I didn't get the impression that the OP was talking about physical versus digital... the impression I got was the OP was talking about spending $60 for a pile of physical stuff that actually cost something to make... versus $60 for a completely intangible "thing" that approaches pure profit. Ok... not pure profit, but the money that goes to pay for the office and the servers and the game devs paychecks... that money would come out of both the $60 physical and the $60 digital products. However, once all that is taken out of the $60, the money it cost to manufacturer all the stuff that came with the $60 physical product, and then physically ship that product somewhere... the space it took on a shelf (costs money)... all the money that went into THAT, is now just profit when compared to paying $60 for a download.
Originally Posted by Glumposneak
If 20% of that $60 was wrapped up in the printing and materials and packaging and discs and extra little statues and dodads.... shouldn't that 20% be passed on as savings to the customer? Shouldn't an expansion that provides the equivalent in-game bonuses and play, now only cost $48 instead of $60, since it costs so much less to actually get it out and into the "hands" of the player?
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