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  1. #1

    Cool LotRO Companion 10.0 aka X (character planner, reputation/crafting/deeds/virtues tracker, maps,deeds,recipes,t

    !!! New - Updated with new data for Update 23.2 !!! This includes new items,essences,titles.

    It's been a few month since version 9.0... So now here is version... 10.0 aka X!!

    See https://www.lotro.com/forums/showthr...tracker-maps-) for the previous version.

    This version includes a major revamp of a lot of internal mechanics.
    This is to allow:

    - easier update of data after a game update
    - far better items database, which includes all items of Update 23.1.8
    - support for all racial/class/trait tree buffs that give stats
    - support for scalable items

    It also include 3 new features:

    - recipes database consultation UI
    - titles database consultation UI
    - emotes database consultation UI

    And updates for older features:

    - items
    - relics
    - maps
    - rating to percentage formulas (thanks Giseldah)
    - new faction: Grey Mountains Expedition
    - new crafting tier
    - level cap at 120
    - beorning changes (heavy armour at level 15, ...)
    - uses Update 23.1.8:

    Recipes explorer:

    with single recipe details display:


    Titles explorer:

    with single title details display:


    Emotes explorer:

    You can have a look at http://sourceforge.net/projects/lotrocompanion/.
    Just download the distribution archive, unzip and run (readme.txt file describes how to use it).

    Works on Windows 64bits (Java 8 included, with an Official Oracle Launcher), and also Linux and MacOS, using a shell script.

    Any feedback will be gladly appreciated in this thread or at lotrocompanion@gmail.com
    It's also open source on github: https://github.com/dmorcellet/lotro-companion (see also child projects lotro-core, lotro-maps, lotro-tools...).
    Meet me on Facebook: https://www.facebook.com/lotrocompanion/
    Last edited by Glumlug; Jan 10 2019 at 03:20 AM. Reason: Updated for 23.2
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  2. #2
    Really cool! However, being a bit of a noob with tech things, I'm not sure how to use it. I downloaded the zip file and opened the program, but I'm not sure how to input my character. Can it pull it automatically or do I need to input everything individually?
    Gwinthilnel: Elleth Hunter lvl 120~~~Hadniel: Woman Minstrel lvl 115~~~Gwynduilas: High Elleth Captain lvl 62 ~~~Gwindethen: Elleth Runekeeper lvl 28
    Kin: Defiance
    Evernight

  3. #3
    Quote Originally Posted by Gwinthilnel View Post
    Really cool! However, being a bit of a noob with tech things, I'm not sure how to use it. I downloaded the zip file and opened the program, but I'm not sure how to input my character. Can it pull it automatically or do I need to input everything individually?
    Sadly, this is manual input.
    I'm working on a LUA plugin to improve this. But I must admit it is not high on my list because all my main toons are already entered...
    I see 2 uses:
    - keep track of your toon(s): I do screenshot things from the game (gear, virtues, trait tree, racial traits) and enter that into the game. I successfully entered 10 toons and got <1% error on all stats.
    - simulate toons: there you don't need to have exact state of yours.

    I know I should write something like a user manual, but I just don't have time. I've been working a lot on the mechanics for this version. I should have more time for features in the future!
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  4. #4

    Compendium

    Also, you don't need to enter any toon to have access to 'compendium' things:
    - maps
    - deeds
    - titles
    - recipes
    - emotes
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  5. #5

    More screenshots

    The 'buffs' section now contains all traits (race, class, trait trees) that give stats:


    The character gear editor/simulator now supports scalable items. For instance, a mathom hunter chest:


    Choosing the scaling level will compute the item level, and then the stats (armor and others).
    For some other items where there is no scaling level, just edit the item level.
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  6. #6
    WOW! This app is amazing! Great job on it! Thank you for putting it together and giving it to the community. You rock!

  7. #7
    Quote Originally Posted by Xruptor View Post
    WOW! This app is amazing! Great job on it! Thank you for putting it together and giving it to the community. You rock!
    Thanks!!!
    I really miss feedback on this...
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  8. #8
    I was looking for a tool similar to this one, even thought about trying to make one myself although I'm still a bit of a rubish coder.

    You might have this written up somewhere but do you have any plans to add a Quest database? I heard that the LOTRO API doesn't allow access to such information but maybe you could find a way around it? Besides that, what are your other future plans for this?

  9. #9
    Join Date
    Mar 2007
    Location
    3 Harrow Rd., Bamborings, Shire
    Posts
    1,268
    This continues to be a wonderful tool.

    (but I continue to hope and pray for API import... though I still understand why it's not there, yet!)

    @Cordovan, get this community content creator some dev support!!!!
    Landroval - The Council of the Secret Fire Friendly, Casual, Mature, and always seeking more!
    .
    Musings on LOTRO and other games: www.killtenrats.com

  10. #10
    Quote Originally Posted by TTempest View Post
    I was looking for a tool similar to this one, even thought about trying to make one myself although I'm still a bit of a rubish coder.

    You might have this written up somewhere but do you have any plans to add a Quest database? I heard that the LOTRO API doesn't allow access to such information but maybe you could find a way around it? Besides that, what are your other future plans for this?
    Sure a quests database is in the roadmap, but there are tons of things in this virtual roadmap...
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  11. #11
    Quote Originally Posted by Moondog548 View Post
    This continues to be a wonderful tool.
    Thanks... ;-D

    Quote Originally Posted by Moondog548 View Post
    (but I continue to hope and pray for API import... though I still understand why it's not there, yet!)
    Some prayer for me... a revival of data.lotro.com in an extended version would be awesome. I'm ready to take part in it if ever they allow me to have a dive in their C++? code...

    Quote Originally Posted by Moondog548 View Post
    @Cordovan, get this community content creator some dev support!!!!
    I never dared to ask, lol...
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  12. #12
    Join Date
    Mar 2007
    Location
    3 Harrow Rd., Bamborings, Shire
    Posts
    1,268
    Quote Originally Posted by Glumlug View Post
    Thanks... ;-D


    Some prayer for me... a revival of data.lotro.com in an extended version would be awesome. I'm ready to take part in it if ever they allow me to have a dive in their C++? code...
    I've never looked at the LUA.... anything... ever... so I have no idea what it entails or enables. I assume you know your business,ha.


    I never dared to ask, lol...
    I sent him a DM linking this thread to at least get you a little hype. Any game is lucky to have community content creators, especially ones working as hard as you, especially this community being of a demographic size and bent that struggles to keep a wiki up to date

    EDIT: whoopsies! I see now in my PM history that I sent him virtually an identical message back in May! haha. I hope I am forgiven.
    Last edited by Moondog548; Dec 31 2018 at 12:38 PM.
    Landroval - The Council of the Secret Fire Friendly, Casual, Mature, and always seeking more!
    .
    Musings on LOTRO and other games: www.killtenrats.com

  13. #13
    Join Date
    Jul 2018
    Posts
    28
    Quote Originally Posted by Glumlug View Post
    It's been a few month since version 9.0... So now here is version... 10.0 aka X!!

    See https://www.lotro.com/forums/showthr...tracker-maps-) for the previous version.

    This version includes a major revamp of a lot of internal mechanics.
    This is to allow:

    - easier update of data after a game update
    - far better items database, which includes all items of Update 23.1.8
    - support for all racial/class/trait tree buffs that give stats
    - support for scalable items

    It also include 3 new features:

    - recipes database consultation UI
    - titles database consultation UI
    - emotes database consultation UI

    And updates for older features:

    - items
    - relics
    - maps
    - rating to percentage formulas (thanks Giseldah)
    - new faction: Grey Mountains Expedition
    - new crafting tier
    - level cap at 120
    - beorning changes (heavy armour at level 15, ...)
    - uses Update 23.1.8:

    Recipes explorer:

    with single recipe details display:


    Titles explorer:

    with single title details display:


    Emotes explorer:

    You can have a look at http://sourceforge.net/projects/lotrocompanion/.
    Just download the distribution archive, unzip and run (readme.txt file describes how to use it).

    Works on Windows 64bits (Java 8 included, with an Official Oracle Launcher), and also Linux and MacOS, using a shell script.

    Any feedback will be gladly appreciated in this thread or at lotrocompanion@gmail.com
    It's also open source on github: https://github.com/dmorcellet/lotro-companion (see also child projects lotro-core, lotro-maps, lotro-tools...).
    Meet me on Facebook: https://www.facebook.com/lotrocompanion/
    Not to sound rude because this looks like an incredible amount of work, but I don’t understand what it is for. How would someone use this or what would it be used for? I know my question itself leads to the comment of me just not being an advanced enough player that it matters but it does look interesting and I can appreciate the amount of work even if I do not understand what it does.

  14. #14

    What is it for?

    Quote Originally Posted by Faudyen View Post
    Not to sound rude because this looks like an incredible amount of work, but I don’t understand what it is for. How would someone use this or what would it be used for? I know my question itself leads to the comment of me just not being an advanced enough player that it matters but it does look interesting and I can appreciate the amount of work even if I do not understand what it does.
    No problem, good question. As it started as a little application (to grab character log) in 2012, and has grown so big, I understand it can be not so clear for new users (and my own use changes with time...).

    I would say it can be used for many things. I see 3 most important aspects:
    - character status tracker
    - character simulation
    - data compendium

    It started in 2012 as a character status tracker. At the time, we had the 'my.lotro.com' site (and data.lotro.com, that I discovered too late) that would give us as web pages: character gear (just like the character panel ingame) and the character log (no equivalent in game): a table with dated character 'events': quest completions, deed completions, crafting status changes, level changes.
    The initial version of the application would just grab that from the web, store it locally for display. That gave versions 1.0, 2.0 and 3.0.

    As you may know, the services used for this have been stopped by Turbine around 2013. So this application became useless instantly. It took time for me to recover and to find a new use for the codebase.
    Here I'd like to thank Galuhad, author of the plugins 'Tulkas' and 'Item Treasury' and later Giseldah (see ratings to formula page on lotro-wiki). Those 2 made me think it was possible to build a Magelo-like tool for lotro. They helped me dive deep into the game mechanics.
    So there was a rebirth late 2016 and then came version 4.0 at the beginning of 2017. Version 5,6,7 were released in 2017, and then 8,9,10 in 2018.

    That is for the history... but that was not the question.
    So the initial use was a character status tracker, and later a character simulation tool.

    Let's take a dive into those 3 aspects:
    A) character status tracker
    This application will act like a notebook, where you can enter the state of your toon(s) and display some nice graphics from it.
    What is 'state' of a character:

    - summary: account (optional), current name, current server, sex, race, class, level, region
    - crafting status
    - deeds status
    - reputation status
    - trait points status
    - storage (contents of bags, vaults): this is imported directly from the game, using plugins KikiInventory and AltInventory.
    - and last but not least: several 'character configurations'. Each configuration will have:

    - name, server, level
    - date
    - equipment: each slot can receive an item. Each item is editable (stats, essences, relics...).
    - virtues,
    - tomes,
    - buffs (race traits, class traits, trait tree traits, other buffs like hope in bree...)
    - character stats are computed from the previous data. This is displayed in the character sheet. Details (like percentages, available as tooltips in the game) are available in a separate window.
    From this character sheet, we can also see:

    - rating to percentage graphs, with the current position of the character on the curve
    - analysis of contributions that make up a stat (body, gear pieces, buffs, virtues...)
    - a global essences usage display/editor
    - analysis of the contribution of essences to the stats.

    Note that almost all these data have to be entered manually, since there is no true export of these from the game.

    From the top toolbar of the application, we have also some global views for several characters (this is mainly for altoholics):
    - levelling chart,
    - reputation overview: shows the current state of the several characters in all available factions.
    - crafting overview: same for crafting

    B) Character simulation
    As we have 'character configurations', these can be used to keep track of the state of a character at certain dates, but it can also be used to make some simulation.
    The application provides a full database of all available items and essences, so you can see what it gives to use this 'item you dream of' on your character.
    Now it also provides all race/class/trait tree 'buffs' that give stats. It has also all virtues and also stat tomes.
    It has almost all the formulas to compute stats: main stats, ratings and derived percentages (thanks Giseldah).

    C) Data compendium
    From the top toolbar of the application, we have access to several databases:
    - maps
    - deeds: for instance, search for deeds that give a title, that give a virtue or an item...
    - recipes: contains all the recipes of the game.
    - titles: contains all the titles of the game.
    - emotes: contains all the emotes of the game.

    I'll stop here. Thanks to all those that have read it all.
    I have tons of ideas for new features.
    But there are things that I cannot do. For instance, I cannot grab character data from the game, since it is NOT exported (yet?). That's why most things have to be entered manually. I've done it for my 7 high level toons (not all deeds, I must admit ; and its hard to maintain up-to-date)...

    It could have been a huge spreadsheet, but a desktop application is easier to use (but harder to code... thats my own problem, lol).
    It could have been a web application or a phone application, but:
    - I don't want to pay a subscription for a server.
    - I'm not a web developer... yet
    - I'm not a phone app developer... yet.

    May be I'll write some server software to be able to share data among users.

    Enjoy.

    Edit: I guess I should write something like a user manual, just to list all the possible uses... that's on the roadmap...
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  15. #15
    Join Date
    Jul 2018
    Posts
    28
    So if I got an essence box I could pre slot in the program a might essence and a physical mastery essence and see how they would directly effect my stats enabling a better choice? That is pretty amazing.

  16. #16
    Quote Originally Posted by Faudyen View Post
    So if I got an essence box I could pre slot in the program a might essence and a physical mastery essence and see how they would directly effect my stats enabling a better choice? That is pretty amazing.
    You got it. That's one use.
    Trick:
    Before slotting the essence, display the 'details' window, and keep it open (it's big but non modal). Slot the essence. You'll see the diffs in the details window in red (-) or green (+). The 'details' window resets each time it is opened. That's useful to perform easy comparison like the one you suggested.
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  17. #17
    Join Date
    Jun 2012
    Location
    Oregon, USA
    Posts
    63
    This is nothing short of incredible. Thank you for your dedication!! /signed for some measure of SSG support!

  18. #18
    Join Date
    Oct 2010
    Location
    Davie, FL
    Posts
    37
    Thanks so much for this awesome tool. I have many alts and use it to keep track of who has what

    Congrats on a great tool.

  19. #19
    Join Date
    Sep 2016
    Posts
    2,235
    Wow, very cool!
    Community Manager, Lord of the Rings Online
    Follow LOTRO on: Twitter - Facebook - Google+ - Pinterest - Twitch - YouTube
    Find Cordovan on: Twitter Instagram
    Support: help.standingstonegames.com
    coolcool

  20. #20
    Quote Originally Posted by Cordovan View Post
    Wow, very cool!
    How about making some provision for apps like this to load your data, in stead of having to manually enter it?
    We used to have something like that before your time, and it sparked all kinds of wonderful add-ons. As it stands, I'll not use this for the bother of having to maintain the data manually.

  21. #21
    Join Date
    Jan 2016
    Location
    Scotland, UK
    Posts
    4
    Quote Originally Posted by OghranNasty View Post
    How about making some provision for apps like this to load your data, in stead of having to manually enter it?
    We used to have something like that before your time, and it sparked all kinds of wonderful add-ons. As it stands, I'll not use this for the bother of having to maintain the data manually.
    As a former web dev, there are so many possibilities that could be done without compromising security. Such as storing your characters gear stats and item names in a text file on your own computer for example. I understand APIs have to have limitations, but I've always wanted an easy way for a crafter to see an alt's stats to decide whether or not to use precious materials to craft new items for that alt. I will be trying to use this app but can see data entry taking a lot of work especially as I have a lot of alts and I try to craft my own stuff.

    I was hoping plugins might be able to do this, but I think it's not possible because the Tooltip Text is not accessible by LUA. And Tooltip text is where all the good stuff is

    But well done on producing something so comprehensive, I will be trying it out in the next week or so! Hats off!
    Fibro Jedi
    I don't need to add web links. I'm not hard to find!

  22. #22
    Quote Originally Posted by FibroJedi View Post
    As a former web dev, there are so many possibilities that could be done without compromising security. Such as storing your characters gear stats and item names in a text file on your own computer for example. I understand APIs have to have limitations, but I've always wanted an easy way for a crafter to see an alt's stats to decide whether or not to use precious materials to craft new items for that alt. I will be trying to use this app but can see data entry taking a lot of work especially as I have a lot of alts and I try to craft my own stuff.

    I was hoping plugins might be able to do this, but I think it's not possible because the Tooltip Text is not accessible by LUA. And Tooltip text is where all the good stuff is

    But well done on producing something so comprehensive, I will be trying it out in the next week or so! Hats off!
    Hi...
    Using LUA plugins, it is possible to:
    - get the character stats
    - get an ambiguous/incomplete gear description (only icon Identifiers and names) ; no essence, no item level, no item ID, no legacies...
    - get a rather complete crafting status (current vocation, tier in each profession, XP in each tier)
    I can focus on this for the next release. But we can't get:
    - virtues
    - trait trees/racial traits
    - tomes
    - reputation status
    - quests/deeds status
    - character location
    ...
    So if ever I fetch the current gear definition for a character from the game, it would be only a draft of a full character configuration
    For stats, I was thinking of a 'manual' mode where stats are not computed from gear but either grabbed from game or entered manually.
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  23. #23
    Join Date
    Jul 2011
    Posts
    909
    Quote Originally Posted by Glumlug View Post
    Hi...
    Using LUA plugins, it is possible to:
    - get the character stats
    - get an ambiguous/incomplete gear description (only icon Identifiers and names) ; no essence, no item level, no item ID, no legacies...
    - get a rather complete crafting status (current vocation, tier in each profession, XP in each tier)
    I can focus on this for the next release. But we can't get:
    - virtues
    - trait trees/racial traits
    - tomes
    - reputation status
    - quests/deeds status
    - character location
    ...
    So if ever I fetch the current gear definition for a character from the game, it would be only a draft of a full character configuration
    For stats, I was thinking of a 'manual' mode where stats are not computed from gear but either grabbed from game or entered manually.
    The Tulkas plugin has a convenient (still manual, but largely automized) way of linking item IDs to icon/names. It will be rewarding to go the same direction.

  24. #24

    Links

    Thanks Giseldah.
    The 'link' thing is a good track to follow to get complete item instance data.
    Working on this and it works quite well (when the client successfully links items...).
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

  25. #25

    Update 23.2

    Released version 10.0.23.2 with updated data for Update 23.2 (items, essences, titles, recipes).
    Enjoy!
    Author of LotroCompanion: https://sourceforge.net/projects/lotrocompanion/ - https://github.com/dmorcellet/lotro-companion
    Characters@Landroval: Giswald(Champ/120),Meva(Mini/119),Lorewyne(LM/115),Kargarth(Guard/115),Glumlug(Hunter/115),Ethell(Captain/115),Utharr(RK/103)...

 

 
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