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  1. #1
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    This is why I won't spend any mithril coins on mounts

    It would really be nice if all mounts had 250 health. The game is waaaaaay past the level 50 days. There are some really nice looking mounts sold by the festival vendor that have only 100 health. At that amount of health, modern mobs in places like Gondor, Dale, Iron Hills and so on only have to breath on a mount and you get dismounted.


    It's a shame because some of those 100 health mounts look really nice. This morning I was looking at those and had to pass them up for that reason.


    You guys want people to buy from the Store right? An account wide 250 health feature like the 78% speed feature would work.

  2. #2
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    Quote Originally Posted by DavidmeetHal View Post
    It would really be nice if all mounts had 250 health. The game is waaaaaay past the level 50 days. There are some really nice looking mounts sold by the festival vendor that have only 100 health. At that amount of health, modern mobs in places like Gondor, Dale, Iron Hills and so on only have to breath on a mount and you get dismounted.


    It's a shame because some of those 100 health mounts look really nice. This morning I was looking at those and had to pass them up for that reason.


    You guys want people to buy from the Store right? An account wide 250 health feature like the 78% speed feature would work.
    Howzabout:

    Master Riding Skill - account wide for about 10% higher LP price than Journeyman. All features of Journeyman plus 250 HP rating for all horses.

    Master Riding Upgrade - account wide upgrade for existing Journeyman costing the diff between Journeyman and Master. Just raises the HP.
    The Lag is so bad I saw Sara Oakheart outrun someone - kickman77

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  3. #3
    Quote Originally Posted by DavidmeetHal View Post
    It would really be nice if all mounts had 250 health. The game is waaaaaay past the level 50 days. There are some really nice looking mounts sold by the festival vendor that have only 100 health. At that amount of health, modern mobs in places like Gondor, Dale, Iron Hills and so on only have to breath on a mount and you get dismounted.


    It's a shame because some of those 100 health mounts look really nice. This morning I was looking at those and had to pass them up for that reason.


    You guys want people to buy from the Store right? An account wide 250 health feature like the 78% speed feature would work.
    You doing it wrong mate. The entire idea of fancy mounts is to be shown to other ppl. You dont care about your mount hp in places like bree or big battles....
    For all the rest you have your "trusty" war steed or your sexy goat, if need to slow a bit....
    Hope this help ya



    Quote Originally Posted by Nosdracir View Post
    Howzabout:

    Master Riding Skill - account wide for about 10% higher LP price than Journeyman. All features of Journeyman plus 250 HP rating for all horses.

    Master Riding Upgrade - account wide upgrade for existing Journeyman costing the diff between Journeyman and Master. Just raises the HP.


    NO!!!
    The last thing i want to see is hobbits riding their hobby horses in pelenor fields giving a f/k about the 100 orcs bashing them.
    Same with other fancy mounts. You dont go to war with your wedding suit on.... There are enough "war" mounts and plenty of show off ones. I see no problem.
    Last edited by Pavlin; Mar 26 2020 at 11:12 PM.

  4. #4
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    Quote Originally Posted by Pavlin View Post
    You doing it wrong mate. The entire idea of fancy mounts is to be shown to other ppl. You dont care about your mount hp in places like bree or big battles....
    For all the rest you have your "trusty" war steed or your sexy goat, if need to slow a bit....
    Hope this help ya







    NO!!!
    The last thing i want to see is hobbits riding their hobby horses in pelenor fields giving a f/k about the 100 orcs bashing them.
    Same with other fancy mounts. You dont go to war with your wedding suit on.... There are enough "war" mounts and plenty of show off ones. I see no problem.

    Nope. The cosmetic system is a HUGE part of this game. Don't believe me, just look around next time you're in game. And there are already lots of fancy mounts with 250 health. All I'm suggesting is bringing the rest up to par.

  5. #5
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    Quote Originally Posted by Pavlin View Post
    You doing it wrong mate. The entire idea of fancy mounts is to be shown to other ppl. You dont care about your mount hp in places like bree or big battles....
    For all the rest you have your "trusty" war steed or your sexy goat, if need to slow a bit....
    Hope this help ya







    NO!!!
    The last thing i want to see is hobbits riding their hobby horses in pelenor fields giving a f/k about the 100 orcs bashing them.
    Same with other fancy mounts. You dont go to war with your wedding suit on.... There are enough "war" mounts and plenty of show off ones. I see no problem.
    Hobby horse cannot be ridden in dangerous places. It is restricted to safe areas like inside towns and such.
    Treat others as you do your best pictures, and place them in their best light.


  6. #6
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    Quote Originally Posted by DavidmeetHal View Post
    It would really be nice if all mounts had 250 health. The game is waaaaaay past the level 50 days. There are some really nice looking mounts sold by the festival vendor that have only 100 health. At that amount of health, modern mobs in places like Gondor, Dale, Iron Hills and so on only have to breath on a mount and you get dismounted.


    It's a shame because some of those 100 health mounts look really nice. This morning I was looking at those and had to pass them up for that reason.


    You guys want people to buy from the Store right? An account wide 250 health feature like the 78% speed feature would work.
    Honestly, it wouldn't make any difference to me. I won't pay 70 MC for old horses, no matter what they look like, how fast they run or what health they have. They are "old" assets. Because I am missing a few of these mithril horses on my horse collector, she no longer tries to keep up with her collection either, and has stopped at 159/195. Most of the ones she needs now are store steeds, but, because of the old festival mithril steeds, she'll probably never buy them.
    Treat others as you do your best pictures, and place them in their best light.


  7. #7
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    Quote Originally Posted by DavidmeetHal View Post
    It would really be nice if all mounts had 250 health. The game is waaaaaay past the level 50 days. There are some really nice looking mounts sold by the festival vendor that have only 100 health. At that amount of health, modern mobs in places like Gondor, Dale, Iron Hills and so on only have to breath on a mount and you get dismounted.


    It's a shame because some of those 100 health mounts look really nice. This morning I was looking at those and had to pass them up for that reason.


    You guys want people to buy from the Store right? An account wide 250 health feature like the 78% speed feature would work.
    250 health? lol!!!!
    mounts should get a buff depending the lvl of area used! at lvl 130 areas they should have 25k health! not 250!
    war steeds needs revamp too!!!
    lotr enthousiast since 1996, 12 years lotro player, lifetimer, Loyal member of the Spartans Kinship and leading Steward atm, now in Evernight imigrants from Eldar

  8. #8
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    Thumbs up

    Quote Originally Posted by DavidmeetHal View Post
    Nope. The cosmetic system is a HUGE part of this game. Don't believe me, just look around next time you're in game. And there are already lots of fancy mounts with 250 health. All I'm suggesting is bringing the rest up to par.
    Yes it is. I agre 100%. Just look at the "Cosmetics and Appearances" Forum Sub section. The thread " Show us your favorite cosmetic outfit", link: https://www.lotro.com/forums/showthr...outfit/page228 It was started back in 2009. At the time of posting this it has 228 pages and 5.684 replies, as well as 3,150,119 views. Yes THREE MILLION+. It's still active and constantly having screenshots of outfits added to it by players.

    However I would much rather see more mounts and cosmetics (not just dresses and such) added as rewards to various content. Like more new nice looking armour skins and such, as it's also an incentive to play content. I do like that they added new unique skins to the latest raid for example. I have also played Throne just to gather tokens to barter for those armour parts, not for the stats, as the stats are outdated now, but for their looks. Same with some other instances that drop unique looking bows and such.

    I really liked what they did in Dunland for example. In many quests You get to chose rewards of very nice looking (in my opinion) armour pieces. You can chose so that You get a full sets for most classes. The so called Dunland sets, link: https://lotro-wiki.com/index.php/Dunland_Armor_SetsIt makes Dunland worth replaying to collect all sets. If You make mounts and cosmetics mostly available in the store and You kill a big incentive from some to play the game to earn them. Sure add some to the store, as I understand that their needs to be revenues created for SSG/Daybreak, but the vast majority should still be earnable in-game. Not just hidden behind raids, but various skins rewarded from all kinds of content. Pretty much like it is now. If SSG moves away from that and becomes more like BDO or STO where nice skins are more or less only from store, then I see almost no reason to play at all.

    Quote Originally Posted by Valakircka View Post
    ...mounts should get a buff depending the lvl of area used! at lvl 130 areas they should have 25k health! not 250!
    war steeds needs revamp too!!!...
    I do agree on that. However 25K health for regular mounts seems a bit over the top. Even at 250 it takes some hits to be thrown off, but yes raise it a bit, maybe 400 to 500. Although with War-Steeds in 130 areas it's enough with some damaging aura from mobs, or some range damage and You end up face down on the Ground in 1-2 hits of that. So war-Steeds definetly needs an upgarde to be on par with level cap. Very annoying when doing the Nazgul runs for example. It sometimes ends up with some poor participant getting thrown off, then arriving late and missing some Nazgul and even sometimes not get the number needed for the weekly and must hope to join another run and do themn all again to get the ones they missed. On the other hand You could see that as one of the challanges to that run, maybe even the only real challange, he he he !!!

    Most leader of the Nazgul runs though are nice and acctually tells all to wait for all, if someone don't and starts hitting a Nazgul they get kicked or told off. Then people will justs stick to slow dfps like auto attacks until the one that got thrown off his/her mount arrives.

  9. #9
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    Quote Originally Posted by Pavlin View Post
    You doing it wrong mate. The entire idea of fancy mounts is to be shown to other ppl. You dont care about your mount hp in places like bree or big battles....
    For all the rest you have your "trusty" war steed or your sexy goat, if need to slow a bit....
    Hope this help ya

    NO!!!
    The last thing i want to see is hobbits riding their hobby horses in pelenor fields giving a f/k about the 100 orcs bashing them.
    Same with other fancy mounts. You dont go to war with your wedding suit on.... There are enough "war" mounts and plenty of show off ones. I see no problem.
    I don't see how you can avoid this even without any changes to mount Morale.

    You can't ride the hobby horse in the Pelennor, only in town. As for the fancy horse or goat mounts, I frequently ride mine in areas with a high density of mobs that are gray to me. If lag is bad on a particular night I'll even ride them on-level so I can avoid getting aggroed due to lag and rubber banding. Otherwise I'll ride a war horse, which I often have decked out in the flashiest cosmetic armor that I've ever gotten from a festival.
    The Lag is so bad I saw Sara Oakheart outrun someone - kickman77

    Cener, Ingo, Rilibald, Hesred, Halras, Belegthelion, Ingoror, Gloringo
    Arkenstone (ex-Elendilmir) - The Osgiliath Guard - http://www.theoldergamers.com

  10. #10
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    Quote Originally Posted by Nosdracir View Post
    I don't see how you can avoid this even without any changes to mount Morale.

    You can't ride the hobby horse in the Pelennor, only in town. As for the fancy horse or goat mounts, I frequently ride mine in areas with a high density of mobs that are gray to me. If lag is bad on a particular night I'll even ride them on-level so I can avoid getting aggroed due to lag and rubber banding. Otherwise I'll ride a war horse, which I often have decked out in the flashiest cosmetic armor that I've ever gotten from a festival.
    Frankly, I tend to ride non-warsteeds through areas with dangerous enemies: far less chance of getting one-shotted off your horse by some errant goblin.
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  11. #11
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    Quote Originally Posted by Lord.Funk View Post



    I do agree on that. However 25K health for regular mounts seems a bit over the top. Even at 250 it takes some hits to be thrown off, but yes raise it a bit, maybe 400 to 500. Although with War-Steeds in 130 areas it's enough with some damaging aura from mobs, or some range damage and You end up face down on the Ground in 1-2 hits of that. So war-Steeds definetly needs an upgarde to be on par with level cap. Very annoying when doing the Nazgul runs for example. It sometimes ends up with some poor participant getting thrown off, then arriving late and missing some Nazgul and even sometimes not get the number needed for the weekly and must hope to join another run and do themn all again to get the ones they missed. On the other hand You could see that as one of the challanges to that run, maybe even the only real challange, he he he !!!

    Most leader of the Nazgul runs though are nice and acctually tells all to wait for all, if someone don't and starts hitting a Nazgul they get kicked or told off. Then people will justs stick to slow dfps like auto attacks until the one that got thrown off his/her mount arrives.
    This is where Sacrifice is needed by all the riders. Divert damage to yourself, and you will not get dismounted.
    Treat others as you do your best pictures, and place them in their best light.


  12. #12
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    Quote Originally Posted by Arnenna View Post
    This is where Sacrifice is needed by all the riders. Divert damage to yourself, and you will not get dismounted.
    I know, but that requires being forced to use medium war-steed. Not everyone prefers medium war-steeds.

  13. #13
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    Quote Originally Posted by Lord.Funk View Post
    I know, but that requires being forced to use medium war-steed. Not everyone prefers medium war-steeds.
    I prefer a light steed, but when faced with that little bit of extra speed and agility or ending up running on foot through a cloud of damage that threw me off my horse, I'll make the change. It's not a perfect solution, and a fix to war steed health would be a lot better, but for now, it's the lesser of two evils for those that prefer a light or heavy speed, but it's a workaround, and available.
    Treat others as you do your best pictures, and place them in their best light.


  14. #14
    On new areas 100 or 250 hp doesn't look like a big difference. Wouldn't pay LP for it for sure. Especially that as was said those 100 hp horses are old ones which mostly need 70 MC to get.
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  15. #15
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    Quote Originally Posted by Sealana View Post
    On new areas 100 or 250 hp doesn't look like a big difference. Wouldn't pay LP for it for sure. Especially that as was said those 100 hp horses are old ones which mostly need 70 MC to get.

    It's several extra hits; enough to get you past most enemies before they can dismount you. I think several people commenting here have forgotten how non-warsteed Hp works.

    Non-warsteed mounts take a fixed amount of damage when they are hit (50hp, I believe), with crits counting for 2, and because they have never fixed it (as far as I know) devastates not counting at all. They regenerate this Hp in small pulses every few seconds.

    What this means is that most 100hp steeds will see you getting dismounted if you ride through even a second hostile enemy within a few seconds of each other, whereas a 250Hp mount can generally ride through several enemies in succession without coming unhorsed, and find enough 'clear space' to regenerate that health in time for the next enemy you pass through.

    In short, it's a bigger difference that it seems like, and compared to warsteeds, 250hp mounts will generally be a lot sturdier and see you come unhorsed less often, if you aren't using WS sacrifice on the WS side of the equation. This is simply because WS morale hasn't scaled or grown, so when standard enemies can deal hits over ten thousand, and steed hp takes half your damage by deafult, even one strike knocks you down... but for non warsteeds, a hit is a hit - it could be 100k, and as long as it doesn't kill your character, it'll still only take 1 'hit' (50hp) off the horse.
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  16. #16
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    Quote Originally Posted by Harla View Post
    It's several extra hits; enough to get you past most enemies before they can dismount you. I think several people commenting here have forgotten how non-warsteed Hp works.

    Non-warsteed mounts take a fixed amount of damage when they are hit (50hp, I believe), with crits counting for 2, and because they have never fixed it (as far as I know) devastates not counting at all. They regenerate this Hp in small pulses every few seconds.

    What this means is that most 100hp steeds will see you getting dismounted if you ride through even a second hostile enemy within a few seconds of each other, whereas a 250Hp mount can generally ride through several enemies in succession without coming unhorsed, and find enough 'clear space' to regenerate that health in time for the next enemy you pass through.

    In short, it's a bigger difference that it seems like, and compared to warsteeds, 250hp mounts will generally be a lot sturdier and see you come unhorsed less often, if you aren't using WS sacrifice on the WS side of the equation. This is simply because WS morale hasn't scaled or grown, so when standard enemies can deal hits over ten thousand, and steed hp takes half your damage by deafult, even one strike knocks you down... but for non warsteeds, a hit is a hit - it could be 100k, and as long as it doesn't kill your character, it'll still only take 1 'hit' (50hp) off the horse.
    This exactly. It's a HUGE difference. It's a shame because I like some of those mounts that are sold for MC that only have 100 health.

  17. #17
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    so steed health is more important than them being accountwide? Give me a break. Be serious for once.
    "I should call that a heavy loss, if it was not a wonder rather that in his great age he could still wield his axe as mightily as they say he did, standing over the body of King Brand before the gate of Erebor, until the darkness fell."
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  18. #18
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    Quote Originally Posted by Witch0King View Post
    so steed health is more important than them being accountwide? Give me a break. Be serious for once.
    Gotta agree with you here... account-wide beats health any day. Especially since 100 or 250 makes no difference in the long run. A WS with 4k still gets one-shotted were a normal steed pulls thru.
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  19. #19
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    Quote Originally Posted by Laurelinarien View Post
    Gotta agree with you here... account-wide beats health any day. Especially since 100 or 250 makes no difference in the long run. A WS with 4k still gets one-shotted were a normal steed pulls thru.
    Well, more steed health is welcome. However to me, spending 70 mithril coins, 7500 figments of Splendour or 2k lp on a mount that only goes for once character is ridiculous. And to me a far more pressing issue than the steed-health.
    "I should call that a heavy loss, if it was not a wonder rather that in his great age he could still wield his axe as mightily as they say he did, standing over the body of King Brand before the gate of Erebor, until the darkness fell."
    http://gladdenhistory.wikispaces.com/

 

 

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