
Originally Posted by
Bond007
I was here in SoA too. The classes were never mirror images of each other, and it's strange that you remember it being so. Never mind the fact that there were originally 7 freep classes and 5 creep classes (thus meaning that at least 2 had to have been "left out" if mirror imaging really ever was intended), I don't remember burgs ever having a sprint skill like wargs, nor captains having inductioned healing skills. There are other examples.
Also, defilers? Defilers weren't even introduced initially, so how were they intended to be the counter to minstrels? They could not have been intended to be the mirror image of an RK, seeing as RKs weren't introduced until Moria.
Back then, the moors was truly imbalanced. I remember the ridiculousness of HS'ing greenies and taking off 80% off ranked creeps' morale, the ridiculous grey-barring of burgs and LMs, etc. etc. I would never want to go back to SoA PvP. You seem to remember a drastically different SoA than I do.
HD is very close to true balance. A few classes need retouching, certain mechanics need to be reworked, and it'd be perfect out there. Of course, just glancing at U13's tentative patch notes, I'm not so sure Turbine went in the right direction with some changes (such as, but not limited to, moar warden dps. Because that was necessary.)
I have never insulted your opinion in any of my posts. I respectfully disagree with you. Of all people, I would be the last to claim that someone else's opinion doesn't matter, given the fact that that is the only thing that bothers me in a game.
What parameters was I ignoring? I was following these "rules", stated by yourself (and let's be honest, we all know how Moors theories go when we pretend as if rules exist out there).
If I did not neglect from using wrath/against the odds/morale pot against champs when I fight them (1v1 and open world), I would win every time on my reaver. Regardless of color. If I used wrath, I would finish at full health against a blue line champ. Yellow line fight would be over within seconds. Redline is the closest fight, and still heavily in favor of the reaver.
We were talking about no holds barred, equal skill, yes? Aiolis/Mazzor/Mathea are all more skilled players than I am, yet if I fought them no holds barred, I am sure I could beat them on my reaver every single time, regardless of the line they ran. Equal skilled players? The reaver would tear through the champ.
That's the entire reason holding back makes the game more fun. If every player were equally skilled, and I always blew my entire arsenal against every player I ran across, I would always win vs. some classes and always lose vs. other classes. That turns LOTRO into a card game, not an intricate MMO.
Where did I make up rules? I was using your scenario, your rules. I even went ahead and used your second scenario, where you set one person in front of another person, and have them run their skill rotation. Again, hunter v reaver and warg v champ. Reaver and warg will win. And this isn't just limited to 2 freep and 2 creep classes. Set an RK in front of a BA, set a minstrel in front of a spider. Even when you disregard integral parts of PvP (kiting/movement/use of environment), you'll still never end up with one side always winning.
If you're referring to me disregarding the r0 v r0 thing way back at the start of this thread, I already explained why I do not consider r0 vs r0 a "level playing field," and not because freeps are OP. Between r0 and r7 on creepside, your power increases exponentially, between access to more corruptions, potent skills, and traits. Between r0 and r7 on freepside... nothing happens. You get a whopping 6% more damage and 8% more morale, the same as creeps do, but nothing more.
The power difference gap closes quickly within a few weeks of playing a creep. There is nothing imbalanced about this. Take a fresh lvl 95 freep who has invested zero time gearing out his character, and he will be at just as severe a disadvantage as a greenie on creepside who has invested zero time in improving his character.
Motumbo explained this as well.