When I was still in a Kin working on T2c content, this was the next thing I had planned to look at for upping my potency as a tank. I had messed around a few times with a training dummy and my dps jav to see how adroit with the legacy effected tanking skill patterns, and it seems like its potentially favorable. I think in high mob count pulls, or scenarios where you are constantly having new adds, its benefits are probably lessened, since leaving more masteries open more of the time and not being locked into specific skill patterns is more important in those situations. On a more conventional tank and spank style scenario, I think it would open up time for maybe 2 extra gambits during the 30s buff time, which for me would mean wall of steel and Safeguard staying active full-time, which i don't do currently.
I'd have to drop either a vitality or agility legacy from my Jav to make it happen; since the kin I was in dissolved over the craptastic nature of RoR end-game I do almost no pve, and what little i do is faceroll easy, so I haven't bothered looking into it more.
Re: mastery cooldowns, the only mastery I could effectively work into tanking while keeping adroit active is Sp-Fi. Fi-sh, sh-sp, and even Sp-Sp are always back on cd within a moment of becoming available, unless i'm saving them for a fresh add wave, interrupt, or corruption removal.
Last edited by spelunker; Aug 21 2013 at 08:18 PM.
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