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  1. #1
    Join Date
    May 2012
    Location
    Barad-dûr
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    550

    Crafting Kinships

    This thread is an attempt to learn more about any CRAFTING KINSHIPS out there. It was originally posted in the Crafting Forum. After further consideration, I am submitting it here.

    Crafting:

    The LotRO Crafting System is set up to necessitate interdependence between the vocations. This in turn, helps to nurture more effective communication and meaningful interaction between players. Crafting better equips characters, furthermore, to complete task objectives, and can greatly enhance all other aspects of the game. Crafting can slow down the game's pace considerably, however, and for this reason is sometimes neglected or altogether overlooked. Nevertheless, crafting remains an integral part of LotRO which can uniquely broaden one's understanding of the game's mechanics.

    Note: In referring to "the LotRO Crafting System" I mean crafting in general.. ALL aspects of it.. as a System pertaining to LotRO. This includes Vocations, which are comprised of Professions (Primary Production Professions, supported by Secondary Gathering Professions, and a third Unsupported Profession which can be an additional Gathering Profession, as is the case with Explorer-Prospectors or Woodsmen-Farmers, for example.), Guilds (which are separate from, though related to Crafting Professions), Recipes, Mats, etc.

    Crafting Kinships:

    My understanding of a "Crafting Kinship" is any group of players who have formally united and organized for the shared purpose of assisting one another to excel in their crafting abilities. I do not in any way mean to imply that a player's singular successes as a crafter are necessarily dependent on a kinship ("a player-created kinship dedicated to crafting"), or that they should be.

    With regard to the Lotro Lorebook, Crafting Kinships were defined as such:

    "A crafting kinship's primary requirement is that all members have a crafting profession, and develop that profession to the fullest. They are set up to facilitate exchange of resources and components between members to further this goal.

    Crafting kinship members, individually or as a group, may participate in questing, role playing, raids, and/or PvMP, but their primary focus will be on developing their crafting professions, and they are generally not expected to meet any other game play requirements.

    Crafting kinships may or may not place certain limitations on potential members with regard to profession, or profession level, during recruitment drives.

    Crafting kinships may also have certain membership restrictions with regard to age, or other considerations.

    Note: Kinships that place any other game play requirements on their membership, or who simply promote and/or encourage crafting, should not be categorized as crafting kinships. For example, a kinship that requires that all members participate in raids, even though it may also place a heavy emphasis on or require its members to have crafting professions, should not be placed in the crafting category."


    (Original Source: Lotro Community Lorebook; http://lorebook.lotro.com/wiki/Categ...fting_Kinships)


    If you belong to a Crafting Kinship:

    - Did you come to understand crafting as being important to you before deciding to find others who shared your enthusiasm?
    - Did you start your own kinship with crafting as your primary directive, and was this the result of not finding a suitable kinship?
    - What is the name of your kinship and what server are you on?
    - What does your kinship do to leverage the burden of grinding, especially with regard to Unsupported Professions?
    - Is helping to facilitate the distribution of resources important to your kinship?
    - How is crafting progress measured by your kinship, if at all, and how does crafting effect or direct any requirements that may be set by your kinship?

    Thank you for your time.

  2. #2
    Join Date
    Jun 2011
    Posts
    1,544
    Quote Originally Posted by Breeon View Post
    The LotRO Crafting System is set up to necessitate interdependence between the vocations. This in turn, helps to nurture more effective communication and meaningful interaction between players.
    That was the original plan, but as it never really worked out this idea was mostly scrapped in recent expansions/higher crafting tiers. I don't think there are any dedicated crafting kinships in this game, crafting is just one minor aspect of kinship interactions.
    Used to play: 85 Champ / Captain / Runekeeper / Guardian, Guild Master of everything but cooking.
    Playing now: Hellcat / King Tiger / GW Panther / IS / KV-5 / M4 Sherman and more

  3. #3
    Join Date
    May 2012
    Location
    Barad-dûr
    Posts
    550
    Quote Originally Posted by Grimdi View Post
    That was the original plan, but as it never really worked out this idea was mostly scrapped in recent expansions/higher crafting tiers. I don't think there are any dedicated crafting kinships in this game..
    Grimdi, this may be true. Unfortunately, it might also mean that rather than existing as an experiential journey for the sake of itself, the game has become a race toward the end. We're getting closer to Mordor, but if this is the case, leveling a character fast, for example, may have more importance than actually taking time to understand the game, purchasing traits from the turbine store may be more advantageous than earning them, using the auction house may be better than self-reliance, quantity and the acquisition of in-game wealth may be considered more admirable than the continual creation of quality characters, and belonging to a kinship that can do something for you may be more important than one which allows you make a more meaningful contribution.

    Quote Originally Posted by Grimdi View Post
    ..crafting is just one minor aspect of kinship interactions.
    Surely the place for Crafting Kinships is not altogether lost? The organized environments they might offer alone seems more promising and better purposed than what most will offer. And if crafting exists as only a minor aspect of a kinship, how organized, helpful, or dedicated can that kinship be to a player in this regard?
    Last edited by Breeon; Oct 31 2013 at 03:43 PM.

 

 

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