[highlight][color=black][size=2][B](•_•) Out numbered? Out gunned?
(⌐■_■) Challenge Accepted[/B][/size][/color][/highlight]
As a player of the defiler class for 5 years i'll give my two-pennies-worth about its current state.
I agree it is OP right now, and I think the HoTs should be toned down a bit.
I hate to see my favourite creep class being FoTM, with lots of people switching to the class for that reason.
If they do nerf the heals I hope they don't make a knee-jerk reaction and nerf the class back to where it was.
I hope they leave the inductions alone because a lot of the pain that comes with playing the defiler class is from the slowness of the skills, especially when you factor in addle and lag.
Something else i'd like to say to all the freep players who are complaining about the OP'ness of the new defi: despite what I've said above, there is a small part of me that thinks 'well
now you know what it feels like!' For a long time now the class has been way under par. Especially since HD the defi has had zero chance of winning a 1v1 fight against pretty much all freep classes.
Just think what that feels like when you are roaming the map alone, maybe doing some quests and you come across, say, a lone burg or mini or guard, and you know as the fight starts that you
have absolutely no chance of winning, and worse, you will be totally facerolled with consummate ease, depending on which class you are facing.
I hope Turbine make an intelligent strike for balance if/when they re-think the class (meaning nerf it).
I don't want my class to be OP, nor do I want it to be the pathetic class it was before U13.
I want the shorter inductions to stay, I want heals that are on par with freep healing classes, and finally I want to have a fair chance of winning a fight, should I come across a solo freep.
Anyway, since you lack the understanding to be able to follow my posts I am quite done here. Will be reporting you for harassment.
Last edited by nubcat; Apr 17 2014 at 07:53 AM.
[CENTER][B][COLOR=#cc0099]Jinxycat [/COLOR][/B][B]|[COLOR=#cc0099] Spinnerette
[/COLOR][COLOR=#00ffff][SIZE=1][B]Inept Officer [/B][/SIZE][/COLOR][SIZE=1][B]|[/B][/SIZE][COLOR=#00ffff][SIZE=1][B] Creatures of the Fiery Kind[/B][/SIZE][/COLOR][/B]
I play on villya and yesterday 2 hunters a champ and a HEALING mini and THE WHOLE EC CAMP could not beat one Wl and one defiler
Something is wrong here, no matter what rank they are they shouldn't died
I love the moors, but my whole kin is gone and I guess I am too
When you need 2 raids to hold back the creeps in any situation it's not right
Ungrouped freeps killing a defiler who got left behind is still easier than U13 creeps killing a solo U13 yellow captain.
I've come to the conclusion that balance isn't Turbine's goal, the massive swings in either direction provides hours of entertainment in the break room.
Still, it was nice toi play my freep last night, I never like long runs back from the rez so a GV camp is fine for now.
take each creep Class,
Revamp it into 3 trait lines and points u earn through questing.
each Class gets a Survival,healing,debuff/cc, and a damage line. to choose from/intermix.
red line minis, damage rks,red line cappys cant heal raids but for some reason creeps for get this.
Blue line wardens/yellow cappies cant do #### for damage unless the creep just wants to stick around and die
The thing is that all the creeps right now have all 3 of their own trait lines into a powerhouse because creeps don't have trait lines to choose from they can get the best of all 3 worlds.
Just a thought, why not add -40% - 50% outgoing healing mod (similar to WL's brawler's stance) to defilers fast lob trait, or +1 sec to all healing inductions (or both), so they can't dps and heal like minis at the same time, nerfing defiler healing output in general is a no go imo, not if minis can dish out 25k hps group wide (and they can, check minstrels forum for details). Nerf both sides healing or none.
These numbers are pretty awesome indeed.
Can a mini do a single target healing parse ? im really interested to know how high it can be. PvP environment if possible.
While I'm pissed that my favorite toon is now the FOTM, anyone that has ever played a defiler (or killed one) can understand why. Defilers can heal and dps like never before. Before the update, defeating an opponent before a fraid or craid came running by never happened. Now I can take down a guard, RK, or Warden with ease, or a mini or LM if I'm lucky with timing. This shouldn't happen. While I don't want to be nerfed back to useless, which was what the defiler was pre-update, something needs to be done. My vote is for keeping most of the potency of my heals, but scale back the dps. With lowered dps, I can still do my job of heals & debuffing, and maybe, just maybe, freeps would stop yelling for a full nerf.
Daffodyl / DrDoolittle
Chieftain Mreza, Kokosovo mleko Chieftain (Rank 12 weaver)
Brekka Crixus of Eldar, Potomci Numenora, Evernight (Ex Lazareva vojska)
Unless stated otherwise, all content in this post is My Personal Opinion.
Ive read a lot of your posts Shum. Are you sure you arent a freep that put a BA as your avatar? Your perspective is consistently abrupt and absolute with no examples or evidence to support your opinion. Im not saying you or anyone has to always provide evidence when giving an opinion but every once in a while you should have something that contributes to support your claim. Otherwise it sounds like a politician during election season.
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