I really don't like the sounds of this. It does indicate a poor thought process in approach to PvP, I'll tell you why:
1. Having unbalanced parts doesn't make anything interesting, it just makes the game frustrating, that is why so many people are submitting complaints. We would like, generally, to have balance in capacity to deal out DPS and to give/receive heals. Different classes will have different skills and traits etc. But why should any have an over-all advantage over any other? So when I consider some classes having "plus skills maybe OP ones..." I am immediately reminded of the situation we have had for some time now.
2. On numerous occasions I have seen Freeps and Creeps fight at GV or Grams the way you describe and not so many toons get killed on some occasions (except over zealous lowbies). Because everyone usually backs away to get a heal when needed. Anyway, can you accurately tell us what the numbers were on each side, the classes, ranks etc? I'm guessing Freeps were out numbered and out gunned on this occasion. I am also guessing that your comment on this is not entirely reliable anyway, that's just going by your comments that I read compared to my broad observations and experiences with this sort of thing.
3. Why would we want weaker classes? Who's going to use them? Again, poor thinking toward PvP development. Every one class ought to have as much chance to win against any other class as any other class would (read that sentence again if you need to, it makes sense I promise). Although the way in which the different classes do that would vary. Variety is not imbalance. You really ought to be thinking "we want variety and no imbalance".
Hopefully I have put into good enough perspective my claim of Turbine's poor approach to PvP development. Maybe they cannot devide between the idea of what having variety is and what the problem of imbalance is.
I'll have to leave it there since it is late for me and I need some shut eye.
Before I go I would like to comment on the warg CD changes I see mentioned earlier. My thinking on that is we don't really need CD reductions, we need more access to DPS. We are a melee only class no ranged DPS. Hunters and RK's have tremendous DPS compared and they don't even have to let us touch them if they can avoid it. Keep the silly Disappear skill and give us that sort of DPS please. Give my warg what my champ has and I will never need it!!
Soulwarg R11 Crick.