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  1. #1
    Join Date
    Jun 2011
    Posts
    847

    Bullroarer Update 21 - Preview and Release Notes

    Welcome to our third open preview of Update 21: Mordor. These notes are for Bullroarer, released on Friday, July 7th. Both these notes and the update are a work in progress, so you should expect things will change over time.

    • The Bullroarer database was wiped in preparation for this weekend. Please feel free to copy your live character to Bullroarer using the LIVE transfer wizard.
    • New Epic Volume 4 Book 9 will not be available during the U21 open beta.
    • The Allegiance system panel is available (Reputation - Allegiances), but all of the quests, rewards, and other elements of the system are not yet in place.
    • The Bullroarer installer files have been updated, so if you need to re-install the Bullroarer client you will only need to patch from last week's build once the initial download is complete.


    New since last preview:
    1. Early elements of the avatar update can be seen in this build on human models. You will note a toggle in the character generation UI that allows you to see the original or updated appearance for each option. There is also an in-game settable "Avatar Update Visible" option in the Advanced Graphics section of the Options panel. We would love your feedback on the changes in the human female faces and the human male faces and hair styles. It is possible that appearance versioning of existing characters is not working properly, so please let us know if you notice glaring differences between your copied live character and a character created on Bullroarer with the same options.
    2. The High Elf race is again available and a small number of cosmetic alterations have been made since last weekend (mainly focused on the hair). We would love your continued feedback on the new racial starting area, racial traits, new animations, and the avatars overall. Please note that high elf visual appearances are still under development.
    3. The first two chapters of 'The Black Book of Mordor: Where the Shadows Lie' are still available for preview! Start by completing the quest 'One Does Not Simply' from Boromir in the Battle of the Morannon (via teleport horse from the Slag-hills). Then return to the landscape version of the Black Gate (at the Slag-hills in the Wastes) to obtain 'Chapter 1: Beyond the Black Gate' from Mithrandir. Note that some NPC appearances and other art elements are not yet final. We would love to hear your feedback on this story line.


    • Stable-masters are available in the Slag-Hills and in a small number of locations throughout Gorgoroth.
    • Featured instance cap level (115) quest rewards now includes level 115 equipment and level 106 essences.
    • You can now loot each pack only once in quest "The Things They Left Behind" in Udun.
    • High Elves have two new quests to guide them after arriving in Celondim.
    • Four Udun deeds now have title rewards.
    • Human female idle and afk idles have been updated.
    • Various Gorgoroth monsters have visually updated armour and equipment.
    • Level 106 - 115 ratings stats have been adjusted to make the transition from level 105 - 110 smoother and slightly gentler, while making the increase from there to 115 steeper.
    • Lost lore items can be found throughout Gorgoroth. The audio, text, rewards, and underlying quest structure supporting the items is not yet complete.
    • The /mumble emote in the High Elf intro should no longer cause you to get out of bed.


    If you are using an XP or Vista machine, you will be able to launch the Bullroarer client. Please rename or move the TurbineLauncher.exe.config file in your Bullroarer client folder. Then replace it: http://installer.lotro.turbine.com/l...her.exe.config.

    Release Notes:
    Explore Mordor
    • Explore Gorgoroth, including:
    • Udun, the entryway that holds great forges, quarries, and parade grounds of Mordor.
    • Dor Amarth, the rocky plain holding the broken bones of Barad-dur
    • Talath Urui, located south of Mount Doom, home to key fortresses, prisons, and military establishments.
    • Lhingris, west of the Morgai ridge, home to Cirith Ungol.
    • Agarnaith, a valley southeast of Barad-dur with a dense, pestilent, and bloody swampland.

    Level Cap Increase
    • The level cap has been raised to 115.

    Allegiance System
    • This new end-game system allows players to pledge their allegiance to one faction at a time. Pledge yourself to the Dwarves, Elves, Hobbits, or Men, and unlock rewards through activities in Mordor, including a unique story arc! Currently you can access the system, but the items required to advance progress in an allegiance are not yet available in game.

    Light of Eärendil/Shadow
    • Areas of Shadow can be found in varying intensity throughout Mordor. These areas weaken visitors, but the Light of Eärendil can counteract this darkness. Your character will see a Shadow and Light Rating, which will help you understand the threat posed by the Shadow. Items that grant Light of Eärendil can be found in Mordor.

    Classes
    • Above level 105, class trait points are awarded at levels 108, 111, and 114.
    • Beorning:
    • Beorning skills no longer work through walls.
    • Sacrifice bonus wrath generation now lasts 20 seconds, up from 12 seconds.
    • Nature's Mend no longer behaves like a wrath consuming skill.
    • Grimbeorn's Spirit and Bond of Trust no longer override each other.
    • Vicious Claws will only refresh one instance of Bash bleed, and no longer remove others.
    • Claw Swipe and Slash bleeds no longer replace each other.
    • Expose now affects all Beorning damage skills.
    • Fate stat contributions have been improved.

    Crafting
    • Tier 11 crafting is now available for every profession. A full new crafting tier is now available for level 115 items. No new Craft Guild tier is required.
    • Five new resource instances are now available to help crafters acquire the ingredients necessary for Tier 11 crafting.

    Emotes
    • The Smoking animation will no longer hitch when starting, and the character will immediately move when breaking out of the emote.

    Items
    • Landscape treasure containers can be found throughout Gorgoroth, and can be found in both common and uncommon versions.
    • Item levels in Mordor now range up into the 300s.
    • Ash of Gorgoroth system: This system allows players to break down unused or unwanted Mordor equipment into Ash of Gorgoroth, which can then be used to purchase new equipment from a vendor. Some items cannot be deconstructed. Each Crafting Profession also has a new recipe to create an item that can be deconstructed.

    Legendary Items
    • The Imbued Legendary Item level cap has been increased. There are now ten additional levels for Legacies, five of which can be unlocked, and five of which are granted for free.

    Monsters
    • Some monster AI behavior has been improved.

    NPCs
    • Fixed the pose for Heburga in East Rohan.

    PvMP
    • Monster players can now be level 115.

    Quests and Adventure Areas
    • Several typos have been corrected in the Anniversary Scavenger Hunt.
    • In the Quest: Scouting the Wild, the white stone marker being searched for is no longer obscured by a large bush.
    • The waypoint teleportation horse in the Dead Marshes is no longer hiding in tall reeds.
    • The name "Instance: One Hope Remains" is now consistent when replayed from the Reflecting Pool.
    • Various floating stumps in the Pelennor Fields have been reintroduced to the ground.
    • In the Wastes, a scrap deposit was lowered to within reach of prospectors, flickering water was removed, and some invisible physics were adjusted to match the surroundings.

    UI
    • A title and second 10 Year VIP Portrait Frame are now available to qualified players.
    • Settings that are saved in the userpreferences.ini file, such as graphics preferences, are now saved to disk when the character options panel is closed. This should reduce the risk of settings being unexpectedly lost.
    • There are four new options in the advanced graphics options page:
    • Frill Density: Specifies the percentage of frills that are loaded. Use a lower setting for better performance.
    • Dynamic Particle Rendering: This is an experimental setting that allows you to select which particle effects to render on dynamic objects such as your player and NPCs. Note that some effects will still play even when disabled and you may lose important feedback.
    • Static Environmental Objects: Enables particle effects on motionless environmental objects such as braziers and lanterns. Disabling this setting will improve rendering performance in areas with many environmental particle effects.
    • Precipitation Effects: Enables weather effects such as rain and snow.
    • Updated the Overall Graphics Quality defaults for the Frill Density and Frill Distance settings:
    • Very Low = 0.0
    • Low = 0.25 ( Frill Distance has been changed from none to low )
    • Medium = 0.5 ( Frill Distance has been changed from low to medium )
    • High = 0.75
    • Very High = 1.0
    • Ultra High = 1.0

    Miscellaneous
    • Fixed a floating chest in East Rohan.
    • A quest has been added to the E&G Tavern for auto-completing Volume IV Book 8, 'The Black Gate'
    Last edited by Tybur; Jul 07 2017 at 10:44 PM.

 

 

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