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  1. #1

    Champion Disappointed in Mounted Combat

    I finally got my warhorse at level 75. I've been using a light warhorse for maneuverability. So far, I'm disappointed. I was under the impression that you did a lot more damage while mounted, but this doesn't seem to be the case. Also, as a Champion, I'm used to mowing down groups of mobs. On horseback, I'm getting dismounted taking on two mobs at once. Am I doing something wrong?

    Thanks for any advice!

  2. #2
    Join Date
    Nov 2010
    Posts
    2,128
    At the beginning, MC is very overwhelming. As soon as you get more horse levels and skill poins you'll notice the difference.

  3. #3
    I've been putting points into Agility and Endurance so far. Is that the way to go?

  4. #4
    Also, as a Champ, don't you have to be right on top of a mob to attack? How is it an advantage to be mounted??
    Last edited by Castamere2013; Jun 18 2014 at 12:59 AM.

  5. #5
    You aren't the only one. I think more than anything, the awfulness of MC is what killed this game. (Not that it's dead, but it's clearly not what it was when Isengard came out)

  6. #6
    Join Date
    Jul 2012
    Location
    Lithuania
    Posts
    312
    Mounted combat initially looks...not friendly. I remember myself cursing it, trying to fight on foot, then trying to fight mounted...
    And finally I liked it.
    Mounted combat gives you speed which is faster than you would be walking. Speed may be important:should situatio turn grim, you would evacuate faster and survive on mount than on foot; should you hunt for hides or task items, you will be doing it much faster. Mounted combat allows auto-attacks (if you chase enemy, your toon will auto-range fire or auto-melee) if enemy is in direct sight. Some skills allows dismounting enemy, so you have the upper hand. We also have some AoE attacks - of course, not shing-shing, but still something. Mount has some skills that allows healing over time, if I remember it correctly.
    Not so bad as it may sound...

  7. #7
    Join Date
    Apr 2010
    Location
    North East USA
    Posts
    35
    Yeah; I didn't like it when I got mine, I am a Minstrel using Light and Medium horses. After I started adding points it got better.
    Also the area where I first got my horse, Harwick is not as suited for Mounted Combat as other areas I went to later. I still have trouble if I get into a crowded confined terrain.

    Basilrod
    [charsig=http://lotrosigs.level3.turbine.com/032020000002ed513/signature.png]Basilrod[/charsig]

  8. #8
    Join Date
    Apr 2011
    Posts
    1,250
    Quote Originally Posted by Castamere2013 View Post
    I've been putting points into Agility and Endurance so far. Is that the way to go?
    I usually get Agi, Turn rate, and endurance maxed first, then start going into the trees. Steering improves pretty quick. Also, about your other question, you do have a shorter range on your attacks than other classes, but no. You don't have to be "right on top of them" to hit them.

    In general, I've noticed that some classes seem to fit MC better than others. I wasn't terribly thrilled with my burg and champ in MC, but my warden is pretty much a beast. My wife's LM seems to be pretty beastly, too. In general, I quite enjoy it, though. Thing definitely improve after you've leveled your steed a bit.

  9. #9
    Join Date
    Aug 2008
    Location
    My Coop
    Posts
    387
    I love MC with a Light Steed with my Champion! Yes the Heavy one is good for survivability but I found I can do more damage quicker with the light one. As the previous poster stated 'Turn Rate' is a key ability, but the most important to me is reduction of attack duration. More hits faster = more damage! I use the Emblem of the Rider and there is another relic that can reduce your attack duration. Agility helps the turn rate and is valued attribute, Endurance is nice but you can get boosts without spending precious trait points.

    To the OP, be advised at lvl 75-80 it can be tough going depending on what you're fighting, equipment etc. - however by the time you're 85 you'll be bored how easy it is with the exception of some of the warbands.

  10. #10
    Join Date
    Apr 2007
    Location
    South Korea
    Posts
    112
    Quote Originally Posted by Maximilan View Post
    I love MC with a Light Steed with my Champion! Yes the Heavy one is good for survivability but I found I can do more damage quicker with the light one. As the previous poster stated 'Turn Rate' is a key ability, but the most important to me is reduction of attack duration. More hits faster = more damage! I use the Emblem of the Rider and there is another relic that can reduce your attack duration. Agility helps the turn rate and is valued attribute, Endurance is nice but you can get boosts without spending precious trait points.

    To the OP, be advised at lvl 75-80 it can be tough going depending on what you're fighting, equipment etc. - however by the time you're 85 you'll be bored how easy it is with the exception of some of the warbands.
    I noticed that about the level range, too, though in my case it was more:
    Take a 3 yr break after Isen. Return and get med warhorse at lvl 75 (for minstrel--sorry for off-topic).
    Absolutely hate it.
    Go explore Great River quests to level more gently and build up rep.
    Come back to Harwick area at level 85.
    Be semi-bored and make the poor green warbands' short lives a waking nightmare.
    Discover my warhorse actually can maneuver and fight better at 15 than it did at 1.

    I was so deeply disappointed in MC though... I hope not too many 85-100 skirms/BBs/epics/etc. require mounted combat.
    [color=SeaGreen]Lindiriel Ilmaren (100 Elf Minstrel R7)[/color] ~ [color=SlateBlue]Mysthryl Nightshade (74 Woman Burglar)[/color][color=RosyBrown]Nomiel Eldila (66 Elf Lore-Master)[/color][b]~{Nimrodel}~[/b]

  11. #11
    Join Date
    Jan 2007
    Location
    MA, USA
    Posts
    3,932
    TKH and Palentian made a lot of good suggestions. Here's a few more hints.

    For the first 10 or so War Steed levels, collect Rohan task items and turn them in to gain steed XP at the beginning of each play session. Gets you up to level 10+ faster.

    Attack from behind. The positional bonus can turn a lot of the dev crits into one hit kills and crits into 2 hit kills. The large open areas in Rohan are great for this. When I'm playing a character in these areas I will gallop across the plains rather than use stable travel between nearby towns. Attack and kill whatever's in my path. ( ...and practice manuevering, collect task items in the loot, etc.)

    Orc bowling! At higher level you will be able to get the Trample skill in Heavy War Steed red line. It sends unmounted/dismounted foes flying into the air with damage for a period of time. Try to ride through an area and pull aggro on a half dozen orcs, get them all lined up running behind you, then turn and Trample through them. See if you can make all of them fly. If you hit one dead center with a regular skill while in trample, he will fly straight in your path and you can hit him again with another skill.

    Have fun!
    Cener, Ingo, Rilibald, Hesred, Halras, Loringo
    Arkenstone (ex-Elendilmir) - The Osgiliath Guard
    http://www.theoldergamers.com

  12. #12
    You are stronger on foot than you are on a war horse. The advantage of a war horse is the movement capability that allows you to follow an opponent around and pummel them. I recommend you use a heavy war horse not a light war horse for your Champion.

    Another issue is that you lose all your foot skills. You lose all your foot traits and bonuses. Those replaced with your mounted skills, mounted bonuses and mounted traits. Since you just got your war horse - you have a level 1 war horse - which is very weak.
    Unless stated otherwise, all content in this post is My Personal Opinion.

 

 

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