Ok, i know people are going to be against this, and i know it is an improvement from before HD, but dont use this skill that often. I do like the skill and a group because it takes a debuff off everyone in ur fellowship. It would be nice to have some traits other than the one that adds a HoT, which has a list of problems.
1. Why is it so far down in the blue line. Would it not make more sense to put a self heal in in the yellow line? I dont mind the heal on this trait offers, but either put it in the yellow line or make it a whole fellowship heal.
2. The HoT is really underpowered compared to the other cappy heals in the blue line. Comparing it to Rallying Cry, even though it does not have a powerful HoT, its initial heal more then makes up for it. Muster Courage has not initial heal, making it very weak. I'm not saying in needs a initial heal. Just look at Valiant Strike, not initial heal, but very powerful.
3. I think they could have added something a lot more useful to this trait. How about the fellowship heal i stated earlier. Or takes 2 debuffs off instead of one. Or giving u 20% resistance to all effects instead of just fear effects. Or allowing it to be used while silenced and gives a 5 second immunity to silences and disarms. Anything?
Also, a little off topic, but Muster Courage does not take off the slow from the Blackarrows snare. Anyone else notice this?