There are a number of undocumented changes to combat with relation to our characters and their gear.
- No longer able to swap out Armour during combat.
- No longer able to swap out Class Items during combat. LM Books, Mini Books, RK Satchels, Champion Runes, Captain Emblems, Guardian Belts. (Some have said this is a bug but we have had no official word on this)
- No longer able to swap out Jewelry during combat.
- Able to swap out any weaponry (swords, daggers, bows, crossbows, hammers, axes, staves, spears, halberds) as well as shields, chisels and rifflers. So Main Hand, Off Hand and Ranged Slots.
Ever sine this game was originally released for the 6 years I've been playing we've always been able to swap out any piece of gear as needed be it a weapon, bow, piece of jewelry or a piece of armor while we are in combat be it because we wanted to change set bonuses, different legacies, different stats, etc.
As a primary healer on one of my characters I've always kept my major cooldown legacies on an alternate LI to be swapped in and out as needed. With this new change its not going to be possible to swap things like RK satchels to have access to the DNF cooldown legacy. LMs can swap around their books to have better debuffs. And that's only scratching the surface of what all this means. It means you have to be sure that you have exactly the gear you want to be fighting with before you go into combat. A prime sample of this you're an RK or Mini who had been healing and the group gets someone else to take on the healing burden, so you respec to dps instead of heals but you forget to change your armor and satchel over to your dps gear. The moment you get into combat you will find the only things you can swap are your runestone and your chisel the rest of your gear is locked away. Another issue along this line are things like our gear specifically designed for healing like the Lonely Mountain helm vs the RK Erebor Helm one of these is a boost specifically to 1 heal skill while the other has a group heal associated with it, this change makes it so that if during combat you find you need more group heals over single target you can't swap these out anymore.
I am happy that we can still swap out our weapons during combat but we should really still be able to swap out our class items as well. Armour and Jewelry we can live with not being able to swap out but our LIs and Weapons hold so much of our abilities in them to have some of them prevented access just because you're in combat.