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  1. #1
    Join Date
    Dec 2010
    Location
    Minnesota
    Posts
    179

    Deeping Wall needs Help.

    No where here is Deeping Wall's changes listed for 'The Vanguard Defilers' side quest.

    Deeping Wall still finishes to early before all the Shaman Defilers are able to spawn and be killed to complete it. I have done it 5 times now and it hasn't changed.

    You need to decrease time inbetween spawns so they come more reasonably and not so lengthy so it is unable to finish.

    The mind twists and bends to shake the horrors of life
    The mind, keeping it's sanity, bends so far that it snaps in two.

  2. #2
    Join Date
    Jun 2011
    Location
    UK
    Posts
    292
    Also, amusingly....they FINALLY fixed floating debris when the wall explodes yet missed:

    - Ladders and grappling hooks still float against a non existent wall after it's exploded, looking ridiculous
    - you can fall through the wall

    It seriously still seems like BETA

    I agree about the defilers. The workaround is to not kill so many orcs quickly - IE using the catapult, as it speeds up the end. But when the strategy for a siege battle is; "Don't kill too many otherwise we won't get to finish the quest properly" - you know it's badly designed.

 

 

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