Originally Posted by Thruili
The next few lines do go on to say how using different dps skills will generate different debuffs on the mobs like miss chance and attack duration. Sounds like debuffs might become more of an interactive thing rather than set it and forget it?
More on topic, yeah, it does sound like former debuffs might change to enhance incoming damage instead. Difficult to approach this stuff without knowing how other classes are changing as well, though. Those skills you mentioned from other classes might not even exist after the revamps, or get drastically changed like it sounds like LM skills are.
85 LM Berewen, 85 Burg Balculus, 85 Guard Benferth