That said, some kind of semi-regular lotteries will probably come back (though not the static ones like before) on Mondays, Wednesdays, and Fridays. But then again I wouldn't say never.
Other than some upgrades that most would argue shouldn't help (and I'm not saying you'd be wrong) but do help? Ditch Windows XP and Vista, Go to Win7 or 8 64 Bit (avoid 32bit). Throw more RAM at it and bump up the video card. All this will help (and is why we suspect we have outgrown our stated system specs), but there is no 'throw this switch' solution. Which is why we know there is something up with the client itself and why we suspect that it's probably both client and system spec not just one or the other.Is there anything you're getting back that would point to settings or configuration changes that players can do to their own systems (that you can tell us about) that would help?
Some of them are probably things people just need to accept aren't coming back. You aren't getting a 'keep me logged in' option. You aren't likely to get more than the 45 minute inactivity timer(if you did you're looking at 60. Maybe). You aren't going to get username/PW divorced from your game logins. You aren't getting leaderboards back. You aren't getting character pages back. The lorebook is a non-starter. These are things I won't even fight for because I know they won't happen and I'd rather try to make the case for things I know can change (even if they may take a lot of time). Any skinning revisions are going to be a long time coming, if at all.No kidding. From the "lag" standpoint, the new forums have made a world of difference. There are still some "tweaks" that could be usefully made, but the major stuff is vastly better.
Things I know should be going live in the next couple of days...maybe even tomorrow.
- Can view active lotteries even when not logged in.
- Better feedback/confirmation when entering a lottery (still not awesome, but better).
- A number of CSS and other formatting changes to the lottery pages to make them a little easier to deal with/read.
I was reading some vBulletin admin forums to try and understand this, and some of those folks were saying things like "Our 'Who's Online' list doesn't work properly with long inactivity timeouts... if someone closes their browser instead of logging out, we don't see them as Offline until it expires".
Please tell me that isn't the reason. We don't even get to see that page on these forums, and to be blunt about it... we really don't care a whole lot if a couple of Turbine community relations people can't see an up-to-date "Who's online" page. We do care about this obnoxious timeout that impacts every single forum poster.
I can come up with some browser hack to get around this nonsense, but most people cannot. If whatever I do come up with is easy to distribute though, fair warning... I'll be posting it on another web site so everyone who wants to can tell whoever it is above your pay grade making this decision to go jump in a lake.
Fix creep side please, you are loosing players because freeps are op oh and give creeps free p2w stuffs. Ie hobbit gifts. Way to ruin pvmp. Sapience . Way to ruin the game for most full time creep players
With rank farming, renown/infamy bonuses, etc. - store bought or otherwise - of up to 300% or more, it's easier than ever to obtain rank.
And with rampant rank farming, it made the leaderboards even more useless. On our server we had a farmer go from Rank 0 to Rank 10 within a few hours by farming Reavers. This put him at the top of the list for that particular day. Was this fair to the other players that have been in the Ettenmoors for years? I think not.
Furthermore, it had become a resource, much like the character profiles, for abuse for websites like AltFinder and LOTRO Companion constantly probing the information for updates. It had also become a resource for in-game abuse as well where players were calling other players cheaters or "spies" because they happened to have an alt on the opposing side.
And don't even get me started on the privacy issues.
Honestly, I am happy to see them go. I told Turbine from the get-go that they would have nothing but problems with them, and that they did.
For the record, though, I am experiencing none of the issues that I was before, other than the annoyance of having to log in every 45 minutes...
(Honestly, I'm not sure why they decided on such drastic security measures myself...perhaps they had a lot of accounts that were being hacked, who knows?)
Presumably they have to go across systems to authenticate, and there's no long term persistent token / something vBulletin can use to "remember me".
What it boils down to is, It is going to save Lotro allot of money in the long run. getting ride of what they got ride of probably saved them up-words of $250,000 a year or more.
I run a MMO forum and I have 180,000 members active members, It cost me an avg of $3800.00 a month in bandwidth. If I had to pay my mods like turbine does it would cost me allot more
People think this site is free, in fact it still cost turbine a great deal of time and money just to deal with a bunch of endless people posting. Everything they cut out of the forums frees up
resources for the game. To be honest if it was me I would make it so the forums over time would disappear.
Any discussion or thoughts on the implication Mounted Combat has on lag - meaning is there another type of lag that is purely related to the speed at which these new mounts travel? I know many (including myself) have great performance on foot, but all sorts of issues while on a war-steed.
Anawyne - 85 Warden, Iothelion - 69 Captain, Iothryth - 65 Minstral, Carawaru - 50s Champion
[URL="http://docholidaymmo.com/"]DocHoliday[/URL] has blogged off/on mainly on Wardens
I doubt they'd confirm this if true, but one other idea occurred to me... perhaps they've had trouble with people getting their accounts hacked via perma-logged forums somehow. I could speculate, but I won't. If that were the case, it would be a black eye for the "Forum Login = Game Login" strategy, and I wouldn't want to discuss that in public either.
On topic, though, I doubt the forums here even did a few GB in traffic every month....aside from the sites that were leeching the information, that is.
A few things i want to say:
-Lag in Ettenmoors. You say it's client side, but if once every 5-10 minutes everyone in the raid says on the same moment "Oh damn, lag spike" or "****ing lag again" etc, how is this client side? Personally i have a great pc, and lotro isn't that demanding for pc's at all.
-New forums "remember me" should return.
-I want to login from http://www.lotro.com/forums, currently i have to press the big banner and then click on Login on top to login, i don't want to go through all of this.
-I want custom avatars like the old forums.
one thing from my experience to add about the lag and rubberbanding, my ISP does have some affect on it, all last week i had my internet jumping in speeds and stopping every few minutes. Sometimes i lose connection all together and then 5 seconds later it will be normal only to falter again in a minute. That whole time my internet was not working correctly i had a LOT of lag happening. Which i would blame mostly on my internet.
But now that my internet seemed to level out and be normal now, since comcast has told me they are not experiencing anymore problems, the lag and rubberbanding has diminished quite a bit to a "playable level". It's still a problem for me here and there. I have a high end computer even putting the game on lower settings i still get those issues so for me the problem isnt my computer and i would rule out my internet connection leaving me with the client -> lotro connection itself.
ASUS P8Z77-V LK - Quad Core i5 3470 3.20GHz - 8Gb RAM - GTX 660 Ti 2GB (SLI) - Windows 10 64-bit
It's easy too see Sapience or other Turbine Team members say, "it might be on client side," and THINK that means they're blaming us and absolving themselves of responsibility. That's not what they're saying at all, often.
Narlinde, level 100 Minstrel, Rank 11, Member of Trucido ~ Windfola
This guy is virtually untouchable because the only people you can appeal is the CFO (his boss), CEO or the board. None of the people that operate at this level get involved in these kind of decisions unless it directly impacts their work.
In order to justify his existence he has to find a dragon periodically, kill it and drag it out for public viewing. Dragon is a weakness in one of our system, violation of the rules or a successful penetration(hack) of our defenses. We have to obey because the consequence of disobedience is to be labeled a Dragon - we dragged out and killed - where kill is job loss with no appeal.
We think very hard about what battles we want to attempt to fight with this guy and his eyes and ears that watch everything we do.
I have no idea how companies have these kind of people. I've run afoul of them at several companies that I have worked. Generally they do not like software development because we do not the approved templates and applications for our PCs and servers. We have a lot of alpha and beta test software. Not only internal unapproved software applications but partner company unapproved software applications.
Some of the rules drive us crazy. Like never leave any documentation on your desk or your PC unlocked when you walk off. Everything has to be put away and locked up. We are allowed to leave out coffee cups, Human Resources documents ... A design document - they go nuts. He has people that will catch you pretty quick if you break these rules.
Last edited by Yula_the_Mighty; Aug 13 2013 at 08:16 PM.
Unless stated otherwise, all content in this post is My Personal Opinion.
Now I'm moving to a new house, so I don't have enough time to play and since I'm moving, I can only use my laptop for that. Laptop is 1 year older than the PC (being 2 years old now), but my brother (who is a computer engineer) choose the laptop knowing that I'm a little of a gamer. Now in this computer (the laptop) I RARELY have lag. Now the deal breaker... I realized that I have lotro running on best settings on EVERYTHING. Of course, the laptop has better ram, better graphic card and what not, even if it is older...
So yeah, maybe not all performance problems are due to the computer you use to play, but it can affect greatly the performance of the game.
But, I think it is a combination of things, myself.
Anytime the number of people in an area increases, so does the consumption of bandwidth, on both ends. For example, go to a low-population area and mouse over the connection icon...the numbers should be fairly low, but if you do the same thing in a high-population area, you'll see that your bandwidth will increase sometimes tenfold. So, if the end user has a small pipe (say DSL or low-end cable) then they are going to experience lag issues.
Another issue is the engine. Turbine's engine is a bit antiquated, and it's not really made for large gatherings of people (players or NPC's). For example, if I go head to head with a raid of creeps in the Ettenmoors, the engine (server or client side) is going to choke. If I do the same thing playing PvP in other games like GW2 or SWTOR, I rarely see these issues. So this tells me that it is an engine issue as well.
And, finally, there's the end user. Every player has a different kind of system. Not everyone runs top-end hardware with 8-12GB of ram or more, so they are going to run into issues as well.
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