Edit: NOTE - I am determination spec'd.
Ran a 12-man (BG) as main tank with some pretty well spec'd DPS (others) and
found that the new Warden threat absolutely FAILS there. I spent ALL my
time trying to get aggro and probably only held it 20% of the time.
Our single target threat in a small group seems OK, but in the raid
even that was pretty poor. Our AOE threat is just TERRIBLE.
I tried spamming Resolution, EOB, and WC to get AOE aggro, but as soon
as a Champ or RK let loose with an AOE skill it was lost. If our AOE
threat is not significantly STRONGER than DPS AOE then it is useless.
Or do we ask DPS not to AOE now?
I tried staying on a single target... I would lose aggro early and often IF I got
aggro back the target was nearly dead by then.
DC was a joke. Sometimes it did nothing. Other times I got aggro but
before I could even finish a 3-key gambit I had lost it again. The most
success I had was avoiding gambits longer than 2-keys. (mostly just 3,1)
If I tried longer gambits I often lost aggro before I could finish them.
Forget about self buffs - no time for that! I would like to do other
things besides chase stuff around that I lost aggro on. I would like
effective aggro skills that hold aggro long enough to allow me to
consider self buffs.
The run was a "success" because in the end the DPS just nuked the mobs,
took aggro, and they tanked most of it, killing it faster that it killed them.
It was super disappointing. I was nearly enticed to buy some turbine
points while the double bonus sale is running, but the Warden is looking
too uncertain to me now for raiding. I have invested a lot of time
(and $) building my Warden to get such poor performance.
BTW: I'm lv 95, near full blue, 22k morale, 35k phys mastery, lv85 FA weapons.