With the massive stat changes, this makes our bleeds be worthless, my reaver hitted laceration dot to a guardian for 41.
Could we get our dots as orc-craft aswell? :P
But nervertheless the Dots are almost useless with this rating. Thrash bleeds hitting a burglar with 75 to 166, thats nothing
[Tangaar Captain R 7][Barukhazad Minstrel R 9]
Fell wrought damage and orc-craft damage aren't mitigated by freeps audacity right now. It does approx. 30% more damage, Undertakerxx is right.
Alakin - R15 Hunter | Alazergbear - R12 Beorning | Heisenzerg - R10 Minstrel | Juventina - R8 Champion
Springsteen R8 WL | Mariobalotelli R8 BA | Pogba R8 Spider
Do Not Meddle in the Affairs of Wizards, For They Are subtle and Quick To Anger.
Arkenstone ~ R9 RiseAgainst Reaver ~ R9 PowerWolf Warleader ~ R11 Armdyl LoreMaster
can anyone upload pictures of sets please?
[center]Let our actions speak for themselves. Jinjaah has been pouring over every post in the Bullroarer forum. Please keep in mind that any experiences with previous LOTRO teams are not reflective of the current team, give us a chance[/center]
Hey Val, hope all is good
Tried out Fire trait (which then takes a class slot) and DoT's are Fire damage - kinda ok but fire is migitated too much by some freeps. Orc-Damage, which ive been trying to find info on....who knows - no-one but the Dev that made it.
Ive found Orc-Damage better for quick in and out charges (if I dont get interupted 1st..) but with 4 DoT's ticking common dmg...pfft.
I dont know where this is going - Auda 16 all 3 buffs - 2 OP's, traited 3x-crit,3x+crit,3xMast and rest testing - still ~ 58K moral and 4K power without buffs and getting 8k-13K hits from Mini's\RK's\LM's (dev ofc) and normal crits ~4k easy over and over.
Does anyone actually know what Orc-Damage IS? How its migitated etc?
Any we have 6-8k armour....:sss
Have fun all! Cya in-game
Yes thats all I can find out about it too. Sent ticket - closed in 3min as expected.
Problem is our DoT's....and impale which "should" ignore 30% migitation (so IF we using orc-craft then it should be right up there on the high hit list).
Maybe if they can just change the DoT's to orc-craft we might be ok?
Even the corruption trait bonus sets are so vague - tested some out but dont have the time really.
Also ./rant on - Whats the point of Blood of fire except for stopping an induction skill....56 fire dmg...wow...
I dont know but my sub ends in March so....ill have to see. One of the most expensive mmorpg's there is around except if you have lifetime. They dont care about PvMP only PVP and "free to play, pay to win" freep qq.
Easymode has never been my way as you know so ill try but I think its starting to get to some people...
Can anyone tell me what the bonus damage from the bleed removals caused by application of Impale is supposed to be? The tooltip suggests it's "25%" per active bleed; but 25% of what? In a recent combat log, I saw a crit bleed removal do 2057 unmitigated damage per removed bleed on my full aud warden; how does that relate to the (presumably 50% mitigated) ~2.1k orc-craft damage crit impale from the skill damage?
Also, every freep has easy availability to 50% crit reduction, so you'll notice a difference on crits between those with the 2/2/2 sets or the 2/4 sets...Or for those crazies that only get one set.
[CENTER][COLOR=#00ff00]Brandywhine[/COLOR] / [COLOR=#4b0082]Vilya[/COLOR]
[COLOR=#00ff00]Fortiscor R10[/COLOR] / [COLOR=#4b0082]Slownkite R9[/COLOR]
[COLOR=#00ff00]Beastt R7[/COLOR] /[COLOR=#4b0082] Diggaa R12[/COLOR]
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