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  1. #1
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    u23 - LM's effectively lost 2 skills, I pay the price?

    Ok, so I get removing ring of fire, it was the cause of some major league lag. You also effectively removed Wizard's Fire, now it is simply a puling tool and to proc flanks.

    Bottom line is I had legacies based on both of those that were suddenly rendered useless.

    Why did it become my issue to have to burn 1600 LP on legacy replacement scrolls? I feel like these should be provided when the devs remove skills that players have built their characters around.

    I'm surprised this hasn't been discussed here yet (maybe it has, maybe I missed it).
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 (active) Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Schmartone Burg // (Anor)

  2. #2
    Since LM balancing isn't done you probably shouldn't do anything. There was a thread about the legacies but it was buried fast due to the hunter outcry. These changes basically left my main character at a point where she is no fun at all anymore. I'm worried about lm at this point because of these changes having been implemented and run around with a worthless legacy as well. Maybe in 2-3 years we know exactly what is going on and then can make educated changes without wasting money.

  3. #3
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    Quote Originally Posted by wispsong View Post
    Since LM balancing isn't done you probably shouldn't do anything. There was a thread about the legacies but it was buried fast due to the hunter outcry. These changes basically left my main character at a point where she is no fun at all anymore. I'm worried about lm at this point because of these changes having been implemented and run around with a worthless legacy as well. Maybe in 2-3 years we know exactly what is going on and then can make educated changes without wasting money.
    Well, I swapped out the wizard's fire legacy already for some base damage % on LoTRD. I will just sit on the Ring of Fire legacy for now.

    I felt the class became mindless when they made it BE, Wizard's Fire > Searing Embers, now it feels even more mindless with BE > Gust of Wind.

    The class feels lost, I used to need to know how to stack certain skills together to achieve a desired effect, now it feels dumbed down, but that's just me.
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 (active) Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Schmartone Burg // (Anor)

  4. #4
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    Just to comment... 1600 LP? Just run Throne once and get a replacement scroll from that, they cost 30 Ithil Coins, you get a minimum of 10 IC per boss, 20 if you 6man it which is easy for almost all of the instance now. Even just pugging Rako on all your 105+ characters is a piece of cake and you can find people in /wd to fill a 6-12 man Rako run in 3minutes.
    #15skills

  5. #5
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    Quote Originally Posted by Ethrildar View Post
    Just to comment... 1600 LP? Just run Throne once and get a replacement scroll from that, they cost 30 Ithil Coins, you get a minimum of 10 IC per boss, 20 if you 6man it which is easy for almost all of the instance now. Even just pugging Rako on all your 105+ characters is a piece of cake and you can find people in /wd to fill a 6-12 man Rako run in 3minutes.
    Never ran it and likely never will. I run very little group content anymore. A topic for a completely different thread, but I am done with the whole "be off anonymous" so I can look up your skirt and judge you based on the gear you have or don't have.

    It doesn't help that my kin rarely has enough on to even run a 6 man. I know, these are my problems.

    Just keep in mind, in going back to the beginning of this thread - this is not an issue of my creation - I shouldn't have to pay to fix it, but thank you for the suggestion.
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 (active) Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Schmartone Burg // (Anor)

  6. #6
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    Quote Originally Posted by Irin19 View Post
    Never ran it and likely never will. I run very little group content anymore. A topic for a completely different thread, but I am done with the whole "be off anonymous" so I can look up your skirt and judge you based on the gear you have or don't have.

    It doesn't help that my kin rarely has enough on to even run a 6 man. I know, these are my problems.

    Just keep in mind, in going back to the beginning of this thread - this is not an issue of my creation - I shouldn't have to pay to fix it, but thank you for the suggestion.
    I do totally agree, and I think that where major class balance changes are made, we should have a grace period of a few weeks in which we can freely adjust LI legacies and other various components of our classes.

    I would add though, that the whole "being off anon" thing doesn't really apply to a raid from 15 levels ago, and whilst this isn't your fault (that you need to amend LIs), it's totally your problem (unfortunately :/ ) and this is a really easy fix for that.

    Totally not the thread for it but while I'm here, I think it's utterly disgusting how expensive LI amendments are in the store. Looking at adding 20 odd scrolls to one my LI legacies out of pure curiosity worked out somwhere around 3500 LP which is just hilarious, you're talking hundreds of pounds (GBP) just to have a single maxed LI. Disgusting.
    #15skills

  7. #7
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    I was going to say that this entire update feels much more grindy, but it doesn't FEEL more grindy it actually is. It just follows that the effort we have to put into our LI's follows suit.

    I used to maintain 5 toons at cap, now I maintain ONE and can only keep pace with the 3 LI's on it.

    Crafting is a joke now, barter prices for jewelry and gear are off the charts, but this has been my game for 11 years so I return for the abuse. I guess if you raise the price of crack - I'll still buy
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 (active) Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Schmartone Burg // (Anor)

  8. #8
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    I seriously hope you're joking??

    In the past 18-24 months alone, hunters have had to change the vast amount of their legacies approximately 3 times, and you are complaining about having to change two of your legacies??? Please cry elsewhere.

  9. #9
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    Quote Originally Posted by Hephburz-2 View Post
    I seriously hope you're joking??

    In the past 18-24 months alone, hunters have had to change the vast amount of their legacies approximately 3 times, and you are complaining about having to change two of your legacies??? Please cry elsewhere.
    Change or replace? Approximately?? Some exact detail might be helpful here. Conjecture doesn't fly.

    Oh, and while we're discussing crying - why do you go cry in the hunter forum??
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 (active) Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Schmartone Burg // (Anor)

  10. #10
    I find running 3 epic battles is the easiest method of getting reclamation scrolls (150 points per). And you might at 120 get a better jewelry piece .

    Given the large number of numeric based and stat based legacies across all classes that are worthless now I’ve just stopped complaining.

  11. #11
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    CaerArianrhod is offline Rohirrim Scout
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    Quote Originally Posted by Irin19 View Post
    Ok, so I get removing ring of fire, it was the cause of some major league lag. You also effectively removed Wizard's Fire, now it is simply a puling tool and to proc flanks.

    Bottom line is I had legacies based on both of those that were suddenly rendered useless.

    I'm surprised this hasn't been discussed here yet (maybe it has, maybe I missed it).
    Ring of Fire is not removed. What is removed, the big circle for each monster it has hit. It still hits all enemies in it's radius but does only once circle. Useless is only Rang 4 in the skill-tree for it. In fact RoF is one of biggest damaging skills we have (and in terms of CD it is the biggest). I have seen not seldom 80K+ crits with it. And that on a 30 sec CD. And it has been discussed in the BR forum.

    The change to WF is bad in terms of using it to stir up burning embers and to get a heal on flank. However you can increase the damage of this skill too with legacies and it will do really nice damage.

  12. #12
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    Quote Originally Posted by Irin19 View Post
    Change or replace? Approximately?? Some exact detail might be helpful here. Conjecture doesn't fly.
    REPLACE their legacies.

    At 105 BEFORE the hunter changes, any hunter who was playing was playing in red line - then during the middle of the throne raiding cycle they buffed hunters and blue hunter became meta - enter we have to change around 4 legacies. Then during 115 near to the end of the raid cycle in about May 2018 they decide to change hunter again, altering blue line, many hunters not 100% sure on how to trait or what is the new meta, legacies changed again to support an ad hoc blue build. Enter U23 and red hunter is now the new meta - again 3-4 legacies have to be changed to support this.

    You are complaining about having to replace one PERHAPS two legacies in regards to wizards fire. As your WoF argument has been refuted above ^

    Hunters have had to change around 8+ in the past 18-24 months. I don't need to go and cry on the forums because its what comes with ever changing classes and class updates. Some skills fall in/out of meta just as trait lines do - you gotta learn to adapt to it I'm afraid.

  13. #13
    Quote Originally Posted by CaerArianrhod View Post
    Ring of Fire is not removed. What is removed, the big circle for each monster it has hit. It still hits all enemies in it's radius but does only once circle. Useless is only Rang 4 in the skill-tree for it. In fact RoF is one of biggest damaging skills we have (and in terms of CD it is the biggest). I have seen not seldom 80K+ crits with it. And that on a 30 sec CD. And it has been discussed in the BR forum.

    The change to WF is bad in terms of using it to stir up burning embers and to get a heal on flank. However you can increase the damage of this skill too with legacies and it will do really nice damage.
    Pretty much this, except it seems to me that Ring of Fire isn't infinite targets anymore; it only seems to hit a total of 5 (including the one hit by the initial skill) targets, leaving any others inside the ring undamaged. The Ring of Fire legacy is pretty useful though since the AoE damage was scaled up. I don't even build my LM for dps really, and I can still see the AoE component crit anywhere from 80-100k. Also if the initial hit crits on the single-target damage (which is maybe 60-80k for me), then the AoE component is guaranteed to crit on all targets that it hits. Although I miss lagging people out with the old animation, I actually like the skill better the way it is now than it used to be. It's more of a front-loaded dps skill than something you have to kite enemies through to get damage out of.

    Wizard's Fire still should have something else attached to it to make it more useful though... I still use the critical chance legacy for it though because I still use the Abyss set for the Lightning Storm reset (which appears to have been stealth-nerfed when they made the class changes; it only resets every 1m30s, not every 45s like it did before then, and the description wasn't updated to mention this). Without this set though, it may be worth replacing the legacy depending on your play style.

    I would recommend for the OP though to wait before changing any legacies, especially if they are going to be using real money to do so since nothing is set in stone quite yet.

    Quote Originally Posted by Hephburz-2 View Post
    ...
    Be that as it may, does Hunt*rds having to replace a greater number of legacies help to either lessen the frustrations of this particular LM player or help him/her to actually replace the legacies they are thinking of replacing? This thread is not about Hunt*rds, and as such this argument is completely trivial to the discussion. While you aren't wrong and I do personally agree with you, this isn't the thread to discuss it.

  14. #14
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    Quote Originally Posted by ColMcStacky View Post
    Pretty much this, except it seems to me that Ring of Fire isn't infinite targets anymore; it only seems to hit a total of 5 (including the one hit by the initial skill) targets, leaving any others inside the ring undamaged. The Ring of Fire legacy is pretty useful though since the AoE damage was scaled up. I don't even build my LM for dps really, and I can still see the AoE component crit anywhere from 80-100k. Also if the initial hit crits on the single-target damage (which is maybe 60-80k for me), then the AoE component is guaranteed to crit on all targets that it hits. Although I miss lagging people out with the old animation, I actually like the skill better the way it is now than it used to be. It's more of a front-loaded dps skill than something you have to kite enemies through to get damage out of.

    Wizard's Fire still should have something else attached to it to make it more useful though... I still use the critical chance legacy for it though because I still use the Abyss set for the Lightning Storm reset (which appears to have been stealth-nerfed when they made the class changes; it only resets every 1m30s, not every 45s like it did before then, and the description wasn't updated to mention this). Without this set though, it may be worth replacing the legacy depending on your play style.

    I would recommend for the OP though to wait before changing any legacies, especially if they are going to be using real money to do so since nothing is set in stone quite yet.



    Be that as it may, does Hunt*rds having to replace a greater number of legacies help to either lessen the frustrations of this particular LM player or help him/her to actually replace the legacies they are thinking of replacing? This thread is not about Hunt*rds, and as such this argument is completely trivial to the discussion. While you aren't wrong and I do personally agree with you, this isn't the thread to discuss it.
    Agreed on all points. Ring of Fire hits hard but they say it hits up to 5 mobs in a 5 meter radius - They have to be grouped up MUCh tighter than 5m apart. If you run the legacy out to it's max level the ring doubles in size for the debuff portion of the attack, but the 5m for the damaging part of the skill stays the same. I primarly solo anymore, so I am geared/traited for DPS, I run almost 200k in Tactical Mastery.

    I did pull the Wizard's Fire legacy in lieu of LoTRD +15%; I feel like I should have left it as is - Wizard's Fire hits pretty hard and there is no CD, just an animation to wait through.

    Yes, the point I was trying to make to our Hunter friend was the same one you made - you just did a better job of articulating it more effectively. I also have a Hunter, I am also suffering through this.
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 (active) Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Schmartone Burg // (Anor)

 

 

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