I enjoy it with my mounted champion. Just add the /follow command, use it on a mounted mobs and you can enjoy hacking him from the side to your heart content. Unless you use forced skills, the mob will try to circle around while you are next to it, creating a feeling of blow exchanging between you and the mob.
Originally Posted by Basilrod
It is also convenient to stand still and fight against the non-mounted mobs, as champion is stronger and tougher on his war-steed. I tend to fight like that unless I'm in a non MC area or the area is hard to move around on war-steed (like inside an orc's camp)
Champion is lucky than some classes as its ranged-auto attack is not too shabby, and has a ranged AoE attack that can be used depending on situation. Hunter has many ranged skills, but the class does not have any AoE attacks, while Minstrel's more powerful skills are AoE, which may cause a lot trouble when luring unwanted mobs.
Champion's recovery skills can be used actively instead of luck-based like Guardian.
In addition, Champion's attack have a better chance to dismount mounted mobs than other class, even not in Light-steed's Riddermark Discipline.
The only things that makes me displeased about Champion's MC is that two-handed weapon is a lot stronger than dual wield on war-steed. If you are a dual-weilding champion, you should have a maxed DPS 3rd 2-hand LI with the legacy +50% critical multiplier in order to hit stronger on war-steed.
Last edited by TKH; Jun 18 2014 at 06:11 AM.
[I]"Deserves it! I daresay he does. Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of judgment. For even the wise cannot see all ends"[/I] - [B]Gandalf[/B]