You shouldn't need to bother with Might at all. Block rating can be capped with available gear and using gambits (Shield Mastery, HoTs). Since HD's release, I don't see where stat priority has changed. I've always put attention to Vitality, Agility, and the other tanking stats (Block, Parry, Critical Defence, Resistance, Incoming Healing). I also mix in "dps gear" to get a fair amount of Critical Rating and Finesse as "tanking gear" pretty much lacks both. I don't mention Evade or Mitigations as those can be capped from the contributions from Vitality and Agility. With gambits, BPE can be capped and critical defence can still reach high enough levels (65-70%+). So focus on every tanking stat.
L100: Gentoo [WRD] · Adilae [CHM] · Svenric [BRG] · Svengo [HNT] · Svenwyn [CPT] · Svenriq [GRD] · Svenrid [LRM] · Sveorn [BRN]
Officer of Easily Amused · Gladden · "If I'm not having fun, I must be doing it wrong."