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Thread: LOTRO new class

  1. #26
    Quote Originally Posted by bigsix66 View Post
    Actually, I think the new class will a strange chemical reaction between two current classes, the Lore Master and the Warden.

    Introducing . . . . [trumpet fanfares] . . . .

    The Lore Warden, the primary function of which will be to eradicate all Rune Keepers from Middle-earth.
    great, so thats the last role the champ had gone then

    *thats a nod to the legendary champ thread that pops back up in all its glory from time to time

  2. #27
    Join Date
    Oct 2007
    Location
    Michigan
    Posts
    553
    the devs have state numerous times they try to follow the book lore. Which means getting approval from the right folks for new additions or changes. with that in mind we have the following classes.

    Lore - master
    Rune - Keeper
    Burglar
    Champion
    Guardian
    Hunter
    Captain
    Minstrel
    Warden

    Then go thru the book compare which characters in the book fit which current category of class. The remaining characters in the book that do not fit in 1 of the categories is a possible for what the new class is.


    Im personally hoping i can walk thru bree as an Ent !

    j/k


    should be interesting to see the new class and if it follows the lore or not.

    perhaps the new class with be the "Thane" class. playable by man race only, with the following skills:

    HELP ME skill : this skill allows you to get others to do your work for you so that you can spend all your time doing other things such as drinking, eating or depressing everyone around you.

    Booze Hound : this skill allows you to consume mass amounts of alcohol just before combat so that you blindly charge at your enemy with no fear. using this skill reduces critical chance but increases your base damage.

    Lost Hope skill: this skill allows you to easily boast of sad events over and over again thus reducing the hope of anyone within a 40 meter radius of succeeding, *Note, this skill will cause allies to have reduced skills while giving the enemies a boost in skills.


    :-)
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  3. #28
    Join Date
    Aug 2011
    Posts
    177
    yeah, dunno.

    i'd definitely much rather they used the books for inspiration rather than [say] drawing on RPG archetypes such as, er, 'cleric', 'monk', & whatnot.

    nothing immediately springs to my mind.

 

 
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