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Discussion: RK revamp

  1. #26
    Date d'inscription
    octobre 2011
    Messages
    30
    Where are the patch notes and such you guys are basing these opinions on? I can't seem to find them anywhere.

  2. #27
    Date d'inscription
    mai 2007
    Messages
    3 670
    Citation Envoyé par Antitheist Voir le message
    Where are the patch notes and such you guys are basing these opinions on? I can't seem to find them anywhere.
    From the 20 questions turbine posts every so often it touches on various topics; 3 trait tree per class. Around ~20 active skills per class (stuff like maps, hunter ports, and other stuff doesn't count towards the 20 skills). The Runekeeper dev diary has yet to be released. Even so, the dev diaries of other classes raise more questions than answers.

  3. #28
    Date d'inscription
    octobre 2011
    Messages
    30
    Citation Envoyé par timmyloo22546 Voir le message
    the dev diaries of other classes raise more questions than answers.
    Fair enough. I thought there might have been a blog somewhere with more info that I couldn't see.

    It's the same in every MMO I guess People just like to complain, even before they figure out what they're complaining about.

  4. #29
    Date d'inscription
    août 2009
    Messages
    153

    Exclamation

    Citation Envoyé par Madmanthief Voir le message
    There are:

    5 Chill of Winter Skills.

    7 Fury of Storm Skills.

    9 Middle Path Skills.

    4 Visions and Fortellings Skills.

    11 Words of Grace Skills.

    7 Wrath of Flame Skills.

    43 total Skills.

    I'm a bit curious to see how these will be able to be used using the tree system.
    https://www.lotro.com/en/game/articl...E2%80%99s-deep

    From the dev-diary posted today: " One of the issues we ran into with lower skill counts is that interaction with attunement felt slow and clunky."

    This would seem to indicate that there won't be 43 skills with the new system.

 

 
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