For the excellent reasons already given in the thread.
For the excellent reasons already given in the thread.
[I]In the sea without lees standeth the Bird of Hermes.
[/I][I]When all his feathers be from him gone, He standeth still here as a stone.
Here is now both white and red, And all so the stone to quicken the dead[/I][I].
The Bird of Hermes is my name, Eating my wings to make me tame.[/I]
Every now and then somebody points out (in a number of different contexts) that
(a) those who dislike something about the game get on the forums and complain about it; but
(b) those who have no complaints aren't complaining on the forums, but are in the game playing.
Perhaps those who dislike leveling alts from 1 (we start at 1, not 0) to level cap are the same people who
having read a book once, never want to read it again "because they know how it comes out."
Then there are those of us who reread the same books over and over again, if we find them good.
(How many times has everybody read The Lord of the Rings?)
Tolkien's friend C. S. Lewis wrote an entire book (The Anatomy of Criticism) about how the
rereaders were better than the read-oncers, but we won't go there.
But to continue; I have two characters at 85, one at 77, one at 59, and a whole bunch in the high
twenties/low thirties. I'm leveling them all, and when I get one to a particular quest or Epic Book
I enjoy immensely revisiting that part of the story.
Takes all kinds.
Eruanne - Shards of Narsil-1 - Elendilmir -> Arkenstone
I apologize if my "playstyle" offends but I have had a completionist attitude with my first and second toon. With the last couple.....not so much. I would rather spend time doing other activities in game rather than repeating the same content on an exhausting level over and over.
As for the XP boost. I have zero problem with it. We already have double xp weekends and things like that. The only difference here is it lasts 30 days. If you would like to "enjoy the game at your own pace" by all means hit up the store and get an xp disabler. That is what it's there for. Some will argue that they shouldn't have to pay to turn off the excessive XP. Well tough luck, how else are they going to sell those store items?
Are we talking about auto-level for brand new accounts or are we talking about existing accounts with level-cap toons? Or maybe both?
I'm not for auto-level of new accounts. I do understand that there is really no way to get new players into the game now, and that is a problem. But, I think auto-level invalidates our hard work.
For existing accounts, and now that we have the tree system, Turbine should allow you to respec your toon to another class at the same level. Turbine will undoubtedly screw up the balance between classes and many will be stuck with gimped toons. I'm not implying that classes are balanced now (it is horrid), but it will be worse with the expansion.
Auto-leveling via rest XP, perks and completition of area % of XP per zone.
little guys would really like this, so yes make able to buy F2P option via Turbine points,
In any case, the trees will still require you to complete the deeds to earn points to use in the trait trees; granted, it won't be as critical, but it will still matter that people in end-game challenge mode raids (yes I know that HD doesn't have raids as such, but there are equivalents in Big Battles) are lacking. I wish it were different, but it won't be I'm afraid.
How to get help on the Tech Forums and how to contact Turbine
Please reply to the topic or PM me if a solution I posted works for you: The more data I can gather the better I can help.
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Continuing the never ending battle to keep Lobelia Sackville-Baggins in check
Just a thought...
Auto leveling? /not signed
1. There will be no point of even playing or questing besides BB, skraids, raids, and runs.
2. Landscape will become pointless.
3. What's the point of even playing the game or any game anymore if you auto level?
---->>>>Auto leveling is not the same as scaling a character from level 10 to 95 for BB. Auto leveling means do nothing and level up. All BB does for lower levels is just scale their level for the instance so that they can do it with more experience/higher level players not auto level them.<<<<----
Overall its too risky.
This idea will however be approved if a new class is introduced similar to like how Death Knights where introduced to WoW and started at level 55 if you had a cap character before the expac came out.
Incredibly good topic. It summarizes everything that is wrong with today`s gamers
Let Turbine implement something like "high level character" in the store, so that someone can buy it for TP (and mostly real cash), if he really wants to save a lot of time.
I would limit the level to the expansions someone has already minus the latest one (so if someone bought Isengard/Rohan/HD the max. character purchasable should be level 65/75/85). Also they should implement a cheaper version with 10 levels lower.
Last edited by Sentusar; Oct 20 2013 at 05:28 AM.
Think about those who play this game mainly for pvp, and have to grind their way to lvl cap to do just that, either implement an "Up-scaling" mechanic in HD for ettens, or please allow some sort of auto lvl so we don't have to grind all that way just for some pvp.....
Selembar - R12 - Minstrel
Celem - R6 - Champion
PvP Youtube channel
Kinship : Odyssey
Of course I can pretty much already get to instant level cap when HD goes live - by auto-boosting my lvl 10s to max as part of the Big Battles - and no that's not breaking ND as Turbine have gone public on that.
Plus theres there's the other auto-cap method - get a lvl 7 char, few hundred gold and craft away to lvl 95! Might take a while though
<A sig goes here>
There is a easy way to fix this really, A player has to lvl a character to max level (HD being 95) once, then he can auto level the next toons to lvl 85 (not current max level but previous xpac max level).
That way he has to experience the game at least once and get to know the mechanics of the game and not be a total liability to the peoples he group with.
/sign what BangoTwinkletoes said :P
The early levels are the best part of the game , so why skip that?
If you ask me, with Isengard the game really got tedious ... Isengard was boring as I walked from quest to quest without a chance to skip any of them. RoR was slightly better, but wildermore was like a bad soap opera that just didn't stop ...
And please stop bashing the raiders, since HD will have no raid content whatsoever (turbine said BB's wont be raids so don't bother coming up with that argument) Funny is it not? Now that the game got rid of raids & instances people start to gripe that leveling is to hard ... despite xp boosts in the store, xp boost as pre-order items, xp weekends, 30 day xp event, xp from collecting stuff, xp from processing stuff and xp from crafting stuff: Wow, this game's going downhill faster than the us economy.
LoTRO is not a pay to win game, and never will be(As stated when the f2p model went active). This idea you propose would conform the game around a pay to win status, causing for alot of panic from those who can't afford to do this.
Any way you look at it, this idea would break the f2p model, would be a waste of time and money, and wouldn't benefit Turbine, or the players(They won't know how to play the class they rolled, there traits will be horrible[If they have any], and they wouldn't know how to use their skills in a rotation)
This idea can not benefit new players in any way, but only hinder them.
Did everyone get a bugged signature? My BB code doesn't work anymore
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