Yes, I would really like some kind of system where I knew at a certain point I would eventually get my reward. On my hunter, I have 300+ boss kills in Sambrog without a gold drop. Now, the number I suppose doesn't bother me as much as the fact that I don't know if it'll be another 300 or the next drop. I don't know if it's even worth my time to keep trying or not. If there was a set number, even if that number was ridiculous, say 450 runs, I would at least know that eventually I WILL get a gold and I can decide if I have enough time in real life to spend on that.
Go ahead and keep the RNG and while 450 will get it for sure, maybe 120 will get you a random drop. That still makes it exciting and you get the fun feeling on the time you're lucky. But for those of us who don't have super luck, there needs to be a set number of times run for reward. Mine and another kin have an alliance for static raids, server events, etc with our own custom chat channel. During RoI even towards the end when interest was dropping, we never saw more than a 10% - 20% drop of people online in our chat channel (maybe 20 - 30 people on a busy weekend) but from RoR and on with the new loot system, I log in and there's 2 on a busy weekend. My kin has seen players quitting out of frustration and the feeling that there's no point anymore, and our alliance kin has seen their numbers drop. I'm sure, based on the GLFF numbers, this is a server wide happenstance.
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