Turbine stated that the complexity and difficulty in modifying issue is the driving force for completely rewriting the hate point, threat and aggro system in Lotro as part of the Helms Deep update. In the process this system has been greatly simplified.
Originally Posted by Khafar;7019163There may be "system designer" reasons, such as making it easier for them to balance over time or reducing the coupling between game systems. No idea if this is true or not, but it's possible.
Unless stated otherwise, all content in this post is My Personal Opinion.