So I just got my second character to the Entwood, and I think the Quieting quests got screwed up for me AGAIN.
This time I was trying to pay attention to what I did and what happened.. here is my best attempt at a summary of the chain of events:
Day 1: Arrived at Derndingle.
Went through the initial 3 quests with Quickbeam ("Fangorn Upturned" "A Tree-ish Slumber" "One Final Kindness").
Came back and was given "A Forest Without Frontiers" along with the whistle and (annoying) Huorn.
At this time, the 3 "Seed" quests were ALSO available from Quickbeam (the crafting instances, too, but I am ignoring those for now).
AND, just one of the Quieting quests was available. Specifically, "Quieting West of the Easeful Mead." I accepted that and I also accepted "Orofarne's Seed"
So, I have these 3 quests as I head back out into the Wood: A Forest Without Frontiers, Quieting West of the Easeful Mead, and Orofarne's Seed
Go back out into the wood. Head to the river to kill bog lurkers for the Seed quest. As I kill those, the Huorn bothers me to give two additional "Forest" quests: the 'awaken the pet bog lurkers one" and the "slugs" one (it was active, I guess). I complete all of those and then head further north to look for the trolls, but they weren't active, so I head east toward the Easeful mead and start clearing out the bad Roots for the "Quieting" quest. I clear out all the Roots and the quest tracker says to "Return to Quickbeam." As I'm doing that, the Huorn bothers me again and gives me the quest to look for Norbogs under 'disturbed earth' So, I go further north to finish that one off and the Huorn then gives me the one to look under the Rotting Stumps. I work my way back doing that one, complete it and then come back to the Easeful Mead to plant Orofarne's Seed. I do that, and the quest tracker now says to wait until Quickbeam has remembered the next step for Orofarne's Seed.
So I head back to Quickbeam (ignoring the Huorn). However (and this is when things start to look screwy), he won't let me turn in the "Quieting" quest. I wish I had a screenshot of what it looked like at the time, but the Quest was not available for turn-in. So, I log out.
Next morning….. I am still at Quickbeam, but now I can turn in the Quieting quest. I do that and get my 1 Fangorn Leaf - woo! But (and again, I wish I had a screenshot, but I'm on a Mac and the screenshots don't seem to work for the Mac) the Quest window *now* shows 7 "Quieting" quests, all with the hourglass ring, including two (2!) versions of the "Quieting West of the Easeful Mead" quest with a 19 hr cool down.
I'm guessing that when I go back again tomorrow for Day 3, none of the Quieting will be available. Will update when that happens. In general, though I really don't see how I did anything unusual or in a weird order that would have cause this to occur. I'm stumped (ha! a little Fangorn humor there)