We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Page 1 of 5 1 2 3 4 5 LastLast
Results 1 to 25 of 103
  1. #1
    Join Date
    Jul 2006
    Posts
    1,469

    Update 15.2 Release Notes – PRELIMINARY AND NON-FINAL - BULLROARER ONLY

    The following release notes are for the Bullroarer public test server only and may not reflect the final list of changes or updates included at release.
    These notes are not final and should be viewed as a work in progress and subject to change.


    Due to the method of gathering information for the patch notes, there may be duplicate/similar entries or topics that are not included.


    The Eyes and Guard Tavern is now open!
    Please note you will also not be able to advance class and race traits for Beornings at this time.

    Important Note: Given the scope of this update please be aware that the build you are seeing here is a work in progress and is by no means the finished Update 15.2 product. There are many items that are not yet complete or added into what you are seeing. There may also be items missing from this initial list, this is not intentional and will be added as we progress.

    You can use Character Copy to bring over an existing character from the Live servers.

    Beornings

    • General:
      • Skin-change, Mark of Beorn and Grimbeorn, and Nature’s Bond will now persist through crowd control effects.
      • While a bear, a Beorning has twice the melee range.
      • New Skill: Bear Up
        • Out of combat resurrection skill, unlocked at level 36.

      • Vicious Claw is now useable in both forms, instead of just in the form of a bear.
      • Relentless Maul provides immunity to Crowd Control effects while it is active.
      • Sacrifice’s duration increased to 20 seconds, up from 12 seconds.
      • Bee Swarm unlocks at level 14, down from level 28.
      • Rush unlocks at 24, down from level 36.
      • Rush’s sprint duration is now 12 seconds, up from 8 seconds.
      • Bear form now has a passive 10% Critical Defence while active.
      • Reduced all tiers of Thrash’s damage by roughly 25%.
      • When Beornings shapeshift, their main and ctrl quickslot bars now switch. You can turn off this behavior via an option on the "Quickslots" tab of the Options panel.
      • Beorning Bear Form skills now shortcut to the "Ctrl" bar by default when they are acquired.
      • Beorning heals should now be properly increased by out-going healing and Tactical Mastery.
      • New Beornings who use the Gift of the Valar will now be able to speak with Rathwald outside the Walls of Moria. Accept the quest 'Beorning: The Sudden Arrival' and talk to Hundi at Echad Dunann to obtain your milestone skill (if you never got it outside of Archet).

    • The Claw:
      • Bash:
        • Increased Damage of skill and bleed by roughly 10%.
        • Animation has been sped up some.

      • [BR Only] Execute’s Damage is being re-balanced. The intent is to reduce the spike while making a full wrath consumption feel worthwhile.
      • Expose’s buff now last for 15 seconds, up from 8 seconds.
      • Serrated Edge:
        • Increased the damage of bleed by roughly 20 – 30%.
        • Removed the additional animation swing.
        • New Rank: Bleed damage is now dealt over 6 seconds instead of 12 seconds.

      • Bleed Damage:
        • Move the bleed potency into the implement rather than the add progression. This will help the bleed scale better with your weapon rather than petering out at higher levels.

      • Turn The Tides:
        • Increase the damage by roughly 30%.

      • Moment of Opportunity:
        • No longer can proc on auto-attacks
        • The free Execute hits at a reduced damage of what a full Wrath Execute hits at.

      • Debilitating Bees:
        • Trait moved from red tree and swapped with Crippling Stings in yellow tree.

      • New Trait: Broad Thrash
        • Thrash - Tier 3 now hits up to 5 enemies in front of the Beorning.

    • The Roar
      • Nature’s Bond no longer requires facing.
      • Takedown:
        • Knockdown duration increased to 5 seconds, up from 2.2 seconds.
        • Cooldown increased to 30 seconds, up from 20 seconds.

      • Encouraging Strikes:
        • Healing buff now lasts for 20 seconds, up from 8 seconds.

      • Raging Blow:
        • Damage buff now lasts for 12 seconds, up from 5s.

      • Desperate Shouts and Stampede
        • Switch location in tree. (Tier 2 to Tier 3 swap)

      • Crippling Stings
        • Trait moved from yellow tree and swapped with Debilitating Bees in red.

      • Imposing Presence
        • Each rank adds 1 second to the grace period of the Fear.

      • Quick Mend – New Rank
        • Nature’s Mend can now be inducted on the move.

      • New Trait: In The Face Of
        • Bear up can now be casted in combat.

    • The Hide
      • [BR Only] Passively adding a little bit of threat to all hide skills.
      • Guarded buff now tiers down instead of dispelling if duration runs out.
      • Vigilant Roar
        • Reflects a minor amount of threat in addition to damage.
        • Reduce potency of reflect to 15%, down from 30%.

      • Sluggish Stings
        • Reduces the attack duration of the target in addition to induction speed.
        • New Rank: +10% additional induction and attack duration debuff potency.

      • New Trait: Thunderous Roar
        • Vigilant Roar now taunts all enemies within 10m of the Beorning.


    Pelargir

    • In Fellowship Retaking Pelargir, increased the time to earn platinum for Epic Foes Ugturu and Thisarti by a little bit
    • In Retaking Pelargir, there are now prompts to lead the party forward if you just stand around for too long
    • In Retaking Pelargir, there are now announcements of the arrival and defeat of Kisung Teng and Zagaroth, the non-secondary-quest Epic Foes
    • In Retaking Pelargir, some typos, text errors, and audio that wasn't playing have been fixed
    • Retaking Pelarigr map notes are now correctly colored for secondary quests, and never overlap other secondaries –
    • Retaking Pelargir- When enemies clear out as Aragorn arrives at the end should be cleaner and timelier than it had been
    • Epic Battle promotion point cap raised from 216 to 236.
    • Retaking Pelargir - the failure / incomplete notice for Ship-Slaves will now only appear when it should


    Music
    NOTE: In this build the ABC playback feature does not work so notes will need to be played manually. This should be corrected in the next build.

    • The updates to the music system have once again been put into the game. Instruments have had their notes updated, cleaned up, retuned, and volume re-leveled to be consistent. Please let us know what you think.


    New Roving Threats

    • As the War of the Ring intensifies, new threats have come to Middle-earth! Powerful servants of the Enemy can now be found in Angmar, Forochel, Western Gondor, and the Misty Mountains. For those bold enough to stand against these foes, new and unique rewards can be obtained by claiming the brands they bear.


    • Note: The existing Roving Threats of Central Gondor will also drop these brands.

    General

    • The Full Screen checkbox in Graphics Options has been replaced by the Screen Mode dropdown, from which you can select Windowed, Full Screen, and, in Windows builds, Full Screen (Windowed). The latter option runs the game in a borderless window at desktop resolution.
    • A Reflecting Pool for Central Gondor can now be found in the town of Linhir, and it contains several instances from the region as well as 'Even In Darkness.
    • Players who are sitting, lying down, or fainted will no longer stand up upon entering AFK state.
    • Pets should no longer attempt to engage enemies that attacked you while you were mounted but which are now long gone.
    • A New Reflecting Pool for West Gondor added to the Court of the Prince in Dol Amroth Many instances added to the West Gondor Reflecting Pools found near Morlad and in Dol Amroth
    • When accepting quests, there's a new indicator that shows you when the quest being picked up is repeatable.
    • Dead Marshes - Warband: The Lone Hunter - Sorzur is easier to defeat solo now
    • Southern Bree-fields - Quest: Rogue's Gallery - Brigand's note no longer goes to Pending Loot
    • Archet - Intro: The Wolves of the Ruins - Blackwold Wolf-Master no longer freezes if you try talking to him before he finishes his drama
    • Ered Luin: Gondamon - Kolskegg the Healer is now Pall the Healer as to be confused with Kolskegg Gemcounter.
    • Lone-lands - Quest: Iron-jaws / Deed: Warg Slayer - A couple of warg dens have been added to the Lonelands to make finding wargs easier
    • Moria Instance: Greet the Sun - You can't go outside until after you talk to Svanr now
    • Located a possible culprit for unexpected shallow-water dismounts. Please continue to inform us of situations/locations where you were improperly dismounted from a Warsteed or regular Mount -- but hopefully now you won't have to!
    • Skirmish-specific stat breakdowns on the Skirmish Panel are sorted alphabetically by Skirmish name rather than randomly.
    • Additional physics work for Captain Noreth, who should now be even less likely to fall through her boat.
    • Inspired Greatness could stack a lot of icons for I.4.5, but now they will be limited to just the icons there should be.
    • Several of the NPCs in Tur Morva were mistaking Beornings for Hobbits. They've been given some instructional charts and diagrams and should now be able to tell the difference. The hairy toes were throwing them off.
    • Some NPCs had animation errors in the 'Hatred of Bear and Man' instance, but now they should display properly.
    • Some of Legolas's lines were getting lost during 'Sons of Leaf and Stone' and will now display properly.
    • The Clan Hunters around Aughaire were confused and believed they could drop pages for Beorning class books. They have been told otherwise, and they (and you!) should now be less confused.
    • The textures for the Suitable Tinder in Volume IV, Book 2 have been cleaned up.
    • The map flag for Okurayu changed from blue to purple to match the battle menu
    • An issue with secondary map flags doubling up has been addressed
    • Characters who failed the "Celebrating Sunshine" deed before it was hotfixed can now earn the "Sunshine" title.
    • Players who used Gift of the Valar can now pick up the quest "A Tortured Mind" in the Entwash Vale
    • The War-steed Cosmetic Set - Wintry Yule Appearance item is once again usable even if you already have the caparison trait.
    • The name of the alert that informs you of new Epic Battle cashout loot no longer mentions "Helm's Deep"

  2. #2
    Join Date
    Nov 2010
    Posts
    947
    fullscreen window mode!!!

    at long last!! very happy about this. Thanks!
    All posts to be taken with a pinch of tasty salt.... preferably rubbed on a Tater

  3. #3
    the promised PvP update has come!!!




    ...




    nvm.



    at least war steed cosmetics are working again.

  4. #4
    Join Date
    Feb 2007
    Posts
    6,582
    Quote Originally Posted by matalan View Post
    fullscreen window mode!!!

    at long last!! very happy about this. Thanks!
    I could be wrong, and I hate to be a pessimist and burst your bubble, but I don't think this means what you think it means.

    There is already an option in the .ini file for "TrueFullscreen". . . when it is not enabled (which I think is the default), you're already essentially in borderless window mode, but at full-screen resolution. Note the wording of the patch note:

    The Full Screen checkbox in Graphics Options has been replaced by the Screen Mode dropdown, from which you can select Windowed, Full Screen, and, in Windows builds, Full Screen (Windowed). The latter option runs the game in a borderless window at desktop resolution.


    A "borderless" window that is running at the "desktop resolution" is just another way of running in fullscreen mode. Though this may be handy for people with dual-monitors, I don't think it's going to provide us a borderless window like many have wanted.

    This merely looks like they're moving an option previously restricted to the .ini file into the in-game options.

    Again, sorry to poop on the parade.

  5. #5
    IIIIIIIIIIIIIII do not know if we can survive this onslaught. Start fixing the content instead of adding new one in future. Get rid of repeatable NPC quotes it drives mad, better have them be silent if nothing smart to say. Through out entire east Rohan and Wildermore I hear the same NPC dialog , badly acted also.
    You've Muddled your wits! is incredibly annoying since its on loop too frequent.
    Last edited by mladjacool; Jan 16 2015 at 05:15 PM.

    Sekira Trinitrotoluene
    ||||||||||||||||||||||||||||| PENETRATING THE CREEPS SINCE 2007 |||||||||||||||||||||||||||||

  6. #6
    Join Date
    Nov 2010
    Posts
    947
    well I'm running BR now in FS-window mode.... happy bunny! It's the same as fullscreen, but without the huge lag when alt-tabbing, plus I can run other progs like a film windowed with always on top enabled.... yes, 3 screens here!

    for me it meant exactly what I had hoped for!

    Poop parade avoided - for me at least
    All posts to be taken with a pinch of tasty salt.... preferably rubbed on a Tater

  7. #7
    So we will have a dps nerf to the beorning, too bad

  8. #8
    What about adding proper Beorning armor to Tailor crafting and quest rewards?

  9. #9
    Quote Originally Posted by Hessfor View Post
    So we will have a dps nerf to the beorning, too bad
    I would love to see the justification for this, since even with a 60k mastery, 30% crit build, I can't even come close to the DPS of similarly geared hunter, warden or RK.

  10. #10
    Join Date
    Jun 2012
    Posts
    2,991
    Lots of nice treats, I see! Especially:

    Quote Originally Posted by Frelorn View Post
    Music
    NOTE: In this build the ABC playback feature does not work so notes will need to be played manually. This should be corrected in the next build.

    • The updates to the music system have once again been put into the game. Instruments have had their notes updated, cleaned up, retuned, and volume re-leveled to be consistent. Please let us know what you think.
    Yay! Thank you music team!

    Quote Originally Posted by Frelorn View Post
    • When accepting quests, there's a new indicator that shows you when the quest being picked up is repeatable.
    • Some of Legolas's lines were getting lost during 'Sons of Leaf and Stone' and will now display properly.
    Those who did this, thanks for listening! <3
    ;) “There are hundreds of paths up the mountain, all leading to the same place, so it doesn’t matter which path you take. The only person wasting time is the one who runs around the mountain, telling everyone that his or her path is wrong.” ~ Hindu Proverb

  11. #11
    Quote Originally Posted by Nofaria View Post
    What about adding proper Beorning armor to Tailor crafting and quest rewards?
    There has been crafted medium armor with might for beorning since U15 launched, all the way through level 90, just not at the guild/single use levels. It seems people never bothered to check all the new multi output options of existing recipes.

  12. #12
    Join Date
    Feb 2007
    Posts
    6,582
    Quote Originally Posted by matalan View Post
    well I'm running BR now in FS-window mode.... happy bunny! It's the same as fullscreen, but without the huge lag when alt-tabbing, plus I can run other progs like a film windowed with always on top enabled.... yes, 3 screens here!

    for me it meant exactly what I had hoped for!

    Poop parade avoided - for me at least
    Cool. Though, again, I think this ability has always been there. Just buried in the userpreferences.ini.

    Either way though, it's a win for you!

  13. #13

    Yay!

    I look Forward to adventuring in here tonight! Guess we can Stream it too! WOOO

    -KoolKkyle

  14. #14
    •Epic Battle promotion point cap raised from 216 to 236.

    Nice ! Always wondered why they made it so we could earn more than we could use in the promotion trees.
    “I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.”

    Winsum - Lvl 130 Runekeeper, Sazzy lvl 130 Minstrel, Killamanjaro lvl 130 Loremaster

  15. #15
    So now the Beorning's damage will be nerfed, AND wear medium armor? Well thats just super, now we can't do anything at all!

  16. #16
    Join Date
    Jun 2008
    Posts
    246
    Quote Originally Posted by Frelorn View Post
    Music
    NOTE: In this build the ABC playback feature does not work so notes will need to be played manually. This should be corrected in the next build.


    • The updates to the music system have once again been put into the game. Instruments have had their notes updated, cleaned up, retuned, and volume re-leveled to be consistent. Please let us know what you think.


    Very glad you are moving forward with these changes!

  17. #17

    Cool top ten bugs?

    Just curious as it wasnt mentioned but is this the update with the top ten bugs/quality of life issues?
    hoping not there were tons of other things that would have been better to fix
    "Mordor. The one place in Middle-Earth we don’t want to see any closer. And it’s the one place we’re trying to get to. It’s just where we can’t get. Let’s face it, Mr. Frodo, we’re lost.” - Sam

    \\// _ Live Long And Prosper - Spock


    Firefoot - Dagionwulf 100 Captain - Wulfkeeper 81 Runekeeper - Wulfhunter 57 Hunter - Wulfbeurn 45 Beorning - Dagionwolf 20 Guardian
    - Yogybear 13 Beorning - Wulfwarden 10 Warden

    Brandywine - Dagionwulf-1 77 Hunter - Dagionwulf 54 Burglar - Dragen 25 Hunter

  18. #18
    Quote Originally Posted by Hurin View Post
    Cool. Though, again, I think this ability has always been there. Just buried in the userpreferences.ini.

    Either way though, it's a win for you!
    That setting never actually worked, it's great that it works now
    ~Dwarrowdelf (Bomb Squad)~
    Freeps: Vulcwen (R8 LM), Vulciel (lvl 100 RK), and some lower level alts.. Creep: Shadowweb (R6 spider)
    My ideas on how LM should be: [url=https://www.lotro.com/forums/showthread.php?543323-LM-revamp-reconsidered]LM Revamp reconsidered[/url]

  19. #19
    Join Date
    Mar 2011
    Posts
    2,780
    Quote Originally Posted by Hessfor View Post
    So we will have a dps nerf to the beorning, too bad
    Quote Originally Posted by mjmallon View Post
    I would love to see the justification for this, since even with a 60k mastery, 30% crit build, I can't even come close to the DPS of similarly geared hunter, warden or RK.
    Because Thrash tier 3 is now an AoE skill when fully ranked?

    New Trait: Broad Thrash
    Thrash - Tier 3 now hits up to 5 enemies in front of the Beorning.
    LvL 100s: Beorning, Burglar, Captain, Champ, Guardian, Hunter, Lore-Master, Minstrel, Rune-Keeper
    LvL 85: Warden, Minstrel
    All my forum posts are my opinions and may not even be that. Also On Twitter: @leixicon

  20. #20
    "Southern Bree-fields - Quest: Rogue's Gallery - Brigand's note no longer goes to Pending Loot"

    Finally. Not a big deal but can be confusing for noobies. Hell, I made an alt the other day and ran into this problem.
    I kept killing bandits until I remembered to look in the loot bag. doh.

  21. #21
    "Pets should no longer attempt to engage enemies that attacked you while you were mounted but which are now long gone."

    Wow. that one has been around forever, nearly a shame to remove it
    "I was tasked to secure Khazad-dûm, but the Iron Garrison failed and my cousin Brogur was slain, along with many other good dwarves... ...May things go otherwise in Gundabad than they did in Moria." - Bósi

  22. #22
    Quote Originally Posted by Leixy View Post
    Because Thrash tier 3 is now an AoE skill when fully ranked?
    While this is a very welcome change, coupled with the 25% nerf to the skill's damage at all tiers, we still won't come close to the single-target DPS of hunter, warden, rk or burg, and the AoE won't be enough to compare to champ or rk (fire spec) either.

    So red line is getting a big nerf, yellow line is getting fixed, and blue line some minor improvements, though likely still won't be viable thanks to zero block, and the ridiculous medium armor mitigation curve.

  23. #23
    Join Date
    Jun 2011
    Posts
    2,467
    Quote Originally Posted by Frelorn View Post

    [LIST][*]In Fellowship Retaking Pelargir, increased the time to earn platinum for Epic Foes Ugturu and Thisarti by a little bit
    So you took the one challenging thing about the 6-man and made it less challenging? Sigh...

    /shrug

  24. #24
    Join Date
    Mar 2011
    Posts
    2,780
    Quote Originally Posted by mjmallon View Post
    While this is a very welcome change, coupled with the 25% nerf to the skill's damage at all tiers, we still won't come close to the single-target DPS of hunter, warden, rk or burg, and the AoE won't be enough to compare to champ or rk (fire spec) either.
    Correct me if I'm wrong, but Beorning is meant as a support class / off tank / support heals with some burst DPS. It is not meant to compete with fire RKs, champs, or dps classes.

    From the LOTRO stream:
    Jinjaah:#if you were to say what roles are the beorning
    Jinjaah:#red is dps, simple
    Jinjaah:#blue is probably best served as an off tank rather than a primary
    Jinjaah:#and yellow being a great instance or offhealer
    LvL 100s: Beorning, Burglar, Captain, Champ, Guardian, Hunter, Lore-Master, Minstrel, Rune-Keeper
    LvL 85: Warden, Minstrel
    All my forum posts are my opinions and may not even be that. Also On Twitter: @leixicon

  25. #25
    Join Date
    Jan 2011
    Posts
    845
    Quote Originally Posted by mjmallon View Post
    While this is a very welcome change, coupled with the 25% nerf to the skill's damage at all tiers, we still won't come close to the single-target DPS of hunter, warden, rk or burg, and the AoE won't be enough to compare to champ or rk (fire spec) either.

    So red line is getting a big nerf, yellow line is getting fixed, and blue line some minor improvements, though likely still won't be viable thanks to zero block, and the ridiculous medium armor mitigation curve.
    When you can potentially dps, heal, tank, or support, do you really expect to be the top dps class?

    Seriously though the real issue here is the medium armor mitigation curve. Seriously can we please have that looked at?

 

 
Page 1 of 5 1 2 3 4 5 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload