totally false i know many many people who camp map spots and/or popular travel paths (xroads, ec, oc, hh, etc etc etc) and item gathering locations (stone troll corner) for hours waiting for prey...
Originally Posted by JigsawEarth
my issue is that they claim that account history will have a lot to do with judgement... If this is how someone with no farming history is treated how will i be treated? how will people being "griefed" be treated? how will people be able to defend themselves from just being able to enjoy A GAME? are we all expected to walk on eggshells just because we desire more balanced competition?
I just wanted to add in that fight clubbing was NEVER apart of this rule that is against farming... standing around watching and/or participating in organized fights is not the "intentional surrender of your character to an enemy; resulting in a purposeful defeat and a gain of Infamy or renown to increase rank"...
This is just another one of the many reasons why turbine should have simply just limited peoples ability to farm, rather then police the players with this barnyard door sized window of opportunity of a rule... if farming was just apart of the game that wasn't WAI then why not make it so it can't be done? I mean turbine regularly adds invisible walls to prevent people from climbing on top of rocks/walls/keeps, and fix any other bug/exploit that comes up, so whats the big deal with increasing DR from 30 seconds? If making rules against the natural mechanics of the game (WAI or not) is the only way to keep the game a toxic free environment my only thoughts run to, ghost towns are toxic free environments too... and at this rate the moors will be a completely toxic free environment, job accomplished!
Last edited by Zanishi; Sep 12 2013 at 06:22 AM.
"There are things that go bump in the night. We're the ones who bump back." -BPRD