I've always been drawn towards Captains, made several over the past few years and have always discontinued them late 30s, early 40s. I always felt like I had too many buttons to press, too few of which were actual damage skills. I also couldn't help but notice that half the time I was waiting for some special event to trigger. I also never understood why I had so many fellowship-skills when everyone knows lowlevel content hardly ever gets "PUGed" anymore. Furthermore, the herald... how very very lackluster he was?
How has Helm's Deep affected any of this? Does a new Captain now have more options at his disposal, especially in regards to combat? I understand a lot of people will argue that "in the end" a Captain has plenty of options, but for this slowpoke "in the end" is a very long road and I'd rather enjoy every second of it than wait for some sort of epiphany at 75+