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  1. #1

    Allow conversion of Medallions to Seals

    Currently, Lotro allows a player to convert 1 Seal into 2 Medallions. However, Lotro does NOT allow a player (even a VIP player) to convert ANY number of Medallions into a Seal. Why? This is an inconsistent limitation in this game. It also appears that the only way to get Seals is to participate in Raids of 12 players. This restriction makes it very difficult to earn Seals due to the time required to get 12 players signed up and ready for the Raid. For small kins and especially those players not in a kin this restriction is even more frustrating to the players.


    Please remove this restriction and allow medallions to be converted to seals. To be consistent, if you can exchange 1 seal for 2 medallions, you should be able to exchange 2 medallions for 1 seal.

    Alternatively, please provide a way for players (especially VIP players) in small kins, or single players (not in a kin) to easily join and participate in raids without having to wait for a long time using the Instance Finder.

  2. #2
    Quote Originally Posted by Eglain_Kindred View Post
    Currently, Lotro allows a player to convert 1 Seal into 2 Medallions. However, Lotro does NOT allow a player (even a VIP player) to convert ANY number of Medallions into a Seal. Why?
    So that effort is rewarded. You want the extra nice things? Put in the extra effort by doing raids.

    It's not like anything obtained by seals is required in PvE landscape.
    Alternatively, please provide a way for players (especially VIP players) in small kins, or single players (not in a kin) to easily join and participate in raids without having to wait for a long time using the Instance Finder.
    GLFF exists.

  3. #3
    Quote Originally Posted by Eglain_Kindred View Post
    Currently, Lotro allows a player to convert 1 Seal into 2 Medallions. However, Lotro does NOT allow a player (even a VIP player) to convert ANY number of Medallions into a Seal. Why?
    Several reasons:

    1) There is plenty of content that can be done below level cap that allows you to get Medallions for little to no risk. Turbine wants you to get your Seals from doing level 95 content. Not something lower level

    2) People have Medallions stored up from doing content in the past. Turbine wants you to to get your Seals doing level 95 content after the level cap goes up instead of buying all the goodies with Seals you save up. Hence all Seals were converted to Medallions when Helms Deep launched. Turbine not going to let us undo this forced conversion

    3) The goodies you are going to buy are a reward for doing raid content at level cap - level 95.

    The alternative is to go back to the old system. You have level 50, 60, 65, 75 Seals. I believe they were called First, Second, Third, Fourth Marks. When the level cap goes up, what do I do with my level 85 barter coins. I can't buy anything useful for my level 95 character with them. We already face the situation of these kind of Barter Coins - such as the Hytbold tokens.
    Unless stated otherwise, all content in this post is My Personal Opinion.

  4. #4
    Join Date
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    Seals are currently a raid-only reward and the use for seals is very limited usually only for top-notch "endgame" gear.

    I do find that I strongly disagree with allowing people to convert Medallions > Seals. This would take away one of the more exclusive raid-only loot and take away any real incentive to do raids. Why do that 12-man raid when you can just go farm Medallions?

    And, as it is... Seals are not that difficult to get. You can get 6 seals per skirmish raid @ 95 (set for 12). Skirmish raids aren't exactly very hard to do right now... it is relatively common for people to be running them with only 3-6 people.

    If you really want Seals... go earn them like the rest of us... which isn't exactly hard to do.
    Dagranhad - Burglar | Aldgarea - Loremaster | Barathrothir - Hunter | Golladhar - Captain

  5. #5

    Raid Advocates

    Lotro's obsession with doing raids without providing a convenient way for single or even small groups of players (let us say 2 to 6 players in size) to join in instances that provide similar benefits just discriminates against those types of players. Not every player or even a group of players logs on to Lotro just to do raids.

    I am VIP and been level 95 for some time and I do not mind grinding through difficult level 95 challenges. I am in a fairly large kin, and even with my kin membership, is it often very difficult to get raids setup and to coordinate what each player will be doing in the raid.

    And as far as any medallions I have are concerned, I earned each and every one of those medallions. If Lotro feels that SEALS are worth more NOW than they were before the HD expansion (which I already have bought), then why doesn't Lotro just increase the amount of medallions required to purchase a seal that they think is appropriate as well as reasonable. IS THERE NOT ANY NUMBER OF MEDALLIONS MEDALLIONS THAT ARE WORTH ONE SEAL?? Not providing any conversion is just not fair or appropriate.

    Besides if anyone really wants to, they can buy all the items they want (at whatever price that may be) without grinding through all the level 95 challenges.

    Lotro needs to be fair to all types of players and not give preference ONLY to the players that participate in 12 person raids OR have unlimited funds to buy what they want.

    If there are other skirmishes or instances that give SEALS other than 12 person raids, I would like to get of list of such instances. I have completed successfully several of the smaller skirmishes and instances with up to 3 players and have not received any SEALS.
    Last edited by Eglain_Kindred; Mar 20 2014 at 05:56 PM.

  6. #6
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    I have to say that I am against this suggestion. Solo play is already a very large part of the game, and to put it bluntly, we solo players don't need the really nice gear. Give the people that actually take the time to raid their due rewards.


    /unsigned.
    Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
    [I][FONT=comic sans ms][COLOR=#ffff00]Continuing the never ending battle to keep Lobelia Sackville-Baggins in check[/COLOR][/FONT][/I]

  7. #7
    Join Date
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    A few points:

    1. If Turbine implemented this suggestion, the example of the mark to medallion up-conversion shows that the exchange rate would be extremely bad. So the actual effect would be negligible.
    2. There is not currently any practical use for seals. Unless people actually pay 188 seals per BB jewelry piece?! I find that very hard to believe; incredibly high price, and the item is at best only marginally better than more easily acquired instance drops or crafted pieces (and that assumes the set bonus is worthwhile - not all are).

    I completely sympathize with the OP on one point however - when/if there is stuff worth bartering seals for, those of us in off-peak time zones should be restored a viable method to acquire some seals. I've noticed (not necessarily in this particular thread) that people have already seemed to adjust to the post-12.1 game as "the way it is/should be" - remember, the restriction of seals to raids only is completely unprecedented in the history of LOTRO. Foundry was the primary source of seals at 75; Sambrog/OE at 85; School/Library/GB instances were the primary (only?) source of S3M at 65. Prior to 95, raids played a very small part in the acquisition of seals or seal-equivalents. Which was a very good thing, since almost all raids take place while those of us on the west coast are still at work (just a bit of a pet peeve there... ).

    Now that I've finished transferring to Brandywine the situation is a little better for me personally. I actually do get to raid a few times a month and as a result I do have a small stockpile of seals if there's ever anything worth spending them on. On the other hand, players who are on at peak hours have at least 4-5x as many, so if Turbine prices things based on them (as they probably will, judging from the 85 first age symbols last year) I'm probably still out of luck. Unless seals are restored to 6-mans and 3-mans where they historically belong; then maybe the rest of us will have a chance to get something occasionally too.

    Looking at the mitigation changes in the U13P2 Bullroarer notes, it's not clear that skirmish raids will remain doable by 1-3 people for much longer. Which is good in a broad sense, but that's currently the only way to get seals with less than 12 people...
    Eglain_Kindred, that is currently the answer to your question; I know all of Helegrod can be done with just five people, since my level 50 kin did just that, including Thorog. Most skirmish raids should be doable with only a handful of people, though perhaps not some of the defensive ones where you fail if the NPC dies (or maybe those are fine too, not sure).

    A final point is that it's not obvious to me what there ever will be to buy with seals. It sounds like first agers will drop in T3 skraids and in normal raids, so that's not it. Armor sets? Possibly the second batch, but not the first based on past precedent. Since 60 was the cap there has always been a baseline armor set that required a raid for at most two pieces (Moria, Draigoch), zero pieces in the case of Hytbold. Unless seals are restored to 3-mans and 6-mans I can't imagine any future baseline armor set requiring seals. A second round of armor sets might, along the lines of the ToO or Erebor sets.

  8. #8
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    Apr 2009
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    Quote Originally Posted by Eglain_Kindred View Post
    Lotro's obsession with doing raids without providing a convenient way for single or even small groups of players (let us say 2 to 6 players in size) to join in instances that provide similar benefits just discriminates against those types of players. Not every player or even a group of players logs on to Lotro just to do raids.
    Lotro has an obsession with doing raids? Last time I checked, every single damn part of the game has been on a trend toward becoming "solo-friendly". Yes, that was rather blunt. But, I am awfully tired of the "solo" crowd getting to keep nosing in on wanting rewards from raids without actually having to do the raid.
    It isn't as if doing Tier 1 skirmish raids is hard. Right now, all you need for most of them is a group of 6 with just a little bit of tanking (any Champ/Warden/Captain/Guardian can do this easily) and some healing to keep any important NPCs alive (herbalists don't always pay attention to other NPCs as much as they should)... and you can take on just about any skirmish raid (12-man).

    The reason Turbine took seals away from 3/6-man content is because it was way too easy to just farm those places. The stuff you can barter for with Seals should take a little more effort to acquire... especially since the stuff you can get with Seals is usually worth the effort.

    If you can't be bothered to hop on GLFF and say "Forming level 95 (skirmish raid of choice). 1/12. PST to join.".. why should you be able to have access to the rewards a RAID gives without having to do the raid?
    Dagranhad - Burglar | Aldgarea - Loremaster | Barathrothir - Hunter | Golladhar - Captain

  9. #9
    Join Date
    Sep 2011
    Posts
    1,119
    I don't think it's a great idea. Right now, at 95 you can solo several of the 3-man instances and two people together can do several of the 6-mans. In fact, I solo 3-mans a lot on my captain and have hundreds of thousands of marks so, I'd be able to get raid gear without ever running a raid. Not sure that's how it's supposed to go.

 

 

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