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Thread: Makings of 1v1s

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  1. #1
    Join Date
    Oct 2010
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    376

    Makings of 1v1s

    It has come to my attention of late that there has been some discord as to what people can and cannot use in 1v1s. On one side, there are people who say, "Screw the rules! This is PvP there are no rules." and are OK with blowing every CD when it's available in 1v1. On the other side, there are people who want to limit what they can or cannot use so they can make 1v1s fairer. While I agree that people are entitled to their own opinion, I happen to stand in the second point of view, where one limits the skills they use.

    That being said, I put it up for discussion that there be a written set of rules that define what skills are not OK to use in 1v1s.

    I know that this will probably get some negative feedback, but I don't see how it's fair for, as an example, a Champion to use all his bubbles fighting a Reaver that doesn't use any CD. Unless either the Champion really, really sucks, or the Reaver is completely and utterly amazing, the Champion will win that spar 10/10 times. I don't see the point in that. I'm open to people's feedback and ideas about this.

  2. #2
    To be very brief and simple. I think limiting skill use is the only way to somewhat balance fights. If you are bad and think you need cds to be even with better players.. well think what you will but you probably won't get better if your solution to lack of skill/movement is to hit the oh #### skills the devs gave you. in my personal opinion based off tons of 1v1s I will give a short list of what skills are good to not use.

    Spider reflect/burrow

    Warg hips (I also don't use sprint of tendon shred except for very rare cases but most wargs do so I won't set those 2 in stone)

    Warleader quitters and GAG are probably the only things some may frown upon.. kinda limited by ways of cds.

    BA MT GAG

    reaver wrath ato DR (personally I have no trouble with dr.. cuz they die at the end you get the infamy regardless but whatever, I have gotten QQ)

    Champion. Glory traited. sprint sudden defence, true heroics, dire need are pretty much always a no no. depending what you are fighting bracing attack and seeking blade can also be overkill.

    Warden. shield line. against basically everything hots, DC, and NS are a no no

    Hunter really nothing. I guess some complain about COTH

    Mini I'd say stop heal spamming but you will never listen so,.. just cut the flops out on the off chance someone does get you low in spite of your heal spam.

    Rks, AOS usually not called for. in many cases PI and WOH are also considered too much.

    LM, WOTC. and waterlore in most cases. also that skill that resets most cds should also probably be left out but I forget it's name.

    Burg, Ko, tng, R&A and in some cases even some of your chain cc skills is overkill. you may have to go light on cc to keep fights somewhat fair.

    Cappy, no LS. I'd say don't just spam heal but like minis this probably falls on deaf ears so.. whatever

    Guard, pledge heart deep breath. maybe not sprint
    .
    R8 RK, R8 champ, R7 burg, R8 warden. R13 warg, R10 spider, R9 reaver, R8 Warleader R6 BA

  3. #3
    Join Date
    Oct 2010
    Posts
    376
    I like that list. But adding one more for Wardens. Don't use Way of the Warden. That gives you a #### ton of in-combat morale return, +400 some critical defense, -5% attack speed and/or +5% damage (I forget which), and I think one or two more buffs. It lasts 45 seconds and has a 15 minute cooldown.

    And this may be just me, but I have no problem with a Warg using their Disappear skill. As long as they continue the fight and not use it to run away. And for asking the Minstrels and Captains to not heal is like asking a War-leader or Defiler to not heal in 1v1s.

    Concerning pots/brands: No ranked brand/store bought brand. Stun/fear/root/morale/power pots are OK by me.

  4. #4
    Quote Originally Posted by themannweb View Post

    And this may be just me, but I have no problem with a Warg using their Disappear skill. As long as they continue the fight and not use it to run away. And for asking the Minstrels and Captains to not heal is like asking a War-leader or Defiler to not heal in 1v1s.

    Concerning pots/brands: No ranked brand/store bought brand. Stun/fear/root/morale/power pots are OK by me.
    1st fight in the vid http://www.youtube.com/watch?v=D2Uj56bP6Tk cappy doesn't heal or use the hot ring 3 red ops. While I am not saying that everyone should play exactly like this guy, because trust me, he isn't new at this, lol, I do think that it's possible and at times (especially when facing not the highest rank opponents) people might want to consider toning their heal output down. If you never really win a fight with less than 20% of your morale (and never lose ever) something might be off.

    Generally if i find someone I can't beat due to them using more than i can handle I will probably try to fight them once or twice, seeing how far i can get, if the fight isn't exactly doable I'll just not 1v1 that person (this applies to creep since freeps tend to have more at their disposal than creeps). Generally people who use cds on crick are lucky in the fact that there's not that many people to 1v1 usually and thus they get a fight or two in with people who either don't know or don't care/want to challenge themselves against something they shouldn't win probably unless they get lucky.

    So my stand on 1v1s is - you can use whatever you use, but be prepared to have no one to use it against.


    Crickhollow l Thorfinn || r14 champ, r12 burglar- Crickhollow || r11//r9 warg Crick//Elendilmir || + other stuff

  5. #5
    Of-course everyone has their capabilities that are influenced by physical skills(and/or time they want to invest trying to improve), strongly gear as well if you're a freep, bfp, lag and other things.

    I personally enjoy having a tough, but possible fight.
    For people who are interested these are my personal rules I go by

    Burglar (things like TNG, FF, set KO, HIPS, RNA, morale pots aren't used) against

    Warg Both start out of stealth, no stuns, no dazes, often I'll try for no glee, depending on how it goes i might not use my slow from dust either.

    Warleader Depending on the opponent I might attempt to fight without CC, definitely no cc spam lockdown though.

    Black arrow Depending on the tactics applied might go no stuns, no traited enrage(only for trolling maybe, hah)

    Defiler Pretty much same as WL, though stuns and stuff might be more needed here with the reflect doing tons of dmg with all those attacks

    Reaver If fighting a reaver who won't use charge and impale or just isn't that quick of a burst dps user yet starting out of stealth and not cc. Depending on the reaver and OPs might not use CC either

    Weaver Probably the toughest fight in many cases. Stuns are a given in most cases


    Most of these rules I find would be fair for more or less any burglar with audacity gear and half decent gear. In general just none of the 1st mentioned skills and no cc spam on warg



    Champion (Never using Sudden defense, true heroics, dire need,controlled burn, sprint, fervour pots, morale pots are never used) Note that I do use some gearswapping in most fights that are against ranked opponents

    Warg Starting at my base morale (so around 11k or w/e, i can't remember) no ISB, no hedge, no bracing attack, i'll also try to not use stun pots either

    Warleader Starting at base morale, no ISB, no hedge usually, might attempt no bracing, but against the better WLs that usually isn't a good idea :P

    Black arrow This is the one case where the sprint rule might be broken if the BA is attempting to hinder kite without giving any chance of reaching melee range. If the ba goes about it in a more stationary way I might not use bracing attack and ofc no ISB.

    Defiler Pretty much same as warleader only bracing will probably be needed almost always >.> MIGHT stance dance, but i haven't 1v1ed a filer since u10 so idk if that really would be needed/fair

    Reaver Starting at a high morale, no hedge, no bracing attack, no ISB, pretty much nothing other than starting at high morale with really low crit rating...

    Weaver Generally similar to reaver, bracing might be needed in some cases,but i try to not use it at all


    I do realise these are my rules for my toon (more for people curious) but the basic outline can be kept the same, the no go skills should be the same in almost all fights other than sprint. Usage of bracing would probably be on in most fights other than fighting a warg if you have a healing ring or pocket cuz that makes the heals you get pretty darn high. ISB could be used against most classes as well other than warg, cuz a good remorseless can chop off like 1/3rd of a wargs health bar...


    Crickhollow l Thorfinn || r14 champ, r12 burglar- Crickhollow || r11//r9 warg Crick//Elendilmir || + other stuff

  6. #6
    Join Date
    May 2012
    Location
    Germany
    Posts
    294
    I think we should all just autoattack.
    Pyrrhic | Paragon
    Ishlan R12 WL
    Nalshi R11 Rvr, Ishnal R9 Spider, Shilan R9 Defiler
    Blato (Mini), Ishlun (Capt), Shilan (Ward), (+4)

  7. #7
    Join Date
    Jun 2010
    Posts
    175
    This reminds me of Mortal Kombat in the arcade when people used to complain about others using throws. Then those players in FPS that complain about people using grenades. Everything outside of Code of Conduct is figured on a person to person basis. If someone doesn't abide by a "person's" rules but stays within the Code of Conduct, they're playing by the rules. I understand that people enjoy 1 v 1's and they should be able to enjoy them but if they're engaged in a 1 v 1 and someone interrupts it, they shouldn't cry about it. If they do cry about it, that's all they can do because a GM won't do a thing about it.

    There was a time that I honored 1 v 1's on this server until I saw what I thought at the time was a serious cheap shot. Grungen killed his opponent and had a sliver of life left just to have a hunter who was watching one shot him. In the end, that hunter was well within his/her rights to get that kill. If I see a 1 v 1, I'm jumping in. I don't log in to watch others play. If this doesn't get some emotionally triggered response, I'll be shocked.
    I do not read threads once I post in them because I could care less what your reply is...

  8. #8
    Join Date
    Sep 2010
    Location
    Estonia
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    913
    Quote Originally Posted by Blato View Post
    I think we should all just autoattack.
    1v1 is an odd concept for me anyway so adding rules to it... some people have other disadvantages working against them (eg serious stufflike actual physical disabilities or small stuff like in my case no mouse -> no fast turning). I think it's cool if some players have it more interesting for them if they limit themselves but suggesting it's something everyone should do is pretty much nonsense.
    Quit.

    Find me on Steam and ESO, same name.

  9. #9
    Join Date
    Oct 2010
    Location
    Portugal
    Posts
    364
    Quote Originally Posted by firehandsjr View Post

    Mini I'd say stop heal spamming but you will never listen so,.. just cut the flops out on the off chance someone does get you low in spite of your heal spam.
    Fire, as a mini i just need to spam heals against highrank Reavers and BA's i belive(long time dont spar any highrank BA). and last fights i have done against wargs i dont spam heal ^^ but i belive im the only mini doing that.
    Crickhollow - Scratzod r6 Champ - Scratzw r7 Burg - / Healpot r7 Defiler
    Brandywine - Pinha r8 Spider - Litleponey r9 Reaver / Qris-1 r11 miniEzmode

  10. #10
    Quote Originally Posted by themannweb View Post
    the Reaver is completely and utterly amazing
    Story of my life that explains why so many freeps use cds on me
    Your misconceptions and fantasies along with your misguided sense of entitlement don't dictate my actions.

 

 

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