ARE YOU BORED WITH THE GAME AS IT IS?
DO YOU MISS THE OLD DAYS OF GLORY WHEN LOTRO USED TO BE HARD?
WOULD YOU LIKE TO EXPERIENCE THOSE DAYS AGAIN?
THIS THREAD IS FOR YOU!
(TL;DR for the lazy people daunted by the wall of text below: If you're bored with the game and want to relive the old glory of LOTRO and run old instances on level, such as GA, Rift and Moria, sign up for it in this thread. If you actually wanna know more, read below).
It has been repeatedly noted how trivial this game has become since later updates, notably after Update 10. Landscape mobs now die in no more than a few hits, you can aggro entire instances and mow them all down in one go with barely any danger to your life, and it's possible to solo virtually everything naked with a pitchfork. As such, with challenge largely gone from the game, we're left with no choice but to contemplated older, unscaled (read: unruined) content.
However, as it is, no one actually runs any older content on level anymore. Calls for older instances such as GA and Urugarth/Carn Dum and Moria instances are virtually non existant, and in the rare occurrences when they do appear in GLFF, those players are either forced or particularly thrilled to take a 95 player to help them faceroll through the whole instance.
Although, a few older instances such as GB, Fornost and Annuminas have been somewhat nerfed - since the older days where Middle Earth used to be reasonably dangerous and not simply a place where you can go AFK in an open field for half an hour, and come back to find yourself very much alive and surrounded by the corpses of countless defeated creatures - there is still some old content that should provide a fresh, challenging experience to on level players.
As such, I call to all those in Dwarrowdelf, in this most propicious moment (given that there is absolutely no satisfying end-game content with BBs being just a gimmick, and with the whole fate of LOTRO uncertain with the recent announcement that there won't be any new instance clusters coming this year) for those of us who still care to group up and roll new characters, in an attempt to re-experience some of the former glory this game used to offer.
How is this different from simply rolling a new alt, you may ask? First and foremost, this isn't a race to level up to cap, quite the contrary. The intent behind this is running content on level, with at the very most, 2 or 3 levels over the designed instance level rating. This means we need to level up together, and quite possibly make use of the XP disabler from the store and institute artificial weekly level caps to ensure participants stay in the same level range.
For this purpose, a new Kinship would be created and all of those with an interest of joining this project would be quite welcome to join, regardless of experience, though be warned, older content might not be as easy as you're used to these days. Players would be encouraged to quest together and participate as much as possible in group content, in stark contrast with the solo-everything mindset of current LOTRO experience.
To keep a fresh experience, as close as possible to the Elder Days, a few "additions" Turbine has made to the game to make content even easier would be frowned upon and essentially restricted, such as Store/Premium items, whether purchased from the LOTRO Store, received in Lootboxes or Hoobbit Gifts. These include, to name a few: Store Potions, Tomes of all kinds, LI Legacies, Runes, Relics, etc. Players are discouraged to use these sources at all, except to purchase quest packs and content where applicable.
Granted, recent changes to the game, in particular the class revamps might have the indirect effect of making older content easier, but it will be interesting to see how older instances respond to those changes, and should provide a fresh experience nevertheless.
Finally, this project is meant to emulate the original difficulty found in the old Shadows of Angmar/Mines of Moria/Sieges of Mirkwood era as best as possible. As such, you're expected to use the gear available during those expansions. Skirmish camp gear is fine. Crafted gear is fine. Quest reward gear is fine. Overpowered gear from Lootboxes/Hobbit Gifts and rescaled instances are not.
I believe this endeavor could very much breathe life into an otherwise dead server overrun with level-capped players with little else to do. If there proves to be enough motivation within the playerbase to join this project I very much intend to have it move forward.
If you're interested in joining this please so say in this thread. I can't wait to face the Balrog of Rift with you all at level 50 again. Feel free to contact me in-game if you have any questions, or post here with your thoughts. Thank you for your time.