The former- "larger new releases" that actually feel worth spending money on than tiny bits of nothin' that feel nickle-and-dimmed. I preferred Mordor far more than Minas Morgul for that reason as far as expansion packages go. Rohan was amazing compared to Moria if we are talking sheer scope of how they expanded the game-world, and Moria sure felt worth it's salt more than Eregion. Elderslade is like slapping a "Mini-Expansion" title on Eregion for slightly extra fluff and charging for it.
I'll never forget Rohan. Sure, we waited longer, but it was worth it; they even did a live-action preview for RoR. For all the bugs and issues with mounted combat and the instance cluster, I'll never forget my first time exploring Rohan and how sheer awesome it felt! Every update or expansion has bugs or flaws; a successful one distracts from the flaws by showcasing it's real value while they hot-fix or patch the rest.
So let me pose this question: If the game had sold the Trollshaws, Eregion, the Misties, Evendim, and Forochel, and the North Downs, all as "Mini-Expansions," would the game have really survived to move beyond Eriador (*particularly before F2P when everyone paid monthly for the game)? What if half of Dunland was released as a "Mini-Expansion" and Nan Curunir cost extra? Or if Northern Enedwaith was a "mini-expansion" and "Southern Enedwaith" was a "mini-expansion" and it all collectively cost far more than free-for-VIP, regularly released and smaller zones, and 1 big package for the full expansion?
TBH, I don't think it would have. There would have been no Moria, no Lothlorien, no Mirkwood, no Rohan, no Gondor, no Mordor, and no Rhovanion at large. When I play other games, like GW2 or SWTOR that do smaller updates more frequently, they are clever enough not to over-charge for what they offer, to make it at least - appear - reasonable (*you make more money from more players spending slightly less than less players spending slightly more), and I think that's the main point here:
We've been primed to expect a certain amount of value for a certain amount of cost for each update. Changing that into inconsistency and chaos is not good marketing at all... I truly wish they'd actually accept that some of the players, many of the players, actually pay attention from year to year, and it ain't irrational to say so...
I can tell you this: if they want to charge for a smaller update again like that, the Tiers are FREE for VIP, $30, and $50, not $20, $60, and $100. They'd get so much better press and would still make a bundle- and more players, far more, would probably buy-in.
Cheers!
