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  1. #1
    Date d'inscription
    août 2013
    Messages
    47

    High notes with certain instruments

    Sound bloody AWFUL

    I am talking about the harp in particular since that is a staple backing instrument, but also the horn and pibgorn.

    My main gripe is with the harp, so tired of being restricted to the lower half of the top octave, because the high notes have that awful, awful "plink" noise to them - Its frustrating having to completely bin a song you transcribed, or use the harsher sounding lute because when it's played on the harp in LoTRo, the darned "plinking" is going to ruin your song.



    But high notes on the horn and pibgorn also suck, and need some desperate attention.


    PS; If there's a solution to the "plink" and you know it.. pls enlighten me.

  2. #2
    Date d'inscription
    avril 2007
    Localisation
    Down Under the Greenwood trees
    Messages
    99
    I have reduced the volume of harp notes to reduce the obvious 'plinking', although I didn't find it was so much in the upper part of the top octave, I found it was actually G or ^G. I've had a couple of songs I've done recently where they really bugged me too but wanted to keep the harp, so went through and turned the dynamics down for just those plinking notes.

    Haven't worked much with the pibgorn (yet. I have one or two things in mind for the future > ) so can't comment too much about it, and if anything it's the flute and clarinet that I find you have to be careful with. The high flute notes can be so piercing if too loud and held for long notes, and the clarinet's tuning in the upper register is by no means spot on.

    *sigh* So many things need attention with the music system, I can only hope it will be like the housing and finally get some attention after lots of years with the player base demanding it.
    [URL=http://w11.zetaboards.com/No_Whole_Bard/index/][IMG]http://i27.photobucket.com/albums/c181/avalonmists3/No%20Whole%20Bard/Lass_sig2.png[/IMG][/URL]
    [color=#58732A]~The wind is full of a thousand voices~[/color]

  3. #3
    Date d'inscription
    février 2012
    Messages
    116
    How do you turn down the volume of a track like you mentioned. I would love to learn how to do that. Are you talking about an .abc file? Cause I didn't think I could do that. I can't read/write sheet music, but in music isn't there a way to have something played at a lower volume?

  4. #4
    Date d'inscription
    janvier 2007
    Localisation
    Elendilmir & Landroval
    Messages
    268
    Citation Envoyé par Libera112 Voir le message
    How do you turn down the volume of a track like you mentioned. I would love to learn how to do that. Are you talking about an .abc file? Cause I didn't think I could do that. I can't read/write sheet music, but in music isn't there a way to have something played at a lower volume?
    Yes, in the ABCs that folks have created for the game, Volume Dynamics are achieved using the following ABC notations (Which I culled from here: http://www.music.vt.edu/musicdiction.../dynamics.html ) :

    +pppp+ :Pianissississimo - Softest volume we can use ingame
    +ppp+ :Pianississimo - Even softer volume
    +pp+ :Pianissimo - Softer volume
    +p+ :Piano - Soft volume
    +mp+ :Mezzo piano - Medium soft volume
    +mf+ :Mezzo forte - Medium loud volume (Default Volume for tracks with no notation)
    +f+ :Forte - Loud volume
    +ff+ :Fortissimo - Very loud volume
    +fff+ :Fortississimo - Extremely loud volume
    +ffff+ :Fortissississimo - As loud as possible

    The notations can be used several times within any given track to lower or raise the volume, as many times as you'd like, in the song's ABC notation. They MUST use lower case letters for the notations.

    Some folks, like myself, add these notations manually within the ABC file after creation (but yes, that does take the ability to follow the notation within the file).

    You can, however, use Firefern/Rathinosk's<---(now taking the lead in further development) ABC Convertor ( https://www.lotro.com/forums/showthr...-(Public-BETA) ), which will copy any volume dynamic changes, from a Midi files Event log (This convertor requires a Midi file to create the translated ABC file), into a finished ABC's various instrument tracks, which is good for those folks who can't follow ABC notation to manually insert Volume Dynamic changes.

    The Addition of +pppp+ and +ffff+ to this program were added by Rathinosk, once he took the reins from Firefern.

    To my knowledge, this is the only program specifically written to do this within the range of Volume Dynamics, currently available to us, in the LotRO Music System (actual standard music notation does go softer in range, than what is available to us here...down to +pppppp+ :Pianissississississimo).

    There may be other programs available that might do this, I just don't know of any others.

    If folks know of other programs that can do this, please post a link here in this thread, but be cautious that they don't exceed the limitation we have to deal with here ingame.
    [COLOR=#00ffff]Keptwise Wandering[/COLOR] of the Fallohides
    [COLOR=#ffd700]Director of The Eriador Music Society[/COLOR] - [COLOR=#ffd700][B]Elendilmir & Landroval[/B][/COLOR]
    [U][URL="http://s1.zetaboards.com/EriadorMusicSociety/index/"][COLOR=#40e0d0]http://s1.zetaboards.com/EriadorMusicSociety/index/[/COLOR][/URL][/U] - [B]The official Home of EMS[/B]

  5. #5
    Date d'inscription
    avril 2007
    Localisation
    Down Under the Greenwood trees
    Messages
    99
    As Kept said, there are the dynamics that can be added to the ABC files. So for this example of reducing the 'plinking' sound of a particular harp note, if I have the harp set at +f+ then I might take those 'plinking' notes down to +mp+ (so two degrees, all depends on how the harp is used in relation to other instruments) and then putting it back up to +f+ again.

    And adding dynamics to a file can be tedious (but obviously an important part of creating songs for LOTRo). Despite my intentions I haven't yet used Firefern's/Rathinosk's converter, but as of yesterday Digero has released a new converter (quite different to his MIDI Player) that does add in dynamics according to information in the midi file. The LOTRo forum thread about it can be found here https://www.lotro.com/forums/showthr...rter-for-LOTRO
    [URL=http://w11.zetaboards.com/No_Whole_Bard/index/][IMG]http://i27.photobucket.com/albums/c181/avalonmists3/No%20Whole%20Bard/Lass_sig2.png[/IMG][/URL]
    [color=#58732A]~The wind is full of a thousand voices~[/color]

  6. #6
    Date d'inscription
    février 2012
    Messages
    116
    Wow..thanks so much! Too bad I didn't know this before I mixed over 100 songs with Maestro last night! and threw away all the midi files I worked on!!!! Oh well, live and learn : )

  7. #7
    Date d'inscription
    mai 2007
    Localisation
    Florida Big Bend
    Messages
    1 137
    I'm still hoping that someday they give us another half octave at the high end of the range--we should at least be able to get the C# above middle C# !
    [COLOR=#800000]Various Hobbits, Thwilda the dwarf lass, and Gnersk, Stalker[/COLOR]

 

 

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