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  1. #1

    Couple quick corruption Qs

    Returning a bit after a hiatus since we were 105... couple quick Qs for help plz as I try to get back up to speed....

    1. For BAs, is it worth slotting the Fire Damage trait now, or still not so much?
    2. For BAs/Defilers/Wargs: Is it worth slotting any phys/tac mits at this point, or are mits just broken? What about crit D?
    3. Is it worth slotting finesse on anything?


    Thnx!

  2. #2
    Quote Originally Posted by ElMel View Post
    1. For BAs, is it worth slotting the Fire Damage trait now, or still not so much?
    Depends... probably no, maybe yes.

    Quote Originally Posted by ElMel View Post
    2. For BAs/Defilers/Wargs: Is it worth slotting any phys/tac mits at this point, or are mits just broken? What about crit D?
    Mits are only worth it if you go all the way 6 for a certain type (I wont go into the math, but basically: the more you have, the more its worth). Otherwise, Crit/Mastery is better.

    crit D is useless garbage

    Quote Originally Posted by ElMel View Post
    3. Is it worth slotting finesse on anything?
    nope.
    The Black Appendage of Sauron

  3. #3
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    1. Unless a freep has a lot of phys mit essences, no

    2. Mits are always worth it, but never slot more than 3 of each and if you're in a group with healers you probably want to go full damage

    3. not worth it
    Ishlan R13 WL
    Nalshi R11 Rvr, Ishnal R9 Weaver, Lashin R6 Warg
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  4. #4
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    Quote Originally Posted by ElMel View Post
    Returning a bit after a hiatus since we were 105... couple quick Qs for help plz as I try to get back up to speed....

    1. For BAs, is it worth slotting the Fire Damage trait now, or still not so much?
    2. For BAs/Defilers/Wargs: Is it worth slotting any phys/tac mits at this point, or are mits just broken? What about crit D?
    3. Is it worth slotting finesse on anything?


    Thnx!
    1. No.

    2. Blackarrow/Warg don't need mitigation, buth are deadly with a good combination of Critical, Mastery and Finesse. Defiler, that's a real matter of gameplay, I choose Mastery and Morale boost. Crit D is useless. Resistance can make a Defiler a bit more competant, but, everything is subject to change.

    3. Finesse is worth, no doubt.

    Everything mentioned above, is working against a non massive or limited free people presence, and personally tested on duels, trouble is, I can only duel with Rang 15 and his advantages, or try some starter Monster again.
    Last edited by KrahjarnFellarrow; Dec 05 2018 at 08:58 AM.
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  5. #5
    Quote Originally Posted by ElMel View Post
    Returning a bit after a hiatus since we were 105... couple quick Qs for help plz as I try to get back up to speed....

    1. For BAs, is it worth slotting the Fire Damage trait now, or still not so much?
    2. For BAs/Defilers/Wargs: Is it worth slotting any phys/tac mits at this point, or are mits just broken? What about crit D?
    3. Is it worth slotting finesse on anything?


    Thnx!
    I’m a big fan of three of each mit when in a Raid... maybe because my BA draws undue attention. That said, materery and Crit boost are a BAs bread and butter. Adding a couple finesse in lieu of mits can help land blows, but as the Freeps have relatively low mits atm, it may not be necessary.

    When in a small group, I trait 3 mits of whatever I think I may most likely face (often tactical as evade boost is great and many hunters use fire or light). But if Burg packs are running around, I may switch to 3 physical and place the balance of corruptions into mastery, crit and maybe two finesse.
    Aakvanark/Corwelleon

  6. #6
    3 of each mit is awful, you waste 6 slots for literally 0 damage reduction if you get debuffed.


    for the millionth time: the mitigation percentage you have while sitting at grams DOES NOT COUNT AT ALL.

    what matters is the mitigation percentage when you are getting focused in a situation where you could actually die... and considering how many freep mit debuffs there are out there that subtract -10%, -15%, even -20% mitigation... the fact that they stack, the fact that any champ or LM can bring you down to 0 armour rating, etc....


    is the difference between running 0% mit and 10% mit after debuffs really worth it? see for yourself by plugging in your mitigation percentages into this forumla:


    (morale pool)/((1-[decimal rep of mitigation percentage after debuffs])(1-0.4))

    and see how much you are playing yourself with 3/3 mits.


    Quote Originally Posted by KrahjarnFellarrow View Post
    3. Finesse is worth, no doubt.
    wow....amazing.... so this is the current lotro playerbase.
    The Black Appendage of Sauron

  7. #7
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    Quote Originally Posted by Saruman_Of_Numbers View Post
    wow....amazing.... so this is the current lotro playerbase.
    No, normal playerbase has no all their Monsters at max rang plus every slayer deed completed, Herald of Darkness is a sweet end game achievement. Put yourself inside that bag, and do, please, say wow, again.
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  8. #8
    Quote Originally Posted by KrahjarnFellarrow View Post
    No, normal playerbase has no all their Monsters at max rang plus every slayer deed completed, Herald of Darkness is a sweet end game achievement. Put yourself inside that bag, and do, please, say wow, again.
    basic math supersedes meaningless in-game achievements

    finesse is useless because baseline finesse reduction exceeds freep B/P/E/Resist, resulting in little to no B/P/E/Resist.
    The Black Appendage of Sauron

  9. #9
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    Quote Originally Posted by Saruman_Of_Numbers View Post
    basic math supersedes meaningless in-game achievements

    finesse is useless because baseline finesse reduction exceeds freep B/P/E/Resist, resulting in little to no B/P/E/Resist.
    Finesse is a ratings-based stat that will directly reduce the Resistance as well as the Block/Parry/Evade ratings.

    Finesse Cap is 50% it means 225,000 at current level cap.

    B/P/E is capped at 225000 whilst suggested for fighting any level 120 foe for 231,839, partials are capped at 456,389, there's no way standard Monster finesse can bypass any capped B/P/E.

    Maths? Come on!!
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  10. #10
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    Test by yourself
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  11. #11
    Quote Originally Posted by KrahjarnFellarrow View Post

    B/P/E is capped at 225000 whilst suggested for fighting any level 120 foe for 231,839, partials are capped at 456,389, there's no way standard Monster finesse can bypass any capped B/P/E.

    225,000
    456,389



    wow....


    no one is running BPE essences or getting anywhere near the numbers lmao.... and if they ever did, they would be doing 0 DPS, so you can easily kill them anyway.

    Avoidances and resists are useless compared to mitigations/morale for freeps. Literally no one is running them.
    The Black Appendage of Sauron

  12. #12
    Quote Originally Posted by ElMel View Post
    Returning a bit after a hiatus since we were 105... couple quick Qs for help plz as I try to get back up to speed....

    1. For BAs, is it worth slotting the Fire Damage trait now, or still not so much?
    2. For BAs/Defilers/Wargs: Is it worth slotting any phys/tac mits at this point, or are mits just broken? What about crit D?
    3. Is it worth slotting finesse on anything?


    Thnx!
    1. With the current update Freeps are not able to cap both Physical and Tactical Mitigations, So majority of them just slot one which in most cases is Physical Mitigations since nearly every Creep does that type of Damage unless traited Fire/Shadow damage or is a Spider. The only time its worth traiting Fire/Shadow Damage trait is against a Medium/Heavy class which is a Hunter, Burglar, Warden, Beorning, Champion, Captain and Guardian. I myself have caught many people off guard traiting Fire or Shadow damage on my BA/Warg and ending up doing a lot more DPS. So overall I would say its entirely up to you since both Fire and Orc-craft damage is good against Freeps in this update.

    2. For Healers yes, for DPS Classes its more situational. Its hard to say what works and what doesn't in this update but for experienced players I would go 6/6 Crit/Mastery and just absolutely drop everything. If you are still learning and not that "great" at what you play, you should trait 3/3 Crit/Mastery and 3/3 Mitigations or take out the Mits that you don't need and replace it for morale. I would also recommend you not using Crit D.

    3. I was using finesse on my Spider back at level 115 but I am pretty sure you would still need at least 1-3 slotted. For anything else, no.
    Karnage Forever, Forever Karnage
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  13. #13
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    well

    I may not be a veteran creep player but wouldn't having 0 mit corr's leave you with like 25% mits, the hunter can only debuf 5% mits maybe against rk's lm is a dif story but for physical damage I think that'd leave you exposed some some extreme hits. Ive seen quite few 6/6 glass creeps get utterly annihilated in 1.5 seconds by geared hunters but the ones with mits usually they can survive long enough to react with a pot a skill and or defiler or warleader reacting enough to save with heal or bubble

    With that being said, I think wouldn't be bad idea to get some p mit corr's from what Ive seen hunters do to these glass cannon creeps out stealth or n stealth its all same 1-3 crits and its gg just my opinion on it.

  14. #14
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    Quote Originally Posted by mikkye View Post
    I may not be a veteran creep player but wouldn't having 0 mit corr's leave you with like 25% mits, the hunter can only debuf 5% mits maybe against rk's lm is a dif story but for physical damage I think that'd leave you exposed some some extreme hits. Ive seen quite few 6/6 glass creeps get utterly annihilated in 1.5 seconds by geared hunters but the ones with mits usually they can survive long enough to react with a pot a skill and or defiler or warleader reacting enough to save with heal or bubble

    With that being said, I think wouldn't be bad idea to get some p mit corr's from what Ive seen hunters do to these glass cannon creeps out stealth or n stealth its all same 1-3 crits and its gg just my opinion on it.
    That's true and also the reason I advised to go full damage with healers in the group because freeps focus healers first.
    And once healer is down you most likely are dead anyway - hopefully with some return kills.

    The problem is if its small skirmishes and you are so squishy that you die even with healers - that's an exception where it's definitely better to tank up.
    Ishlan R13 WL
    Nalshi R11 Rvr, Ishnal R9 Weaver, Lashin R6 Warg
    Blato (Mini), Shilan (Ward), Sahlin (Beorn), Grobnir (Guard), Hergis (RK), Ishlun (Capt)

  15. #15
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    Quote Originally Posted by Saruman_Of_Numbers View Post



    wow....


    no one is running BPE essences or getting anywhere near the numbers lmao.... and if they ever did, they would be doing 0 DPS, so you can easily kill them anyway.

    Avoidances and resists are useless compared to mitigations/morale for freeps. Literally no one is running them.
    Think twice if this your reply is really worth an answer. And stick to the thread, nobody but yourself, aparently is here trying to impose our own style of gaming, only giving useful advices.
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  16. #16
    Quote Originally Posted by KrahjarnFellarrow View Post
    Think twice if this your reply is really worth an answer. And stick to the thread, nobody but yourself, aparently is here trying to impose our own style of gaming, only giving useful advices.
    you ran out of arguments and have resorted to using ad-hominem attacks... 10/10 argumentation and debate skills.




    Quote Originally Posted by Karnage_Arkenstone View Post
    I was using finesse on my Spider back at level 115 but I am pretty sure you would still need at least 1-3 slotted. For anything else, no.
    its different now, because baseline finesse for spider is something like 12% at 120, compared to something like 5% at 115.... combined with max venom and you're pretty much can't be resisted by anything.
    The Black Appendage of Sauron

  17. #17
    Quote Originally Posted by ElMel View Post
    Returning a bit after a hiatus since we were 105... couple quick Qs for help plz as I try to get back up to speed....

    1. For BAs, is it worth slotting the Fire Damage trait now, or still not so much?
    2. For BAs/Defilers/Wargs: Is it worth slotting any phys/tac mits at this point, or are mits just broken? What about crit D?
    3. Is it worth slotting finesse on anything?


    Thnx!

    For the Black Arrow

    1. It is situational depending if you know how your opponent is traited. Very limited advantage.

    2. It is, but again it is situational. Crit D, there has been something odd going on with this for some time.

    3. Finesse works but I question if it is worth slotting as opposed to a full slotting of Phys mast and Crit combo.




    Quote Originally Posted by Saruman_Of_Numbers View Post
    you ran out of arguments and have resorted to using ad-hominem attacks... 10/10 argumentation and debate skills.

    I'm surprised he hasn't rambled on in Danish yet
    There is a good chance what we have here is an Ost Ringdor farm account.
    Università degli Studi di Roma "La Sapienza" Sapienza University of Rome

    Graduate PhD con lode Scienze della Politica

  18. #18
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    Quote Originally Posted by Saruman_Of_Numbers View Post
    you ran out of arguments and have resorted to using ad-hominem attacks... 10/10 argumentation and debate skills.
    wow....amazing.... so this is the current lotro playerbase.

    Guy whose argument is reply the game % formula with an essence picture.

    Worth no time, riddance.
    Last edited by KrahjarnFellarrow; Dec 06 2018 at 09:05 PM.
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  19. #19
    Quote Originally Posted by KrahjarnFellarrow View Post
    B/P/E is capped at 225,000
    partials are capped at 456,389
    there's no way standard Monster finesse can bypass any capped B/P/E.

    Quote Originally Posted by Saruman_Of_Numbers View Post
    Freep essences give +9,334 of one avoidance stat
    it takes 24 essences just to cap ONE avoidance, and 48 essences to cap partials of ONE avoidance
    B/P/E/R is not being capped by any freeps because essences don't give enough B/P/E/R to be worth it

    Quote Originally Posted by KrahjarnFellarrow View Post
    ad-hominem attacks
    ...
    The Black Appendage of Sauron

  20. #20
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    Worth no time, riddance. Second forum member added to ignore list, this community is awesome.
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

  21. #21
    The Black Appendage of Sauron

  22. #22
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    This message is hidden because Saruman_Of_Numbers is on your ignore list.
    ¯\_(?)_/¯
    NamnEtt - Commander of "Sovereign" - "Game Over Club" (Saks Rang 15 with all deeds completed ONLY)
    Blood Bath and Beyond

 

 

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