These invincible Lrms are going to be funny.
Beta closes tonight. As of now, the last build we received to test was basically Moria launch 2.0, with some hilarious cooldown reductions to keep us all from deleting the game.
We've been told we will receive our proper update at a later date.
Even my Signature is trolling!
Last edited by Moors-Battlemaster; Nov 12 2013 at 09:04 PM.
When PvMP receives its proper update is a good question. My guess, and it is just a guess, would be at least a couple of updates after Helm's Deep launches. The first update after the expansion launches will probably focus on addressing issues with the freep class changes. The update after that would be the earliest we would see a full PvMP update imho. Hopefully I am wrong and it is earlier.
You asked if I believed they would give us an update and fix things? I certainly believe they'll try.
This update was always going to be bad for the moors at launch: It was a major systems change for character customization on freepside. They were working on the trees right up into the final builds and were STILL doing dps balancing between the freep classes in house through the QA department when the beta ended. HOW were creeps supposed to be balanced against mechanics that were new and ever changing and DPS that was not finalized?
I went into the beta merely hoping to do what I could to prevent some of the broken mechanics from reaching live. I think we did get some things changed in the freep update for the better (for a while, a pvp gear wearing warden could stack up to about -140% incoming healing... we won't go into some of the other stuff...). I don't think we fixed all we could of. The macro fast skill exploits are being looked at, but I have little faith those will be fixable by launch since in my estimation it will take actual changes to the engine rather than editing values in a database to fix.
I do expect that come 12.2 we will see more significant creep changes. We may get some minor fixes in 12.1. This is how Moria played out (we got minor morale and mitigation boosts in the first patch, and the damage scaling issues on freeps were completely fixed in the second patch with the LI dps nerf). Remember, Moria eventually worked out and there was some quality pvp, especially near the end of the expansion.
I'd much rather launch in bad shape and get fixed as the expansion goes on rather than launching in good shape and getting NO fixes as things get worse due to progression and freep development (see: ROR).
Even my Signature is trolling!
Combat burrow is down to 3 minutes.
Most of our rotational skills are better on cooldown (lethal kiss is much easier to fit into a proper rotation now). Also envenom is down to 8 seconds, virulent poison is down to I believe 12-15 seconds. So our rotation is a bit more active (though PA spam is still likely our highest sustained damage).
Smothering web and latent poison are 20 second and 1 minute cooldowns. This is actually a very nice change (smothering at 5 minutes has been a joke). Also venomous haze is 30 seconds.
A side effect of all the reductions on cooldowns is that feast is essentially not worth using ever. Shelob's gift is down to 20 seconds with would be rediculously broken if not for how few and far between freep deaths will be. It took three of us over 10 minutes to kill a tank spec captain in the last build.
Web the earth is not, nor will it be "fixed". They have the tech to fix it, but do not want to have a tail effect according to Yicky (I believe it really should have at least a few second tail effect...). It is a 25 second cooldown now. Though many freep slows have been increased, so you don't gain much ground using it.
Even my Signature is trolling!
That is, as you say, if freeps ever die lol.
My 2 cents here reading the last page and a half,
so Evilspinnre is a weaver, a CC class, and kiting a melee class so the melee class Line of Sights, and so Evilspinnre's defence is "he'll solo call you out" if you do that.
In reality, what I read is "If you don't play like the way I want you to, I'm going to zerg you."
I'm not trying to take any sides, but this is what I'm getting from it.
A Captain not using "cooldowns" from the "beginning" is pretty much giving you a free kill as a Spider vs Captain, so seriously why are you still arguing.
If the playing field was level and both were using all your skills, and you were losing Evilspinnre, I assume you'd run to a map-in spot, burrow and call out anyways, seeing as you already stated you'll call him out if he "lines of sights" you.
Can you seriously not handle dying in a PvP zone? Jesus.
Edit: I just realised this was in Monster Play forum, so everyone who participated loses terribly.
): keep it to your server forum
Last edited by Gottapee; Nov 13 2013 at 09:56 PM.
In response to your terribad memes, 1v1 tradition on Brandy has always involved an agreement to avoid using LoS. Perhaps you transfers should get to know it. I am well aware what the term means and it's applications.
If you want me to explain further, send me a PM and stop derailing this thread. Thanks.
Second --- I've participated in FC/1v1's enough on this server at -GTA- not -GG- and have seen creeps use trees to LoS, so perhaps you should talk to them since you clearly see yourself as the God of the Sandbox
Third --- You know whats frowned upon? Calling out for all creeps to come to X so you can lagg2win. Your kettle is so black that the pot wants to say racist things.
Fourth --- Why are you still arguing over Monster Play forums, how much ego-stroking is enough for you? Lolbeans serious business forum warrior.
Next time I 1v1 you, I'll "teach you a lesson", except the fact that you flat out -refused- to 1v1 me afterwards so clearly, dying means the world to you.
PS: I didn't use a single cooldown on you
inb4 you try to get last word to ego-stroke your fizzlepizzle.
Last edited by Gottapee; Nov 14 2013 at 01:25 AM.
And your use of Pot-Kettle is incorrect here, 1v1 etiquette is observed by both sides, you're relating to something your side doesn't like because it doesn't let them win. Boo hoo.
In response to your bad edits: No, no RK has to use CD's, as few as they have. Neither did I use certain CD's, but believe as you want. With the current state of the game, no rk will lose to anyone if they don't want to. And yes, I will stand tall and mighty over someone that claimed they are undefeatable and still lost despite using everything in the book.
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