We are very much aware the Trees are coming. We also see that the Trees could be made better or even excellent with some changes.
Some changes have already been made and perhaps the opposition played some role in gaining these changes.
Maintaining vocal opposition may be futile but it also might keep on the heat for further change... I don't claim to know... but I do intend to keep trying.
i can see that as something that might come back on the table at some point, for example.
Nothing here matters.
But that is beside the point of this thread. It is merely an observation of mine of late. Though admittedly it has made me less prone to be a part of this community. I do not like my efforts going to waste.
Speaking of which: effort! one of the highlights of the beta was the effort betatesters put in their constructive feedback and the devs putting that feedback to (their own) good use.
I'd wish to see that constructive effort continued, for it brings much positive things to the table. It is great when devs and players get to interact. Much better than polarization.
I also believe there will be changes and keeping visible (vocal) can only help these changes along.
It was my observation that the Devs seemed to disappear after BETA 3 though.
Shame really as the communication did add a sense that our concerns were being taken under consideration and some were acted upon.
I have a real sense that the Dev resources were just stretched do thin to deal with the massive amount of feedback they received.
I also feel (sadly) that some classes were treated better than others due to the same lack of resources.
In a week we will see the end product though... it is, no doubt, clear that I'm not optimistic.
I actually think there was more complaining about mounted combat last expansion. I also think that worked out alright.... Much ado about nothing. Especially when "they" had most of us at "Mordor"....
All that is gold does not glitter
Not all those who wander are lost
The old who are strong do not wither
The deep roots aren't touched by the frost...
Crell-L85-Champion - Riddermark ; Swego-L85-Burglar ; Kotvi-L95-Runekeeper
Delego-L85 Hunter ; Stodden-L51-Captain ; Edhul-L61-Loremaster
Deglorion - SoA XP Disabler
Class changes, as we have stated since approximately January, are coming. As we explained in beta, these changes are coming. As we made very clear to the very small number of players in beta who still felt we were not being clear on the topic, these changes are launching with Helm's Deep - period.
Many, many beta players have played these changes and helped us make sweeping changes to the arrangements of skills, exposing some of them as general skills available to all regardless of the tree chosen, and invaluable feedback on making them markedly improved from the original concept and Alpha and early Beta builds. All due directly to the majority of players who participated in beta and generated constructive, useful feedback. Literally hundreds upon hundreds of changes made thanks to their feedback.
We hope that process continues throughout launch and beyond as the team continues to tweak, adjust, and balance the system further. Reverting, removing, or 'rolling back' to the old way of doing things is not an option.
This form's session has expired. You need to reload the page.Reload