My idea of self gimping has led me to much more enjoyable game play than the typical "undestructible force guarding the moors" Wardens have been known for.
Trait spear 5, 2 shield.
2 spear-lord set for bleed, 2 vigilence set for +20% damage, 2 hytbold bleed set. (9 audacity)
I stack agility/might ~2500 vs ~1100 vitality, keeps me ~13k morale.
No self heals of any sorts against solos (unless they pop a cd skill like eat pet, reflect, burrow, wrath, ato, mt.. etc.)
A single 12sec restoration heal against warg packs of 3+, any more than that I accept I will just take one or two with me when I go.
Low ranked creep will usually get me to unequip the 2 spear lord set for 5 audacity and less bleeds, and lower overall stats.
DC is wonky anyway so I only use that to piss people off who are zerging me.
NS is only used in 3+ creep situations when solo, and usually i forget to pop it anyway.
Sometimes I manually build gambits to slow down my dps.
I don't use IH debuff against solo WL, Defilers who are actually trying to dps.. rather than stun, kite, spam heal to safety. (I'm not healing.. let's have a good fight!)
Those who run to large group NPCs get special provisions of a morale tap, since they can't seem to realize I'm trying to make it a fair, fun fight.
I've even went as far as unequipping my shield to negate my block % against greenies on top of everything else.
I think the most exciting part of the moors is making yourself have balance with the creep classes and putting up a fair fight that either party could win. I often die to a warg as he bleeds out, or leave myself with less than 2k morale after a fight. There is nothing wrong with dying here, it's part of the moors. I'd much rather have a fair fight, wake up in the rez circle and know the player on the other side enjoyed the fight, than steam roll everyone and have all wargs and solos avoid me at all cost.
I play both sides and most of the time on my warg, even in small packs we ignore the known shield wardens because it's just not worth the effort. When a shield warden prevents you from doing your normal rotation because they can not be critted against... I don't see how that is fair. When a shield warden can easily survive the onslaught of 6+ creeps, not doing any dps of course, but survive.. something is wrong. I'm waiting for the RK's and minis to catch on to what wardens are doing.. but they don't seem to really care.
~Anaxander R9 Warden, Baranthor R5 Hunter, Skartan R2 Guardian~ Elendilmir
~Karukh R10 Warg, Prisonshank R6 Reaver~ Elendilmir