I remember before the stat consolidation how fun it was to figure out captain jewelry because you had all these competing interests on gear - will for power/heals, might for dps/efficient farming, etc. Now your gearing is not nearly as interesting (in my opinion) because you only look at high might pieces. It was interesting because you had to make meaningful choices.
I don't think they'll touch gear-swapping...but it'd be nice if they at least acknowledge it may not be a part of the game that is particularly fun. Especially captain that has an overabundance of gear-swapping necessary due to situational buffs.