Wanted to present this idea for the PvMP community to mull over.
It is late. This is not gonna be a perfect post.
There are two things that I would be curious to see discussed.
What if there was a suggestion/proposal that the auto-keep flips are set on individual keep timers? The keep will flip to the opposing side if it hasn't changed hands at the end of the time frame.
Example: TR is blue. At the end of two hours, TR is still blue. It auto-flips to red.
However, if the keep changes hands, the timer is reset.
Example: TR is blue. Forty minutes later, creeps flip TR to red. Timer on auto-flip resets. TR is red for the next two hours unless it changes hands (freeps flip it).
Re-implement the "Flag Room Door" (or whatever you call it).
Think back to when we had to go through the keep to flip the flag at the end. Reinstate this door, but keep the backdoor.
Having this door back into place could potentially reduce a sizeable force from facerolling the keep to the end. It might allow the smaller group/individuals to defend the keep.
If you wish: please comment on the above. Pros, Cons, what have you.
As I said, it is late, it is not perfect. There are many, many things that I have not considered I am sure. However, if the above ideas are viable or not would be nice to see discussed and maybe even implemented [soon].