Probably yet another "Turbine doesn't let you do that" scenario.
I'm trying to get entities other than the localPlayer. Specifically, I want to test if something heard (say or emote) has been generated by a player or a NPC. Easy enough once I get the object - using IsA to test what sort of actor it is.
I see how to get the localPlayer, and how to follow that to get related entites (e.g. party members). Plus the undocumented GetTarget() command [does that still work?]
But what about other entities?
Sometimes it's possible to pick up the ID of an actor using a chat monitor, since the 'popups' are encoded in that data. (<select...> commands which gives the ID of the actor). I would think that, given the id, it should be possible to get the object, but I'm not seeing any command to do that in the API docs.
Is this another SOL situation?