Dear devs,

Please explain why Weaver damage is now LOWER on freeps then at level 85.

One can easily test this, just by playing a weaver, but just to illustrate my point:


My dots now tick for a silly 140 isch if they're not fully resisted.

I understand you don't want to create an imbalance, but honestly, a skilled player should be able to have a good fight vs a non skilled player.

At the moment, one can be skilled as hell, a weaver can only kill a hunter.

Thanks for the feedback,

Nurgil of Withywindle