Please Return Aggression!
I'm unsure about other warden tanks, but the removal of our Aggression gambit has left me with a broken heart. It was a truly great gambit and one of my favorites next to EoB and DoW. From what I understand, the other tank classes have multiple force-taunt/aggro-catch-up skills. Wardens currently only have one force-taunt skill, and it's not even a gambit. I don't know about other warden players, but the gambit system is one of my favorite things about the class!
Now, as Feleg has kindly pointed out, Aggression was not a force-taunt, but an aggro-transfer. I stand corrected. However, I must emphasize that while Aggression was not a force-taunt, it was a mighty good threat transfer. Since threat transfers don't seem possible anymore given the new dps/heal-based threat system, perhaps Aggression could be resurrected as a force-taunt/aggro-catch-up gambit. I emphasize "gambit" because I don't see the fun in getting aggro at the single hit of a button. I'm sure that many other wardens also share this view. Spamming DC is just not fun.
Now, I can understand why Aggression was removed. From what I recall, Turbine has been trying to streamline the classes and reduce the amount of skills. This makes sense, somewhat. However, I have noticed that our blue trait line has several "earned" skills, such as Defiant Challenge, Shield Tactics, and Shield Mastery. Defiant Challenge is a force taunt, and Shield Tactics/Mastery give buffs. Why not make Aggression another "earned" skill that is exclusive to the blue-line? Surely another one could not hurt. If it does hurt, why not make Shield Mastery or Shield Tactics available to all wardens (like our other gambits currently are) and putting Aggression (a force-taunt/aggro-catch-up-version) in one of their slots? I think yellow and red line wardens could benefit from Shield Tactics or Shield Mastery, especially if they are soloing!
Now, why should Aggression be returned to us? Well, warden tanks are already sort of behind other tank classes in terms of the force-taunt/aggro-catch-up skills available to them. From what I have read and understand, guards, cappys, and champs all have multiple force-taunt and aggro-catch-up skills that they can use. These skills are important because tanks occasionally need that extra boost to put them ahead of other classes who might be getting too much aggro via healing and dps. As already mentioned, wardens only get one skill. The return of Aggression would create balance between the tank classes by giving tank wardens another skill to use when things get tough. After all, there is only so much dps a tank warden can do, and the +300% threat multiplier can only help so much. Other tank classes have other ways to get aggro--we should too.
Also, please excuse if this is a repeat thread. I tried searching for a similar one, but could not find it. If there is another thread on returning Aggression, please let me know and I'll just post this information there.
Last edited by SilverUnicorn; Feb 21 2014 at 02:28 AM.