My thought process was that as Agility is our primary stat, perhaps they left the contribution from Might off our threat.
Originally Posted by JLotro
Regarding AOE damage, I have seen some increase in damage. About 100 (From 800-900/tick to 900-1000/tick) or so, depending on mob resistance to light damage, though it is possible that it could be related to some other source than the weapons.
I am assuming that your skill is above par, so the problem should lie elsewhere.
Perhaps it would aid investigation if you posted your tanking trait setup.
Beleag, Warden - Saelmundi, Rune-keeper - Nimerdale, Champion - Haldoun, Captain