb Ram
    Nvidia 560ti with latest drivers

    I have tried many combinations of graphics settings with no impact. I usually run the game with everything maxed and go from 60 to 100 fps with an occasional 40s in Bree. Running across the invisible bridges in Rivendel is fun.. but falling off of things .. not so much...
    [charsig=http://lotrosigs.level3.turbine.com/0520a0000002334cc/01003/signature.png]undefined[/charsig]

  8. #58
    Date d'inscription
    décembre 2007
    Localisation
    Arlington, VA
    Messages
    6
    Also wanted to add to this thread, DX11, latest nvidia drivers, no issues before 327.23. Now many buildings disappear and only reappear briefly if I move the camera angle (if they appear at all).
    [charsig=http://lotrosigs.level3.turbine.com/0520a010000128c32/signature.png]Festergut[/charsig]

  9. #59
    Date d'inscription
    mars 2007
    Localisation
    Herndon, VA
    Messages
    22

    Updated Drivers - still an issue

    I upgraded to the most recent NVidia drivers and it was still an issue. In the last hour, I updated to NVidias BETA drivers release today. Still seeing the issue. I'm basically going on the assumption now it is game based, not the graphics card. The issue is intermittent, but once it shows up, its there to stay.

    The only work around I've found so far that seems to resolve the issue for at least some time frame is to exit the game, and relog back in. This seems to clear the issue, at least for me.


    Moonrager
    Strength & Honor
    [URL="http://www.siglaunch.com/sigs/index.php"][IMG]http://www.siglaunch.com/sigs/wsiga.php/5924155UtLlk.png[/IMG][/URL]

  10. #60
    Date d'inscription
    janvier 2012
    Messages
    196
    Well, i was too hasty the other day. Yesterday the problems reappeared. Graphics messed up so badly i had to restart two times during my 4h game session. Turbine really should fix this asap. It's a MAJOR problem right now and the game really isn't playable.

    Citation Envoyé par Marxlne Voir le message
    I upgraded my NVIDIA drivers to version 327.23 yesterday and haven't had any problems since. Played 4 hours today and no disappearing objects/textures Hope it stays that way.

  11. #61
    Date d'inscription
    mars 2007
    Messages
    7
    Latest Nvidia Drivers as of 10/10/13.

    Changed all graphic settings under advanced. Tried DX9-DX11 and all have disappearing objects.

    Problem started a few weeks ago and is getting worse, I've been playing off and on for 6 years now and never had a problem on 4 different systems.

    Current system basics
    470GTX
    8G ram
    i5
    ON SSD using Hi Def files.


    Only fix I have is to completely exit the client. Exiting to the character selection screen does not fix it.
    [charsig=http://lotrosigs.level3.turbine.com/032020000002324ac/01003/signature.png]Cuttenu[/charsig]

 

 
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