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  1. #1

    Instance Finder (Not Popular.) Easy Idea how to make it better.

    I know reasons why instance finder not popular. Becouse not all players have instance or VIP. not all want to play old instances and also diference in lvl. But most porblem its small Online in game and all players play in their own groups and they just not interesting in random instance finder.

    Here is idea and what i suggest to devs.
    ADD Daily FREE instance to instance finder. I mean every day its have new random instance same for all players on server and game notifies when you came in game (like hobbit present). This instance free when you play it from daily instance finder. And its give some daily rewards to players who pass this daily instance once in the day. And this random daily instance have reward system what rise if players complete this instance every day for a week and month. If player missed daily instance then all progres for a weeek will be reset.

    Rewards example
    Someting bigger then standart Hobbits Present for players who pass daily instance every day. (or) Figments of Splendour/Motes Of Enchantment.
    If player pass instances every day for a week then reward Mithril coins or lotro points (not many). Or somting more Important then rewards from every day.
    If player pass instances every day for a month then reward VIP for a 24h+ or somting more unique.
    Also rewards for VIP players can be better from daily instance finder.

    What this daily system can give to LOTRO comunity and to Dev.Team

    For LOTRO comunity
    1) Its show to players that there is such a thing as Instance finder.
    2) Add more interest and motivation to use instance finder and use it every day at least for a rewards.
    3) Its add motivations for players to play EVERY day even only for week rewards but its still players.
    4) Its also help comunity to rIse becouse when players find another players in random instance finder its can help them to make new contacts in game with new players and myb for some of them even renew interest to play game more often.

    For Dev.Team
    1) Increase the number of daily visits players in to the game.
    2) Remind players about another instances and can increase their desire to purchase a VIP or Quest Packs.
    3) If reward can be diferent for VIP players its also give more motivation to buy VIP.
    4) Its will teach players to use instance finder often and comunicate with another players more.
    5) Its help new players to know more about interesting part of game.
    6) And for picky players who are not sure about the F2P system in LOTRO and who are afraid of fact all locations and all dungeons need to be bought separately or have a VIP. Then they can be more relaxed due to the fact that at least 1 dungeon once per day is available to them for free. Which in the future can also affect them and motivate them to buy VIP or Quest Packs.


    Thank you for attention. I hope this post reaches your team and you will be interested in this.

  2. #2
    Sorry, but "If player missed daily instance then all progres for a weeek will be reset." is a really, really bad idea. This is not a vast improvement, this is now a grind requiring you to play every day to get these benefits. Something that absolutely should NOT be enforced. Yes, enforced, because you are leaving no room for errors/mistakes/going out an evening to the movies. It would be a worse system than the featured instance we have now where if you miss it once, you miss only one day of rewards and not immediately the chance at the weekly and monthly reward. Your suggestion works only for a tiny minority of players who log in 7 days a week, it punishes those who cannot do that hard. Imagine your internet is out on day 29 of your streak. Or god forbid it is your significant other's birthday and you cannot play.

    Compare with Ill Omens that also did not require you to log in and do the quest every day. That would have been an insane grind and only the most hardcore would have done it at all.

    There might be a solution to that though:
    Each week, you need to complete a predefined set of 5 instances.
    Each day, one of these instances is free so F2P players can join. Two of them repeat so you do not have to play every day even as F2P and have some options.
    Each day the free instance is also featured as in it gives some bonus reward when completed.
    You can run any instances you own any day without this small bonus but they will still count for the weekly goal.

    You can now:
    as F2P complete it by playing 5 days that week
    as someone with access to these instances knock it out even in one day
    as a hardcore player do them every day for the extra bonus to min-max your rewards

    You can now add a monthly bonus that requires completion of three of the weekly goals in the course of five weeks.
    Last edited by Hyos; Apr 08 2020 at 06:29 PM.

  3. #3
    Quote Originally Posted by Hyos View Post
    Sorry, but "If player missed daily instance then all progres for a weeek will be reset." is a really, really bad idea. This is not a vast improvement, this is now a grind requiring you to play every day to get these benefits. Something that absolutely should NOT be enforced. Yes, enforced, because you are leaving no room for errors/mistakes/going out an evening to the movies. It would be a worse system than the featured instance we have now where if you miss it once, you miss only one day of rewards and not immediately the chance at the weekly and monthly reward. Your suggestion works only for a tiny minority of players who log in 7 days a week, it punishes those who cannot do that hard. Imagine your internet is out on day 29 of your streak. Or god forbid it is your significant other's birthday and you cannot play.

    Compare with Ill Omens that also did not require you to log in and do the quest every day. That would have been an insane grind and only the most hardcore would have done it at all.

    There might be a solution to that though:
    Each week, you need to complete a predefined set of 5 instances.
    Each day, one of these instances is free so F2P players can join. Two of them repeat so you do not have to play every day even as F2P and have some options.
    Each day the free instance is also featured as in it gives some bonus reward when completed.
    You can run any instances you own any day without this small bonus but they will still count for the weekly goal.

    You can now:
    as F2P complete it by playing 5 days that week
    as someone with access to these instances knock it out even in one day
    as a hardcore player do them every day for the extra bonus to min-max your rewards

    You can now add a monthly bonus that requires completion of three of the weekly goals in the course of five weeks.




    Yeap. its punishing becouse player cant play every day. And this punish need to be in game to make for player more desire to find a way to enter the game every day if he want week or month reward.

    The idea of such a system is not to add more free rewards to players for pass instances. Its idea to make players enter the game more often and spend more time in it.

 

 

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