The base Guardian interrupt cooldown is one minute. That can be reduced by 10s with a trait, another 10s with a traitline bonus and 30s by a maxed out legacy. If it doesn't currently work that way then it's still bugged.
Envoyé par MithrielWielder
The Dev Diary has already been linked here explaining their intention with these changes. Bugs do not change that.
The fact that you COULD keep a boss permanently interrupted is exactly why they made the changes. The Burglar interrupt hasn't just been equalised to the Champion, so comparing the classes is irrelevant. ALL classes that had interrupts with a cooldown of lower than ten seconds was raised, Freeps and Creep, not just the Burg.
Second, this was one of the few remaining useful things a burg could do (to keep a baddie like third boss fight in SG) permanently interrupted. They have taken everything else from us (CJs and CC) and most groups don't want a burg (or a LM) and consider them dead weight. So there is no reason that a burg interrupt should be equalized to a champ unless they are also going to equalize dps. Burgs no longer get the crit advantage vs. the champ because agility no longer does the crit it used too.
Are supposed to just abandon our burg characters ? They are not competitive with other classes. Same with the LM. Its not fair to those who invested in these two character classes at a time when they both had a useful role to play in raids.
If you feel the class is not currently competitive, stop complaining when one of your OP aspects gets nerfed, and focus on getting your weak points addressed. Skill animations are the problem here, and it's those that should be focused on, not belly-aching because you lost an easymode interrupt.
[LEFT][COLOR=#ffffff]Morlenil Barkolomew Turmuz Shurz Gruubluk
Posting in white; so people can read my dismal ramblings easier.[/COLOR][/LEFT]